1997 V Jump Scan (feat. Zack and Shinra Execs)

X-SOLDIER

Harbinger O Great Justice
AKA
X
Yeah, the 4th disc has the image of the letter itself. But the text of the letter can still be read in the normal gameplay of Discs 1-3 when visiting Gongaga right?
I actually don't recall if the specific text of Zack's letter is present as readable content on the main 3 game discs – but I don't think so.

I know that the various dialogue paths with Zack's parents cover Zack having written them a letter 6-7 years ago and having a girlfriend ONLY if Aerith and/or Tifa are in the party when taking to his parents in Gongaga. If only Tifa's in the party they ask if it was her which she directly denies, whereas if Aerith is present both with or without Tifa they'll ask Aerith instead and she'll exit in disbelief. This does make everything a bit more fuzzy, but it's also worth remembering that this just left things with a lot more lingering unknowns in the original Japanese release.

There is a good bit that's worth unpacking about the timeline of all of this though:

This magazine came out in May of 1997, and the end of this particular bit is especially interesting:
• What is the relationship between Aerith and Zack?
– Apparently Aerith's crush is one-sided and they aren't dating, but it seems a bit suspicious. More details about the relationship between these two will be announced soon! Look forward to it!

"More details about the relationship between these two will be announced soon! Look forward to it!"

This is because that point in time specifically represents teasing around speculation that's happening during what's technically still mid-development – since it wouldn't be until September of 1997 when the NA version of FFVII released where Zack's entire Nibelheim Flashback sequence was added, meaning that Japanese audiences had never seen ANY of that content, nor was it as clear what that interaction was like. Also, given what we know with how rapidly the development turn-around time was back then, it's entirely possible & potentially likely that the precise details of exactly how interconnected Zack's & Aerith's relationship was wasn't fully set in stone yet.

After September, all of Zack's dialogue about going to crash at her place and then remembering that she lives with her mom, as they're both heading to Midgar before he gets killed helped to reinforce the context that it was definitely Aerith he was referring to in the letter, and their relationship wasn't as one-sided as it seemed despite Zack's absence. The International Version of FFVII was released in Japan in October of 1997 which included 4th disc (called Perfect Guide) making all of that available to the JP audience, and then the EU release would have been the month after in November of 1997.

Interestingly this bit about Zack also stands out:
Huge scoop! Debut of a special illustration by Tetsuya Nomura!

It's Aerith's first love, Zack!!
  • Handsome and cheerful!
  • Passionate about his friends!
  • Loves the ladies!
A 1st Class SOLDIER and one of Cloud's best friends. As you can see, he looks super cool. Currently MIA, though it's rumored he's shacked up with a woman... He was seen hanging out with a girl at Costa del Sol.
While I know that Johnny's storyline involves shacking up at the house in Costa Del Sol, I don't recall anything in the original game hinting that Zack was there or that he was shacking up with anyone. HOWEVER, I'm curious if this old mention of Zack being MIA & having been seen hanging out with a girl at Costa Del Sol is what inspired the inclusion of the overtly fanservicey moment in Crisis Core that's exclusively showing both Zack & Cissnei vacationing together in swimsuits... at Costa Del Sol:

The fact that the story sets up Cissnei being the one who was responsible for running information interference on what Zack was doing, means that him being a bit of a flirt, and those rumors would easily overlap into that sort of image of him running off with some other girl and going off the grid when he's declared MIA. Given that the only information Zack's parents have is that he got a girlfriend before vanishing, that all checks out and makes for a more comfortable bit of closure – which we know that Cissnei directly is keeping eyes on in Rebirth. Thus – even if that rumor is not accurate to the reality of what happened, it WOULD be the most logical conclusion that people would jump to in-universe, which would likely reinforce the things we hear about Zack second hand by the time the events of the original game roll around, including how Aerith attempts to play off things about their relationship early on.



