[quote author=Channy link=topic=718.msg31798#msg31798 date=1237420941]
I'm probably the only person I know who doesn't like Wakka and Auron.[/quote]See, I'm halfway there - I can't stand Wakka, partially because his name is SO CLOSE to my own, and partially because he's basically the token ignorant black guy (without actually being black, of course). Does he really have to punctuate every utterance with "ya?" Nor did I care much for Yuna. =/
But overall I loved Auron (that's my fuckin' BOI) and Kimahri, and I really loved Rikku - she combined the comic relief/in yo' face demeanor of Yuffie with this sort of shy coming of age thing, along with a touch of unrequited love for Tidus. Tidus, while whiny, came off as very real as well, so while I do find him annoying, you can't help but like him.
Sphere Grid was awesome...possibly my favorite growth system outside of Materia and Job Class (the ones in FFVIII/IX were bollocks). Much better than License Board, too. Simple and straightforward at the start, it gets a lot more complex once you get those two first LV1 Key Spheres.
Voice-acting really wasn't bad at all, imo. It certainly had its lesser moments (and sometimes the expressions on their CG faces were stupid, too), but overall it was actually quite good. And one of my favorite parts was how the entire story was essentially narrated by Tidus, tying in the whole "your story" bit at the beginning. I like the asides and inner monologue, particularly because it's audible and makes it feel more realistic.
Battle system was straightforward as well, and still exceedingly excellent. Summons were handled fairly well, though some of them were obviously easy to abuse (LOLOLOLANIMA). Yojimbo was epic, imo.
About the only thing the game was a bit lacking in was sidequests. There was plenty of "do this to get ultimate weapon" shit, and that's cool. But there really weren't any just plain random sidequests, really (like Timber Maniacs or Triple Triad, the auction house, Gold Saucer, etc), with the exception of the Monster Arena, which I actually love a lot more than the Colosseum from FFVI, particularly because of the bosses and shizzle.
X-2 can go fornicate itself with an iron stick. Rikku just became a 'tard, Yuna was still Yuna; Paine was quite likeable, imo, along with Gippal. But you never really gave a crap about Nooj or Baralai, or Leblanc and Co. Dresspheres = Job Class System + in-battle changing. That was nice...except the return to ATB wasn't as welcome (I would have liked fighting a LOT more if it had been the same turn-based system as X). This one had a wealth of pointless sidequests, and they even tied together for a real point, which was great!...except the actual sidequests were stupid and annoying. Lack of equippable items, barring accessories, was also kinda suck, since that's a cliche/expected/you better fucking give it to me part of RPGs. I could deal with the "ZOMG grrl powah" angle of the game a lot more if the exploration/fighting/etc was more enjoyable (and the story was stupid and you know it).
However...hour long battle with Angra Mainyu was pretty cool, and a real harbinger for things to come in FFXII (Gilgamesh <3).