Makes more sense than the "Brigade Points" that I thought of (which is way more appropriate than any other things I thought of
).
So there's no music or sound to even listen to while you're mindlessly tapping the screen once every 5-10 seconds? No choice as far as tactics of any sort go? You can't even choose to heal yourself during a battle against an esper? Yeah, no.
You cannot heal, no.
The closest thing to any sort of strategy formulating you will do is trying to bank up access to sufficient BP to cause a lot of damage to an Esper-class enemy in a short period of time. So, in anticipation of another brigade member encountering Deathgaze, you might stop just shy of leveling up, conserve your Potions and Ethers, and wait to go into it with your BP already full as well.
I didn't mention this in the article to keep it from getting too complicated, but you can also trade in 100 points of SP (this one is actually explained to stand for Support Points) for 1 BP, but you can only earn 300 SP per day, and you can only trade it for up to 3 BP per day. It's also pretty stupid how you earn the SP.
You get it from sending messages to other players (45 for other brigade members, 15 for non-brigade members) or posting on your brigade's shoutbox (45 for this). It's called a "forum" in-game, but it's just a shoutbox with a 75-character limit per post. You can probably guess what this leads to: spamming other players with pointless messages or a shoutbox of nothing but "Sp" posts.
Oh, and you can only earn SP every two hours.
EDIT: Oh! And I forgot to mention this in the article, and will edit it in. Each round with the Esper-class enemies only allows you to attack them for three of their turns before they temporarily escape. This is a limitation on top of the overall time limit you already deal with.
AvecAloes said:
Square! Why do you fail SO DAMN HARD at mobile games? Just. Stop.
This.