Related – this also reminds me of one other adjacent detail that's thus far been indirectly soft-retconned – which is that Cloud & Zack both scratched messages on their tanks to each other about escaping prior to breaking out as Cloud's health started significantly deteriorating. With only the original JP game text, this brief exchange frames the escape as something that Cloud initiates & Zack cooperates with. This plain text is one of the things that makes the details of Zack's letter to his parents and the related context from 6-7 years earlier a bit more complex with Aerith since there's nothing that connects those things.

However... 4th Disc also added more context to the text itself, since it visually shows the difference in their mental states – with Cloud's scratched writing being very shaky & uneven, compared to Zack's being much more compact & clear:

C Project, Specimen (B) Code C:
"A scratch left by a fingernail inside the beaker... 'Let's get out of here…'."
cloud-escape1.jpg

C Project, Specimen (A) Code Z:
"A scratch left by a fingernail inside the beaker... 'Feeding Time'...that's our chance...!"
zack-escape.jpg


Thus, post-International version both with the Flashback & Perfect Guide, it's very clear that things here were ACTUALLY Cloud's desperate plea, followed by Zack taking charge, after which he's acting on his own motives which are then shown directly during the Flashback. It's worth noting that this scenario with them scratching text to one another was still a core part of the narrative design in how those images are added to 4th Disc, even as the Zack Flashback was added with the International Version during which Cloud had already reached the point of being totally non-verbal.

Because Cloud is non-verbal & near-comatose, Zack solely being the one who's taking them both to Midgar while talking about a place where he can potentially crash before remembering that her mom lives there too provides a lot more definitive context that the letter he sent his parents is about Aerith specifically that ISN'T connected to Cloud's motives or knowing he'd find Tifa there. This flashback also helps to recontextualize the ways in which Cloud assimilates Zack's identity from that experience in ways that Aerith would recognize & respond to, which in turn would further reinforce Zack's parents being right about Aerith being his girlfriend, despite the big time gap making things really unclear for her – and thus leading to the hopeful speculation that he'd just met some other girl and gone off the grid still being valid information to undestanding the larger context of the story.

Since the scratches on the tanks are in-game prompts that existed in the original JP version, returning to where those scratches are in FFVII International starts the cinematic flashback from that point with them both in tanks, and shows Zack escaping when they're being fed, thus leading into the series of events with Zack being the driving force, and Cloud being mostly absent of any direct motivation as what's basically THE core of anything we really knew about Zack's character all the way until Crisis Core got released.

With the Compilation, we don't ever see any of Cloud's deterioration happening, nor do we get any of them having to silently communicate through the tank walls and getting a sense of one another's health that way as something that incentivizes their escape & reinforces that interdependence on one another, nor is it shown if they really have any clear sense of the passage of time during this period. Instead, what we get is directly a match to the start of the FFVII International flashback presentation as its starting point, that earlier part of the scenario in Crisis Core starts with the escape already happening and doesn't really contextualize the timing as being something that Zack & Cloud overtly planned out with one another during the time prior.

This means that there's no sense of understanding how long it's been or what's been happening until Zack finds Aerith's final letter – thus leaving BOTH of them to try and figure out fragmented context about one another solely through the final letter that gets left behind by the other, thus leading to the added complexity about their relationship during the massive gap. This is one reason why I am rather curious if the Remake Project will ever end up covering that period of time when they're in the tanks together, because seeing when Cloud starts slipping away from being himself IS still a catalyst for them actually breaking out – it's one that's more directly a part of the story of Cloud's fragmented identity that works better in Cloud's narrative, and less so in a story about Zack's side of things – which Rebirth has continued to expand upon.

While FFVII Rebirth doesn't have prompts to look for any scratches of messages on the tanks when in the Shinra Manor, Cloud's mental struggles get triggered in the general proximity very similar to where the Zack Flashback kicks off, so it's not clear if that's something that will get covered directly, since that whole area gets closed off from being revisited. We won't make it back until Part 3 to know just how much of that pre-escape content is still something that the story will cover, or if'll remain in that soft-retcon territory.

What's interesting is that FFVII Remake actually does hint at little fragments of that when Cloud's memory of being used as a human experiment and buried away in a basement gets triggered in Chapter 13, meaning that it's not definitively something that's been retconned, but that it just hasn't been focused on yet.

