Strangelove
AI Researcher
- AKA
- hitoshura
yeah, that was mine.
It mentioned that Nomura could not imagine Zack in a red SOLDIER outfit (which, honestly, I don't want to imagine either).
- Never appreciated before just how good the Cosmo Canyon looks in the background.
The Twilight Mexican said:I hate to whine about the Compilation some more...
You guys are talking sensibly. I can see that. That said, the original game goes too far out of its way to show us that the world outside Midgar and Junon is a wild frontier kind of place.
Obsidian, you spoke of Corel. Even with that railroad network in place, the original Corel village had no other obvious infrastructure leading into it. The Gold Saucer that later sits in its place is -- despite being an obvious money pit -- accessed through a literal junk heap.
The river between Cosmo and Nibelheim, Force? Why was a special car needed from Dio to effectively travel across the Corel continent? Why is a man driving a chocobo-drawn carriage the best help you can get in the desert? Why does every town on that continent have dirt roads? Why does the game make a point to tell us only one person in Nibelheim even had an automobile? Why did Sephiroth and co. have to ride through bumpy terrain that caused motion sickness for Cloud in order to get there? Why was the team stuck until the dude at Cosmo fixed the buggy? Where were these bridges then? The game is -- if not blatantly telling us -- then at least implicitly showing us that easy travel has never been established between cities and towns in this world.
In light of world building like this, yeah, something like that bridge does strike me as a major highway and as absurdly out of place.
Hell, even on the Midgar continent, travel by chocobo is apparently the way to go. There are no roads leading into or out of Midgar. To get back to that (biggest) city (in the world), Zack and Cloud had to hitch a ride on a truck through wasteland.
Graphics limitations. Gameplay boundaries. Whatever the technical reasons one might cite, whether accurate or no, a different kind of world was presented to us. That's my take anyway.
I checked the summoning animation in FFVII. It was the same for all summons and included only one symbol, only encased in differently colored circles.The symbols from Ifrit's summoning look like they're the high-def versions of the symbols we see in the original FFVII summoning animation.
TLS turns 7 years old on September 25th this year. Last year I streamed Dirge of Cerberus and now I aim to stream Crisis Core sometime in September or October. Playing it now, researching and figuring stuff out so I can make the stream as great as possible. What-with the number 7, I think this anniversary should be extra special.You're streaming CC this year??!!?!?!?! So wanna be there.