Lord Noctis
Harbinger of Darkness
- AKA
- Caius Ballad
Nope. Just a hobby.
Oh. Well I'm just gonna lay it out that you should do proffesional writing sometime. You would be a goddamn legend.
Nope. Just a hobby.
Curse of Memory, the longest novelization out there, has a whopping 601,000+ word count.
mr_ite said:Force, I'd love to read what you wrote! Are you gonna upload it anywhere?
I do think though that with novelisations it has been too easy for people to fall into the trap of just writing the game. Emerald princess of vernea has done that with hers, it is decent in terms of being true to the game, but you might as well watch a 'let's play' on Youtube, as it has zero deviation or plot-hole filling.
I will say yes but it has to be done as well as "on the way to a smile". Anything other than total perfection would not be good enough.New face here FFVII was a big part of my gaming life. It was one of the first games I ever got when I was 7 in 1999 but I never completed it, only ever got to coral prison, untill 2009 when I bought a copy again after my old one was lost, and completed it. It's easily the most epic game I've ever played. But it's also one of the best pieces of, how would you label it :p? "creative works" I've experienced. The story just hit so many of the right notes for me and I loved all the themes, where extremely relevant to our times as well (the whole abuse of technology, killing the planet for our gain, mis-treatment of bio-technology etc are all very real themes today.) It's also just a very good story, in both character-driven and event-driven scenarios.
So, I was wondering what you guys thought. Try to imagine FFVII without some of the important elements that can be used in a video game, like the music. Do you think FFVII would make a good book? Do you think the dialogue is good in FFVII and can generate the appropriate moods and emotions without the aid of music (ignoring the localization errors ). Might be a thing to try next time you play it. Mute the game and try and ignore the setting as best you can and see if the text alone can draw the right emotions from you
And, regardless of that, do you think just the pure story and setting etc are all novel material? (even if the actual scenes are dialogue had to be re-written if you think they're not good enough to make a serious book.)
I would have said hands-down it would do. Like I said it's one of the more thrilling pieces of media I've encountered, but I'm beginning to doubt my own judgement and feel a bit biased because of how much I loved the game ^^ plus I'm not a literary expert or anything.
Wall Market, dude.
There is an 'official' FFVII encyclopaedia called the "Ultimania Omega FFVII" which was released (surprise surprise) following Advent Children, so the retcons are there. And the new info isn't exactly thrilling.
It's already ruined me a bit and we've argued about Wall Street. What does anyone else think about the translation of Wall Street into... well, the written form? The interesting thing is that Japanese humour, or Eastern humour, or video game humour, or whatever humour it is that has the game sending the player on ridiculous errands into whorehouses, etc. may not translate well.
The Ultimania Omega was actually released just before AC was, and covers basically nothing from it (some of the information in it contradicting what latter things like Dirge of Cerberus or Crisis Core say). If you were to look for a book that was the most 'unspoiled' by the Compilation, I think that would be it. It's the only one released that isn't either directly related to a single Compilation title, or encompassing the whole Compilation. The most it goes into for anything beyond FFVII is about 4 pages introducing the, at the time, to-be-released sequels and prequels and some mention in an interview.There is an 'official' FFVII encyclopaedia called the "Ultimania Omega FFVII" which was released (surprise surprise) following Advent Children, so the retcons are there. And the new info isn't exactly thrilling.
Yeah. I'm tiptoeing too much. As Sizheng remarked about my book, after they leave Midgar it's poetic-license-land, but I'm too used to the linearity of the Midgar part. Need to shake myself out of it.
You bring up a good point about Aeris' history in the slums, the game does a pretty shitty job of leaving evidence of her fifteen years of slum life, except in her combat skills and flowers. That ain't a bad idea.
And yeah, I'll probably get all my questions answered as I go along but ACK SO MUCH POTENSH. Hence that sort of encyclopaedia. The history of the potion's creation, of the discovery of materia and mako, of the ancient cities. I'm foaming at the mouth just thinking about it.