Mainly though, this part of the narrative in the Remake Project hinges REALLY heavily on needing to establish a lot of information about Zack's character FIRST, since the flashback here represents an overt disconnect where Cloud isn't the one with the guiding motivation to push things forward, but instead Zack is the driving force – and that's JUST BARELY starting to happen in the story near the end of Rebirth. So, there's a lot of identity overlap that's been messy since the original game – even before the characterization of Zack was more clearly defined by exploring the bits that were particularly fragmented in the original Japanese release.

Overall, there's a LOT in how this whole sequence was developed & updated over time that provide key details around the context & motive for both Cloud's & Zack's characters and how that ties into the little fragments of information about both of them that are scattered around throughout the game, especially in the nature of the relationship that Cloud forms with both Tifa & Aerith after he stumbles into Midgar. Zack's death scene in particular REALLY heavily creates context about the start of the game and how that informs players about the nature of those relationships that's really different than how flexible the interpretations would be without that in the original JP version when this magazine was released – but in turn, these little tidbits from an old magazine provide an interesting way to look at how certain details were included in Crisis Core, Remake, & Rebirth as a means of consistently expanding around these general details about Zack's character (and also why I expect that Crisis Core Reunion was released before part 3).

It's why things like the time when only the original version had been released and the International version was still in-development are such an interesting lens into a point in time, as it's also handy in looking at the ways in which the revisiting of that storytelling is covering that same ground a little bit differently in the Remake Project, as well as how that initially got its refreshes of the Compilation content with Crisis Core focused on emphasizing overt motivation into Zack's incentive to get back to Midgar for Aerith. Using things like Aerith writing 88 letters to Zack as an echo for Zack writing a letter about her, (especially with the Crisis Core Reunion Hero Edition literally coming with Aerith's final letter) still emphasize those same particular narrative devices on where to look based on what players had to rely on, and also knowing that the letters weren't the whole story, but they were what people in-universe were basing their perceptions from.

It's neat to see these little elements of design & details that the games have been using for reinforcing their story over the years that still have roots back in these little updates that were included to clarify & emphasize particular story details that weren't as definitive in the original JP version of the game, especially BECAUSE of things like these magazines being the nexus of that conversation & information in Japan at the time.



X :neo:
 

eleamaya

Pro Adventurer
HOWEVER, I'm curious if this old mention of Zack being MIA & having been seen hanging out with a girl at Costa Del Sol is what inspired the inclusion of the overtly fanservicey moment in Crisis Core that's exclusively showing both Zack & Cissnei vacationing together in swimsuits... at Costa Del Sol:
Apparently, Nomura, along with Tabata, said that the beach scene between Zack and Cissnei was made to allude to a scene in Final Fantasy VII where Aerith says something about Zack having other girlfriend [Dengeki PSP Vol.397]. But Nojima confirmed that he didn't intend to portray Zack waver between Aerith and Cissnei [Crisis Core: Final Fantasy VII Ultimania pg. 579, Creator's Interview].

In the game itself, the scenario on the beach shows Zack reject Cissnei's offer to rub suntan lotion on him and ask her to go doing something because he wants to call Aerith. Later, player will receive email from Zack Fan Club that Black Suit, presumably Cissnei's alias, informs that Zack is not flirtatious player despite having the vitality.

SO SUSPICIOUS LOL

But yeah, never thought, it's been 'decided' or "inspired" since Original Game haha.

Zack solely being the one who's taking them both to Midgar while talking about a place where he can potentially crash before remembering that her mom lives there too provides a lot more definitive context that the letter he sent his parents is about Aerith specifically that ISN'T connected to Cloud's motives

these little tidbits from an old magazine provide an interesting way to look at how certain details were included in Crisis Core, Remake, & Rebirth as a means of consistently expanding around these general details about Zack's character (and also why I expect that Crisis Core Reunion was released before part 3).

