Celes Chere
Banned
- AKA
- Noctis
FFXIII is just a bunch of stuff that happens.
*Applauds*
FFXIII is just a bunch of stuff that happens.
Masa said:Um.. that's my point? There's no direction to the writing. Characters should have an end goal in mind, not fumbling around randomly, hoping they'll happen upon something to progress the plot. Watch any good 'on the run' movie and you'll know what I mean. Terminator 2, for example.
I'm not trying to say that the story is awesome.
Yeah, and in Terminator 2, or FFIV, or most other stories, they DO just happen to stumble on more or less what they were hoping for. In FFXIII, they don't. They don't get anywhere unless Barty puposefully takes them there.
AGAIN I AM NOT SAYING IT'S GOOD, I AM SAYING IT'S NOT GUILTY OF WHAT YOU ACCUSING IT OFF. Being a contrivance. Having parents isn't a contrivance or plot, contrary to what you were saying.
If I was 14 year old kid, and I suddenly had 2 weeks to live, I might just decide to risk it.
As opposed to what? Just keep letting it turn the civiliation into Focusless l'Cie, teleport dinosaurs into the cities until inevitably no one is left? It's not like it was ever gonna end. If the thing that controls all food, water, gravity, light, communications and transport in your world is hellbent on destroying the world it's gonna happen whether he can selfterminate or not.
We know why Barty brought them to Pulse and the Ark.
They leave Cocoon because it' been wellestablished that nobody on Cocoon knows jackshit about l'Cie curses, and it's the only way out of the maze they were in anyway, find out there's nothing left on Pulse, so they return plus Dysley was ready to start a war on Cocoon if they didn't do something.
I don't know what's so complicated to understand. They went to Pulse for help. Everything on Pulse was dead or dstroyed, so their reason for being there was eliminated. This isn't something that requires tremendous research of the datalog and Ultimania to wrap your head around.
But XII's characters are just plain out different people in and out of gameplay. People whine and whine and whine and whine about having to need to read the datalog to understand XIII, in XII's Ashe's line about the power of Mateus is the only line in the entire game that presents the party as anything special in combat ability. And it's a very throwaway line at that. Other then, you know, that they are casually stomping one superpowered judge/dragon/otherwise after another when the cutscenes end and they singlehandedly take on the Skyfortress Bahamut and win, they never talk like they are the superpowered magical warriors that they are. Quite the contrary.
XIII doesn't have that problem. Nor am I left wondering why none of the other Returners/SeeD's/Mysidian mages and former partymembers/citizens of the world can't be allowed to help us in the conflict. Nor am I left wondering why it has to happen now, lest the world ends (the world still seems about finished in XIII, but here at least you got these timebombs on you which means you either take a chance to do something now or you won't be around to help at all).
XIII's plot is hardly perfect, in fact it's not even good, but it takes care of several classic problems FF stories had in the past.
I love you Masa, but gonna have to side with Minato on this one
I'll make it up to you
tbh that first half where they are "fumbling around randomly" is probably the most realistic reaction in an ff game?? like you said, they had this shitty destiny thrown on them which they had no motivation to fulfill, so why would they fulfill it? why would they randomly team up together when they had no common goal and no reason to? the first half of the game with all that ~randomness~ leads the characters to get over their own bullshit and we actually get to see why they come together as a group rather than "we're now a merry group just because!!"
I also think FF12 had better voice acting and also the better music. I'm actually replaying it now
A collection of flat, uninspired caricatures I'm supposed to feel for because they have a list of bad things happen to them. Worst offender: Vanille.
Not really, no. In T2, Sarah first decides to visit a weapons cache to stock up on supplies and then she heads for Dyson, creator of Skynet, believing his death will change the course of the future. You know, a character actually making a proactive choice in the face of adversity, instead of running around haphazardly until something happens. But I'm sure you're going to remind me that this makes FFXIII avant garde... when it's really a bunch of BS writing. Seriously, it astonishes me how much people will defend this crap when the creators themselves plainly didn't give a toss.
Not at all. You're making up a strawman.
Are you REALLY using Hope visiting his pop as a driving force for the game?
