DrakeClawfang
The Wanderer of Time
Is Dissidia canon, or not? Considering the following:
Evidence in favor
-Most of the heroes are already acquainted with their respective villain and have histories with them.
-There are several allusions to the original games - Cloud says the Buster Sword is a memento, Sephiroth says he killed himself to ascertain the true nature of existence, the Emperor allows himself to die to further his own plans for dominance, etc.
-It is mentioned that Dissidia's world is comprised of fragments of other worlds that have been destroyed.
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Evidence against
-Several characters have powers they don't originally have. Cecil can shift between dark and light powers, the heroes can transform their weapons, characters can class-change, etc.
-While Dissidia's cast make allusions to the original games, you'll notice there are no direct referrals to the events of the original games. Terra makes no mention of Kefka's godhood, Tidus doesn't mention Sin, no one mentions any side characters or allies. There's no mention of anyone in Dissidia's storyline beyond the present cast members.
-A lot of the "Crystals" that appear in the game, aside from speculation like the White Materia debate, don't appear in the original titles.
Other points
-Yes, most of the villains in Dissidia are dead in their respective games. But Chaos is a god, you could easily argue he revived them. But the "Chaos did it" cop-out can't be used as a universal excuse to explain everything.
-If Dissidia *is* canon, this logically means that at some point in the respective timelines of each game world, the heroes and villains were pulled into this war, and when the war ends the worlds go back to normal and the characters return to them. Like Back the Future, they depart from a point in time, go on an adventure and return to their home at the same point in time they left, as if they never left at all. But, when was this point in time for each world? This could explain some crucial plot holes depending on timing.
-Terra loses her magic at the end of FF6, so how does she get it back in Dissidia? No "Cosmos did it" cop-out. The only explanation is that for Terra, the Dissidia events take place before Kefka's defeat, which could explain his transformation as well, maybe.
-While there are no direct references to the original titles, it's mentioned that the Dissidia cast have lost their memories, so the problem of no references explains itself.
Creator Statements
lfantasyforums.net/dissidia-final-fantasy/dissidia-interview-23857.html]Director Takeshi Arakawa - [/COLOR]"Dissidia: Final Fantasy"'s story is not directly linked to the "FF" stories these characters come from. However, we have designed it so that, as you get closer to the game's ending, there will be some kind of link you can see relating to each one of them. Also, although this is a different world and story, the characters will keep their recognisable personalities so fans can rest assured.
Evidence in favor
-Most of the heroes are already acquainted with their respective villain and have histories with them.
-There are several allusions to the original games - Cloud says the Buster Sword is a memento, Sephiroth says he killed himself to ascertain the true nature of existence, the Emperor allows himself to die to further his own plans for dominance, etc.
-It is mentioned that Dissidia's world is comprised of fragments of other worlds that have been destroyed.
-
As revealed in Shade Impulse, Dissidia's Garland is the same Garland from FF, ie, trapped in a cycle of rebirth, etc. This is the only instance in the game where it is directly stated a character is the same as their original counterpart and not an AU version of them.
Evidence against
-Several characters have powers they don't originally have. Cecil can shift between dark and light powers, the heroes can transform their weapons, characters can class-change, etc.
-While Dissidia's cast make allusions to the original games, you'll notice there are no direct referrals to the events of the original games. Terra makes no mention of Kefka's godhood, Tidus doesn't mention Sin, no one mentions any side characters or allies. There's no mention of anyone in Dissidia's storyline beyond the present cast members.
-A lot of the "Crystals" that appear in the game, aside from speculation like the White Materia debate, don't appear in the original titles.
Other points
-Yes, most of the villains in Dissidia are dead in their respective games. But Chaos is a god, you could easily argue he revived them. But the "Chaos did it" cop-out can't be used as a universal excuse to explain everything.
-If Dissidia *is* canon, this logically means that at some point in the respective timelines of each game world, the heroes and villains were pulled into this war, and when the war ends the worlds go back to normal and the characters return to them. Like Back the Future, they depart from a point in time, go on an adventure and return to their home at the same point in time they left, as if they never left at all. But, when was this point in time for each world? This could explain some crucial plot holes depending on timing.
-Terra loses her magic at the end of FF6, so how does she get it back in Dissidia? No "Cosmos did it" cop-out. The only explanation is that for Terra, the Dissidia events take place before Kefka's defeat, which could explain his transformation as well, maybe.
-While there are no direct references to the original titles, it's mentioned that the Dissidia cast have lost their memories, so the problem of no references explains itself.
Creator Statements
lfantasyforums.net/dissidia-final-fantasy/dissidia-interview-23857.html]Director Takeshi Arakawa - [/COLOR]"Dissidia: Final Fantasy"'s story is not directly linked to the "FF" stories these characters come from. However, we have designed it so that, as you get closer to the game's ending, there will be some kind of link you can see relating to each one of them. Also, although this is a different world and story, the characters will keep their recognisable personalities so fans can rest assured.
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