It's why things like the time when only the original version had been released and the International version was still in-development are such an interesting lens into a point in time, as it's also handy in looking at the ways in which the revisiting of that storytelling is covering that same ground a little bit differently in the Remake Project, as well as how that initially got its refreshes of the Compilation content with Crisis Core focused on emphasizing overt motivation into Zack's incentive to get back to Midgar for Aerith.
Crisis Core still doesn't complete though. The long monologue of Zack in the truck is cut short only saying "I won't do such a thing like abandoning you, we're friends, right?". It doesn't even detail what Zack would do in Midgar, being mercenary and sort. If new fans doesn't play OG, doesn't watch Last Order, but playing CCFF7 Reunion only, they would still not get how the Ex-SOLDIER Cloud's job at the opening is literally taking Zack's plan for himself. So, Remake Part III must expand that.

And I expect it will also change his dialogue about that suggest he has many girlfriend he could pick one to crash. It might be the international release, but the JP provide a translation that it really suggest "plural" girl, even though Aerith's letter in Banora make it clearer. I think, with or without carrying Cloud, Zack's fate is still predestined by the ambush, because it's all for returning to the girl he loves. He seems stuck in the Lifestream world only because of that unfulfilled desire.
 
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X-SOLDIER

Harbinger O Great Justice
AKA
X
Apparently, Nomura, along with Tabata, said that the beach scene between Zack and Cissnei was made to allude to a scene in Final Fantasy VII where Aerith says something about Zack having other girlfriend [Dengeki PSP Vol.397]. But Nojima confirmed that he didn't intend to portray Zack waver between Aerith and Cissnei [Crisis Core: Final Fantasy VII Ultimania pg. 579, Creator's Interview].

In the game itself, the scenario on the beach shows Zack reject Cissnei's offer to rub suntan lotion on him and ask her to go doing something because he wants to call Aerith. Later, player will receive email from Zack Fan Club that Black Suit, presumably Cissnei's alias, informs that Zack is not flirtatious player despite having the vitality.

SO SUSPICIOUS LOL

But yeah, never thought, it's been 'decided' or "inspired" since Original Game haha.

High five for having the specific source citing on those references! Massively appreciated. Since I noticed that you've previously cited the Dengeki PSP Vol. 397 before with specific quotes from that & the CC Ultimania, I was wondering if you happen to know if there're any scans of that issue that're still floating around online somewhere – since it's one of the Dengeki issues that's unfortunately NOT uploaded over on Retromags (which does at least detail that it was from September 2007). Not having much more than the date makes it a bit tougher to go back to get a sense of the time-context-specific information, and if there're any other interesting tidbits tucked away in that issue which might provide some interesting juxtaposition to these V-Jump articles from a decade earlier.

Always extra helpful to have additional mentions of context from folks who still know about them either way.

Crisis Core still doesn't complete though. The long monologue of Zack in the truck is cut short only saying "I won't do such a thing like abandoning you, we're friends, right?". It doesn't even detail what Zack would do in Midgar, being mercenary and sort. If new fans doesn't play OG but CCFF7 Reunion only, they would still not get how the Ex-SOLDIER Cloud's job at the opening is literally taking Zack's plan for himself. So, Remake Part III must expand that.

And I expect it will also change his dialogue about that suggest he has many girlfriend he could pick one to crash. It might be the international release, but the JP provide a translation that it really suggest "plural" girl, even though Aerith's letter in Banora make it clearer. I think, with or without carrying Cloud, Zack's fate is still predestined by the ambush, because it's all for returning to the girl he loves. He seems stuck in the Lifestream world only because of that unfulfilled desire.

I hadn't remembered the differences between the lines in the Japanese & English versions in the original game, where the Japanese line definitely isn't focused on his place to crash being singular individual the way that the English is – so that's another really good callout that's interesting to look at in this context back when those things weren't as clearly well-defined about Zack's character yet.

みんなの世話んなって... あ、どの女の子も親といっしょに住んでるのか...
"I got a place I can crash for a while... No wait, the mother lives there too."

Given that difference, it makes a LOT of sense why even as far back as 2005 with Last Order, which had the longest version of the Truck flashback scene plays out such that the conversation is shown without including that particular line of dialogue at all. In Advent Children, we only see Cloud having hazy flashbacks of a few VERY brief moments in the truck, and so in 2007 Crisis Core really only focused on its version of that scene showing us Zack's perspective on those particular truncated moments from Advent Children, rather than having a full recreation of the truck scene that's a lot closer to what we'd gotten in Last Order.


