It also looks like the exact sort of thing that people who love fighting games are really stoked about. Maximilian Dood is one of my favourite folks on YouTube, and I love how much he knows the about these games and the fighting game community, and he was stoked as HELL when it was shown off, and should be playing it some today, and I'm looking forward to what he has ta say about it after playing it, since he had a good recap of it.
He got some time on the game yesterday and put up a couple videos of it. It's looking REALLY straightforward and accessible, as well as having a solid gameplay that's got basically everyone in his comments excited for it. It'll be neat to see where this lands on the competitive scene.
Also, the EVO announcement also mentions that on July 26th, you'll be able to play with NINE characters (Trunks, +2 unannounced) so it'll be exciting to see who they end up being. I'd place bets on Piccolo being one of them. (You can hear the announcement in Max's footage of the event where he's too excited by his most anticipated character reveal to do proper math).
Piccolo has technical skills such as extending his arms to grasp his opponent and charge techniques. He has a variety of methods to break the opponent’s guard. He can fire beams at super high speeds. By long-pressing the button, he can charge up for a stronger attack. He also has a technique that fires a Ki blast to deal great damage. When connecting from a combo, it will deal even greater damage.
Krillin has low power and reach, but can use a variety of techniques. He can even use Kamehameha, meaning fighting from a distance should not be a problem. He can use skills to confuse the enemy such as the “Afterimage Technique,” which leaves behind an image of Krillin before turning into an attack. He can also use “Destructo Disc,” which is impossible to guard against. After firing Ki blasts, Krillin can alter their trajectory and have them explode in the sky to shoot out multiple Ki blasts.
;I'm glad some of the FGC fears of the game are starting to reel back a bit. There was a bit where a lot of people who were only doing basic revolver combos were afraid the game was to easy. Ofcourse they weren't labbing it up and just settling for doing your classic 123 launch etc. freebie combos.
Now videos are surfacing of Guilty Gear veterans showing up with a few hours of tech from the lab and it's looking good. The game is gonna be deep, people said MvC2 and 3 were shallow at first , and well if you know your FGC you know those people were laughed at for years on end lol.
The vegeta, into Frieza , back into Vegeta set up at like 35 seconds and onward is fucking dirty lol.
Really pleased to hear Max's breakdown overall on the closed Beta. He's got a really good perspective on this stuff, and it's exciting to hear that the game possibilities feel even better than he anticipated and some of the other stuff will hopefully get cleared up as development continues.