Sprites
Waiting for something
- AKA
- Gems
DOUBLE POST!!!
Apologies but I think I'd like to keep my chapters separate as there’s more to write about and this one is a bit more filled out, plus I like giving hints and tips to newcomers about boss battles and Hot n' Cold
• Gizamaluke's Grotto and Burmecia, like every other location in this game, have a very unique style. What do you think about these places?
• Zorn and Thorn make an appearance in this chapter. How do you feel about this dynamic duo?
• Did you give the moogle his Kupo nut? Did you heed his advice and not travel up the vine?
• The first of a few scenario shifts to another party happens in this chapter. Do you think this was a good choice for the narrative?
• There are a further 4 chocographs you can dig up in this chapter. Did you get them in addition to the two available in the previous chapter?
• What is your initial impression of the mysterious man at the end of the chapter?
• This chapter contains two main bosses that can be challenging to a newcomer without a good strategy. They also carry items that are notoriously difficult to steal. Did you manage to steal the items in question? What was your strategy against Gizamaluke?
I think there’s a kind of sadness to both places, but I think that’s more to do with what’s happening in Burmecia and the fact that a version of Freya’s theme plays in both areas, very melancholy and sad. I think Burmecia in its glory would have been a very beautiful place, although I don’t think I’d like living with all that rain constantly.
Zorn and Thorn make for two ridiculous baddies, they just remind me of two very bad tempered kids, even though I know they’re not. They way they speak makes me feel like I’m listening to Yoda and their theme song does nothing to negate the fact they’re there more for comic relief than anything else in the beginning, it’s not until later I think you see the much more sinister side of them and just what they’re capable of as a duo.
I gave the little moogle his first nut I adore that little moogle couple and when he knocks over the bell plus ZOMG super strong moogle it’s like pop-eye and spinach :awesome and then runs off with his nut…awwwwwwww. I decided not to travel up the vine, there’s a better opportunity later to take on the Grand Dragons and I’m not stupid enough to even try and attempt taking the thing on right now.
I really like the change in scenario rather than them putting it through as an ATE and gives you a much better in depth look at what Steiner and Garnet are up to. I always like it when you get to use a different character in the game and controlling Garnet makes a really nice change to Zidane and I think it was done at the right time, right after one major boss battle and although it’s short, it’s good to see exactly what Garnet is planning and that she decided not to head to Burmecia but rather back home.
Chocographs: So I already knew this but on disc one you can find a total of 9 chocographs and 2 chocograph pieces, I went on ahead an evolved Choco to a river chocobo and then travelled back to the forest to see what else I could get, turns out I was only able to access another chocograph piece and that’s it but I was able to open another chocograph along the way. For anyone interested the chocographs and pieces you can dig up on disc 1 are as follows:
2x Chocograph pieces
Streamside
Between mountains
Uncultivated land
Healing Shore
Abandoned Beach
Cold Field
Faraway Lagoon
Birds-eye Lagoon
Small Beach
After that you’ll be able to open some more of them on disc 2 but you won’t be able to dig for more until disc 3
Kuja….first impression:……why the hell are they referring to you as a HE when you’re clearly a fucking woman, where the hell's your package and why have you got hips like that!
Nah in all seriousness though, you can tell he’s the person pulling the strings. He seems very calm and collected and strikes you as someone who there’s definitely something more too. I can’t say too much at this point as I don’t want to spoil Kuja’s character for anyone who hasn’t played but the next few chapters are definitely an eye-opener on what he’s all about.
Finally the bosses, Gizamluke, I always find the easiest strategy although it doesn’t work on all bosses, is to throw a tent at him very first thing in battle. When a tent is used in battle it heals full HP and MP but it also gives a very high chance of inflicting Poison, Darkness and Silence on the person it’s used on, this includes your characters, so I wouldn’t recommend using it on characters unless they have the Bright Eyes, Loudmouth and Antibody ability equipped, it does make a good alternative to an Elixir later in the game though but against bosses it’s much better to use it first thing. If it doesn’t work the first time at inflicting status effects I generally try one more time and then leave it. I did manage to inflict it first time meaning that no Water Spells got used and most of Gizamaluke’s attacks missed. I didn’t bother stealing the Magus Hat as I’ve got one already but I did get the Elixir and Vivi tranced in battle when Gizamaluke actually managed to hit him so a couple of spells from him helped a lot.
Beatrix was much trickier to steal from; I only managed to get the Phoenix Down and the Chain Plate. In terms of fighting her, she wasn’t actually too bad, my characters are quite well levelled so Shock didn’t even kill Freya or Zidane but did greatly weaken them and Thunder Slash didn’t seemed to be inflicting too much damage. I kept using Quina to cast Vanish which helped for Vivi who is easily the weakest character HP wise in my group. In fact the only reason I couldn’t steal the Mythril Sword from Beatrix was I ran out of time rather than trying to kill her first as the battle ends after a set time limit or when she’s lost enough HP, I’d rather have the Chain Plate anyways as I’m still learning quite few abilities for Steiner at the moment and can grab the Mythril sword a bit later on.