Just like the January 1997 – September 1997 window we can get a peek into with these old V-Jump scans about the points in time with the original Japanese release to the International Version of FFVII, the window from when Before Crisis started to expand upon some of the Zack's story in Chapters 8, 19, & 21 (February 18, September 15, & November 18, 2005) overlapping with Advent Children / Last Order in September 14th 2005, then again with Before Crisis' Episode Reno on September 12 coinciding with the release of Crisis Core on September 13th 2007, and finally Zack's moments being expanded upon in Advent Children Complete on April 16, 2009. There have been a lot of development windows revisiting Zack's character where various details were a bit in flux and there was some figuring out in how to utilize various hooks to his character's story from what'd been expanded upon before, which is rather similar to what we've been experiencing as the Remake Project has been under way.

On that note – the end of Remake Intergrade is centered around Cloud & Co. hitchhiking a ride from Chocobo Bill with Cloud & Barret in the back of his pickup truck – which is EXACTLY the sort of thing I'd always imagined that the Zack & Cloud sequence trying to get to Midgar would be like. I hadn't really thought about it as much in that context before now, but I'm curious there was an underlying inspiration in developing that sequence as a bit of a purposeful echoing of the old truck flashback sequence, but with everyone going AWAY from Midgar as the fate-altered Zack is still headed TOWARDS where Aerith was, where using parallels to those same narrative devices – especially with the truck leaving them behind just as the sequence shifts where the rain starts falling. This makes the release of Remake on April 10, 2020 to Intergrade on. June 10, 2021 an exceptionally strong parallel to how the original FFVII had FFVII International include an almost identical sequence with Zack's Flashback that's particularly interesting to look at in that light.


All in all, that makes it rather interesting to consider how exactly those things are gonna be handled in Part 3 when it comes to the portrayal of the ACTUAL Flashback sequence with Zack – since that's going to serve as the first time we see those events from a reliable narrator perspective that's not muddled up by Cloud's fragmented & mismatched memories, but also since there are a lot of NEW moments that the Remake Project has established that help to reinforce those particular story beats such that they'll feel like familiar echoes even to players who are experiencing all of them for the very first time.

Especially since Rebirth has been developing a lot more of Cloud's flashbacks & new misrememberings of events in Nibelheim and expanding upon those things rather than truncating them, it stands to reason that the flashback sequence will have a lot more specifics that it's going to present directly. Exactly how many of the surrounding details from the original game they're going to include along with that which haven't been done thus far will be interesting to see, and I'm now even more acutely curious if it'll cover anything like the scratching communication or Zack talking about where he's contemplating crashing once it finally gets to those parts, especially since Rebirth established that narratively shifting things to take place through Zack's POV is something that is an integrated part of the storytelling which has also been seeding little bits and pieces of those narrative details.

Additionally, when it comes to Zack's post-escape survival sequence, Rebirth creating the whole new sequence of Zack reaching Aerith with the rain starting when it's seemingly too late that parallels Cloud making it to Zack after he's been gunned down. The fact that Zack initially goes to crash with Aerith & Cloud – not at Aerith's home, but rather in an abandoned house in the undercity, before ending up getting in touch with her mother Elmyra and staying in their home in Sector 5. This matches how he talks about where he's staying in Midgar and so there's a little bit more wiggle room for updating the dialogue in the Truck sequence to more closely match the things that we now KNOW that Zack is focused on at that point.

Since those things are all directly related to his motives with Aerith given that it takes place post-Banora when he's gotten Aerith's final letter, and the release of Crisis Core Reunion reinforces those connections, I'd be a bit surprised if we don't get a bit more closure around that – especially given the inclusion of Cissnei living in Gongaga being done in a way where she's still trying to make sure Zack can lay low if he shows up somehow. There're a lot of little elements that have their roots back to these earlier designs about Zack's character having a plurality of female friends who could potentially help him out, but now being more intentionally portrayed in a way where they're not meant to diminish the specific connection between him & Aerith, so much as help frame that he had other people who really cared about him that were looking out for him.