'Hey, pop, just wanted to tell you I've got an indeterminable time to live - Fal'cie are sketchy on details - oh, and this place will get raided by stormtroopers any second nao. Luvs ya!'
The Fal'cie, for all their great power, are still shackled by their very design. That's entirely why they need pawns to do their work for them. The theme of the game is supposedly about people fighting against their fate... when they do exactly what Barthandelus wanted them to do the whole time! It'd be like having Yuna decide to sacrifice herself and keep the cycle of Sin going... only for everything to work out... because!
Having the big bad carting the heroes from A to B is not contrived?
So we've established that practically fuck-all happens in FFXIII, then? Like I said it's just a bunch of stuff that happens for little rhyme or reason, with a bunch of pretty cut-scenes keeping it together.
So you've just proved my point. There was no reason for going to Pulse other than to keep the plot train chugging along. Again, in story and gameplay terms everything is a contrived excuse to get from one pretty locale to the other and to hell with how it all ties up.
Okay, then explain to me who else would have stopped Vayne? If you're going to argue that there was nothing 'stand out' about the FFXII gang, you'll need some proof that someone else could have stopped the Empire. I'd also point to Balthier being one of Ivalice's finest pilots as a key to infiltrating Bahamut in the first place.
Also, if the FFXIII characters were truly special and the only ones capable of writing the wrongs of the Fal'cie, wouldn't that completely negate your argument that if they did nothing then Barthandelus would simply find someone else to do it?
And by no means is FFXIII exempt from what you're talking about, that's for sure. When you consider we have FMVs where the character summon the Eidolons at will to aid them, yet in-game they can only be summoned in battle and cannot be used as a mode of transport out of battle. I'd say that's incongruous, too. But I'm not even using that as a relevant criticism for FFXIII. That's just part and parcel of gameplay/plot segregation. I'm talking about FFXIII's complete fail from a narrative point of view.
The question here is: DO WHAT? They didn't want to destroy Cocoon. So the whole premise is screwed from the start, because the characters have no clear motivation. And yet some people are actually using this as a plus point?
Whilst opening a whole can of new ones at the same time.
hrm hrm hrm disliking characters if one thing but ff13's characters pretty much all had their own personal character arcs, you knew their goals, aspirations, fears and shit
they all progress from one state of mind to another by endgame and we see why they get there i dont really know what else to say i mean you can lay a lot of shit at 13 it had a fuckton of flaws but characters were the one thing it actually did pretty well imo you had a good grasp of who they were and where they came from unlike other final fantasies that were pretty half assed in how they dealt with their characters (lol 8??)
Yeah, I get seperation of the gameplay and the plot. But Penelo just by her presence is implied to be worth ten Galbadians in combat the plot too just by apparantly being a viable member of the boarding party. Because again, unlike Lightning, Ashe had a whole army/resistance force to call from, instead of going in with just the six of them.
God, 8 is definitely the worst with character development but there were a lot of AWESOME characters... they just didn't get the attention they deserved because the game is so fucking obsessed with Squall and Rinoa. Ugh, drives me insane which is why it's actually painful to replay that game. FF8's love story is pretty much like... the Twilight of FF. Poorly written and just puke worthy.(lol 8??
Do you mean Dalmascans? Isn't galbadia in ffviii?
This is the only thing, I'll jump in on. Ashe couldn't ask for the whole resistance's aid because doing that would give rozzaria a reason to incite war with the empire and in turn make dalmasca the next nabudis
They had to do things discreetly, she couldn't even claim her throne at first because it would cause all hell to break lose.
The rag tag team of sorts was qualified BECAUSE they were people who wouldn't cause the whole world to turn every time they went somewhere. Two of them are supposed to be dead, two are always on the run sky pirates and two are orphans who no one should notice.
Discretion is a large part of the game.
Yeah, I mean Archadians.
And I wasn't talking about Ondore's troops, I was talking about Ashe and Vosslers troops, the ones that she led trying to assassinate Vayne, the ones she has been fighting alongside for the last two years.
http://www.youtube.com/watch?v=TEiTz...eature=related
These guys.