That's all for now
Apologies but I think I'd like to keep my chapters separate as there’s more to write about and this one is a bit more filled out, plus I like giving hints and tips to newcomers about boss battles and Hot n' Cold
• Gizamaluke's Grotto and Burmecia, like every other location in this game, have a very unique style. What do you think about these places?
• Zorn and Thorn make an appearance in this chapter. How do you feel about this dynamic duo?
• Did you give the moogle his Kupo nut? Did you heed his advice and not travel up the vine?
• The first of a few scenario shifts to another party happens in this chapter. Do you think this was a good choice for the narrative?
• There are a further 4 chocographs you can dig up in this chapter. Did you get them in addition to the two available in the previous chapter?
• What is your initial impression of the mysterious man at the end of the chapter?
• This chapter contains two main bosses that can be challenging to a newcomer without a good strategy. They also carry items that are notoriously difficult to steal. Did you manage to steal the items in question? What was your strategy against Gizamaluke?
I think there’s a kind of sadness to both places, but I think that’s more to do with what’s happening in Burmecia and the fact that a version of Freya’s theme plays in both areas, very melancholy and sad. I think Burmecia in its glory would have been a very beautiful place, although I don’t think I’d like living with all that rain constantly.
Zorn and Thorn make for two ridiculous baddies, they just remind me of two very bad tempered kids, even though I know they’re not. They way they speak makes me feel like I’m listening to Yoda and their theme song does nothing to negate the fact they’re there more for comic relief than anything else in the beginning, it’s not until later I think you see the much more sinister side of them and just what they’re capable of as a duo.
I gave the little moogle his first nut I adore that little moogle couple and when he knocks over the bell plus ZOMG super strong moogle it’s like pop-eye and spinach :awesome and then runs off with his nut…awwwwwwww. I decided not to travel up the vine, there’s a better opportunity later to take on the Grand Dragons and I’m not stupid enough to even try and attempt taking the thing on right now.
I really like the change in scenario rather than them putting it through as an ATE and gives you a much better in depth look at what Steiner and Garnet are up to. I always like it when you get to use a different character in the game and controlling Garnet makes a really nice change to Zidane and I think it was done at the right time, right after one major boss battle and although it’s short, it’s good to see exactly what Garnet is planning and that she decided not to head to Burmecia but rather back home.
Chocographs: So I already knew this but on disc one you can find a total of 9 chocographs and 2 chocograph pieces, I went on ahead an evolved Choco to a river chocobo and then travelled back to the forest to see what else I could get, turns out I was only able to access another chocograph piece and that’s it but I was able to open another chocograph along the way. For anyone interested the chocographs and pieces you can dig up on disc 1 are as follows:
2x Chocograph pieces
Streamside
Between mountains
Uncultivated land
Healing Shore
Abandoned Beach
Cold Field
Faraway Lagoon
Birds-eye Lagoon
Small Beach
After that you’ll be able to open some more of them on disc 2 but you won’t be able to dig for more until disc 3
Kuja….first impression:……why the hell are they referring to you as a HE when you’re clearly a fucking woman, where the hell's your package and why have you got hips like that!
Nah in all seriousness though, you can tell he’s the person pulling the strings. He seems very calm and collected and strikes you as someone who there’s definitely something more too. I can’t say too much at this point as I don’t want to spoil Kuja’s character for anyone who hasn’t played but the next few chapters are definitely an eye-opener on what he’s all about.
Finally the bosses, Gizamluke, I always find the easiest strategy although it doesn’t work on all bosses, is to throw a tent at him very first thing in battle. When a tent is used in battle it heals full HP and MP but it also gives a very high chance of inflicting Poison, Darkness and Silence on the person it’s used on, this includes your characters, so I wouldn’t recommend using it on characters unless they have the Bright Eyes, Loudmouth and Antibody ability equipped, it does make a good alternative to an Elixir later in the game though but against bosses it’s much better to use it first thing. If it doesn’t work the first time at inflicting status effects I generally try one more time and then leave it. I did manage to inflict it first time meaning that no Water Spells got used and most of Gizamaluke’s attacks missed. I didn’t bother stealing the Magus Hat as I’ve got one already but I did get the Elixir and Vivi tranced in battle when Gizamaluke actually managed to hit him so a couple of spells from him helped a lot.
Beatrix was much trickier to steal from; I only managed to get the Phoenix Down and the Chain Plate. In terms of fighting her, she wasn’t actually too bad, my characters are quite well levelled so Shock didn’t even kill Freya or Zidane but did greatly weaken them and Thunder Slash didn’t seemed to be inflicting too much damage. I kept using Quina to cast Vanish which helped for Vivi who is easily the weakest character HP wise in my group. In fact the only reason I couldn’t steal the Mythril Sword from Beatrix was I ran out of time rather than trying to kill her first as the battle ends after a set time limit or when she’s lost enough HP, I’d rather have the Chain Plate anyways as I’m still learning quite few abilities for Steiner at the moment and can grab the Mythril sword a bit later on.
That's all for now