Cissnei's character "Shuriken" was first added to the game in Chapter 19 which featured Zack & Cloud's escape from the Shinra manor, even before she was added in Episode Reno – all of which was canonized specifically as being explicitly her actions in Crisis Core. Especially given how purposefully cryptic & held back Cissnei's answers are in Rebirth in context to the interconnected relationship between Cloud, Zack, & Aerith when given the opportunity to ask her a single question if you reply with, "Actually I'm good." "What is it you're hiding from us?" or "Who are you really?" she does actually expand on the differences between her relationship to Zack if you ask, "Who are you waiting for?" in a way that reflects back to those flirtatious elements about Zack's character that we see from these old magazine scans.


A lot of Cissnei's content in Rebirth really feels like it's holding back on elements that can't be expanded upon openly until part 3 at which point there's going to be some more natural story hooks for content with Cissnei as Cloud starts to figure more things out about himself, and we potentially have a means to get a clearer picture of who she is that Cloud might be able to recall. Especially given the Gongaga reactor is directly interconnected to Scarlet & the Huge Materia efforts, it stands to reason that there will be some threads that start to tie her story back to its roots with Before Crisis, and specifically in ways that start to take a more nuanced look at the inner workings of things within Shinra with characters like Reeve and other people on the inside having a conflicted alignment within the executive board, especially Rufus does briefly team up with them after Cloud's exit & prior to Sapphire Weapon attacking Junon, having more points of contact like this makes sense for the rest of the party to start to develop a bigger picture of things – and making this scan being all about Zack & the Shinra Execs from way back when especially neat to be able to look back on in light of all that.

On that note, and since it was mentioned in your other post with the magazine quotes, Kunsel also being someone who knew Zack for being a bit of a flirt but also that he cared uniquely for Aerith makes me curious if he may end up being a part of connecting those dots in part 3 as well given that his mention in Remake was given right around Cloud glitching out that we haven't followed up on yet. SOLDIER was not yet folded under Heigdeggar's command at the time when Kunsel's last assignment in Crisis Core was to investigate the reactor at Fort Condor (which, despite playing the minigame in Rebirth we haven't actually been able to visit directly). So, beyond just Cissnei we know that the Turks were also explicitly working against the army attempting to kill Zack under Heideggar's command in a similar way to how the events in Wutai are going to put them into a less-antagonistic position towards one another. Given that Part 3 will also involve returning to Midgar & eventually team up with the Turks while heading back into Shinra HQ and facing off against Heideggar & Scarlet in the Proud Clod AKA the Pride & Joy whose Prototype you can fight in Remake and which we newer forms of in the lower levels of Shinra HQ R&D during INTERmission, there's plenty of opportunity to form alliances on the inside via unique avenues through characters who aren't fully aligned with ol' Gya ha ha & Kya ha ha that links to lingering threads & teases from the previous two games.

Overall, there're multiple avenues which the Remake & Rebirth have established that could be used in Part 3 to expand upon details about who Zack was not only from what was established in the Compilation, but that also still harkens back to these of VERY early portrayals of his character. Really though, despite the contextual differences in the underlying content being less widely open to interpretation, it's surprising to comb back through all of these older bits of media and see how generally consistent the portrayal of Zack has managed to remain within those constraints.





X :neo:
 

Sorcerologist

Pro Adventurer
I did this through Google translate; apologies for any errors or awkwardness.

Cloud
Respect, rivalry... A former soldier who continues to pursue his nemesis Sephiroth

Date of birth/Age......................August 19/21 years old
Height/blood type....................173cm/AB type
Job...........................................Mercenary (former soldier)
Birthplace.................................Nibelheim Village
Weapon....................................Sword

Cloud, who is quiet and cool, was once a boy who admired Sephiroth, a legendary soldier of the Shinra Company. He came all the way from Nibelheim Village to Midgar to become a soldier, and with his talent for swordsmanship, he was promoted to Soldier 1st class, and before he knew it, he was working together with Sephiroth. Then, five years ago, he visited his hometown of Nibelheim Village on a mission with Sephiroth, and learned the full details of Shinra's top-secret "Jenova Project". Shortly after, Sephiroth suddenly went mad and the village was wiped out. Cloud became a mercenary and has been searching for Sephiroth ever since.

