Time for a draft of the rules and regs. A final version of this will go in a new thread eventually, once everything is sorted.
The official FINAL FANTASY VII RACE thing (I'm working on a better title)
Flintlock, Prince Lex and Zealkin will be racing from the start to the end of Final fantasy VII in real time. Real time means that it doesn't matter what the in-game clock says; for example, if one of us decides to pause, or save and reload, the rest of us will keep on playing. If someone gets a Game Over, that's their problem.
The race will take place over three days, with the following schedule. All times are in UTC. Try
this website if you want to find what that is in your own timezone.
Day 1, Friday the 20th of April
Playing from 14:00 until 16:00
Break from 16:00 until 16:15
Playing from 16:15 until 18:15
Break from 18:15 until 18:45
Playing from 18:45 until 20:45
Hanging out in IRC from 20:45 until at least 21:00 (to discuss how it went, answer questions etc)
Day 2, Saturday the 21st of April
Same as day 1.
Day 3, Sunday the 22nd of April
Same as days 1 and 2 except that the last playing session will go on for as long as it takes for two of the three of us to complete the game. We'll arrange more breaks on the day if it seems like it is going to take a lot longer than two hours. Once two players have reached the finishing line, the third player is welcome to keep playing to the end, but they don't have to.
We will all be playing with the same emulator, pSX, with NTSC copies of the game running at 60 FPS. We'll all be streaming our games on a TLS page which I understand is very kindly being set up for us. We will also be in the #tls IRC channel at the same time.
On each day, there will be a designated timekeeper, who will follow the three streams and post updates in the IRC channel. Those updates will include: when to start, when to take a break, when to carry on playing after a break, when to stop playing for the day, and some description of our relative progress (for our benefit, as we won't be watching each others' streams). The timekeeper will also be responsible for adjudicating any disputes (though I honestly can't see why any would come up), and it'd be nice if they could answer visitors' questions about the race. We haven't nailed down three timekeeping volunteers yet, so let us know if you are willing and able to do at least one of the days.
For the first and second breaks in each day, the players will simply open the emulator configuration menu to pause the game in real time, upon the instruction of the timekeeper. We'll then be free to do whatever we want to do until the restart, including chatting in IRC. At the end of the third playing session, once the timekeeper has said "time's up", we will all play to the next available save point, be that on the world map or otherwise. If we are in a vehicle that doesn't allow saving (Tiny Bronco, Highwind, Submarine), we will be allowed to continue to the place we were intending to visit next before leaving the vehicle and saving. At that point, we will all indicate that we have finished in the IRC channel, so that the timekeeper can make a note of the discrepancies between our finishing times. The next morning, those discrepancies will be corrected. For example, if Zealkin finishes at exactly 20:45, Prince Lex at 20:50 and Flintlock at 21:00, Zealkin will be able to start the next morning at 14:00, Prince Lex at 14:05 and Flintlock at 14:15.
The finishing point of the race is the end of the third and final fight with Sephiroth (the one-on-one battle with Cloud).
It has been agreed that in-game glitches (such as W-Item)
can be exploited. No externally activated glitches (for example using the emulator) or cheats will be allowed. The emulator's save state functions also cannot be used - all saving must be done the conventional way, in the game, at the player's discretion.
If one player is unable to play for a reason outside their control (e.g. power cut), the other two players will pause their games and wait for the affected player to return and catch up (unless their whole save game has been deleted in the middle of disc 2, which would be most unfortunate).
Anything I missed?