Cloud's lost memories...!
The Nibelheim incident has become Cloud's "trauma." He lost his mother, his hometown, and his relationship of trust with Sephiroth, and he turned from a SOLDIER into a soldier. But he only has fragmentary memories of the incident. He remembers his one-on-one battle with Sephiroth, and wonders why he's still alive? Why has he lost his memory? What secret lies behind this...?
 

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Sorcerologist

Pro Adventurer
Tifa
Cloud's childhood friend who is skilled in martial arts


Birthday/Age: May 3rd/20 years old
Height/Blood type: 167cm/B type
Place of birth: Nibelheim Village
Weapon: Gloves
Job: Poster girl of a restaurant

Tifa is a childhood friend of Cloud's, from the same hometown as him, and one of the survivors of the Nibelheim incident. Back then... Tifa remembers. "I should have been fatally wounded by Sephiroth's sword, so why am I still alive?" Like Cloud, she has many questions about her memories of that incident. Currently, she works at Seventh Heaven, which is ostensibly a diner but is actually the hideout of AVALANCHE, and is popular with the residents.

She is Cloud's childhood friend, and is also a survivor of the Nibelheim incident. She seems to have had feelings for Cloud since they were in their hometown, but she never says it out loud. She must have been very happy when they reunited in Midgar, but she keeps her feelings to herself and does not take any action that would go beyond the role of childhood friends.

One of Avalanche's outstanding members
She also has a self-sacrificing side, not caring about the danger, as seen when she heads alone to the Corneo Mansion in Wall Market to find out more information. Her cheerful and active yet devoted personality, coupled with her 38cm (estimated) miniskirt, makes her very popular with male fans.

Tifa's experience of the Nibelheim incident
Tifa, whose father was killed by Sephiroth, the demon of Nibelheim, challenges Sephiroth to avenge her father's death, but is easily defeated by Sephiroth's long sword. So how is Tifa still alive? There are many mysteries surrounding the Nibelheim incident.
 

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eleamaya

Pro Adventurer
High five for having the specific source citing on those references! Massively appreciated. Since I noticed that you've previously cited the Dengeki PSP Vol. 397 before with specific quotes from that & the CC Ultimania, I was wondering if you happen to know if there're any scans of that issue that're still floating around online somewhere – since it's one of the Dengeki issues that's unfortunately NOT uploaded over on Retromags (which does at least detail that it was from September 2007). Not having much more than the date makes it a bit tougher to go back to get a sense of the time-context-specific information, and if there're any other interesting tidbits tucked away in that issue which might provide some interesting juxtaposition to these V-Jump articles from a decade earlier.

Always extra helpful to have additional mentions of context from folks who still know about them either way.
Sorry, I dont have the scan. I've just got that information from here:

Date of birth/Age......................August 19/21 years old
So, this magazine have wrong information
 

Theozilla

Kaiju Member
And I expect it will also change his dialogue about that suggest he has many girlfriend he could pick one to crash. It might be the international release, but the JP provide a translation that it really suggest "plural" girl, even though Aerith's letter in Banora make it clearer. I think, with or without carrying Cloud, Zack's fate is still predestined by the ambush, because it's all for returning to the girl he loves. He seems stuck in the Lifestream world only because of that unfulfilled desire.

IIRC the original Japanese doesn't suggest that Zack has plural "girls' places" to crash at, but rather that Japanese as a language doesn't really have specific explicit modifier to indicate whether something is plural like English does, and that instead with Japanese something being plural is basically determined and/or indicated by sentence context or whole other words. So I believe it was more that Zack's original Japanese line was ambiguous enough that a plural reading or a singular reading of the line by itself were both valid ways to read it (if someone was reading it without being aware of the greater plot in general).
 
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