Mayo Master
Pro Adventurer
Wutai
When Yuffie pulled off the materia theft, I had Cid in the party and he made his feeling known in no uncertain terms
Then the whole quest in Wutai is quite fun, I really liked the mood: Yuffie as bratty as ever, the Turks being really chill, Don Corneo being his usual self, and the way the quest was wrapped up. Well, the “no materia” challenge in that quest makes fights a little obnoxious at times, but that's fitting the story so no complaints.
Seemingly aimless wandering
I find it odd that, at this point of the story, you would know that Sephiroth wishes to enter the Temple of the Ancients. I find it even weirder, story-wise, that a random dude on an excavation site in the Northern area would know what Sephiroth is up to, where the Temple of the Ancients, what contraption you need to get inside, and who might be possessing said contraption. I guess it belongs to the plot elements which were acceptable and forgivable back when the game was released, something cold_spirit aptly qualified as “whimsical”, whereas it would be really strange to have such situation in a modern game. I don't really know how that part should be remade, maybe have the players wandering aimlessly before finding the Temple of the Ancients where the clones of Sephiroth are in search of the entrance key (or Jenova/Sephiroth might straight tell it to Cloud – it would actually make sense).
Anyway, I arrived at the Temple of the Ancients first (without the keystone). It's actually very funny, because I had the chance to visit the site of Chichen Itza less than a month ago (which was pretty awesome).
Gold Saucer
Wonder how Dio is going to look like in the remake... will he be just hanging around in swimming trunks while flexing his muscles?
Didn't do great in the Battle Square to entertain Dio though. Think I lost at the 6th fight. Meh. I had forgotten you get stuck in the Gold Saucer because the ropeway broke down... would Cait Sith have had a hand in this?
Ok, time for the date... and the winner is... Aerith (well, I had decided to play it straight). I liked the dialogue in the gondola, because at first you don't quite get Aerith's point, whereas in hindsight (once you elucidate Cloud's personality problems) it makes a lot of sense.
Temple of the Ancients
I really like all the concepts and the storytelling in this sequence. Having to go through a maze-like structure, solving riddles, and finally confronting Sephiroth and beginning the descent into madness. Things I wish for in the remake:
Aftermath
Really appreciated the scenes showing Cloud in emotional distress. It's still uncommon to find heroes with so much self-doubt. Things are now looking very ominous. I remember that when I first played the game, I thought I would be able to rush there, and arrive just on time to rescue Aerith and save the day
When Yuffie pulled off the materia theft, I had Cid in the party and he made his feeling known in no uncertain terms
Then the whole quest in Wutai is quite fun, I really liked the mood: Yuffie as bratty as ever, the Turks being really chill, Don Corneo being his usual self, and the way the quest was wrapped up. Well, the “no materia” challenge in that quest makes fights a little obnoxious at times, but that's fitting the story so no complaints.
Seemingly aimless wandering
I find it odd that, at this point of the story, you would know that Sephiroth wishes to enter the Temple of the Ancients. I find it even weirder, story-wise, that a random dude on an excavation site in the Northern area would know what Sephiroth is up to, where the Temple of the Ancients, what contraption you need to get inside, and who might be possessing said contraption. I guess it belongs to the plot elements which were acceptable and forgivable back when the game was released, something cold_spirit aptly qualified as “whimsical”, whereas it would be really strange to have such situation in a modern game. I don't really know how that part should be remade, maybe have the players wandering aimlessly before finding the Temple of the Ancients where the clones of Sephiroth are in search of the entrance key (or Jenova/Sephiroth might straight tell it to Cloud – it would actually make sense).
Anyway, I arrived at the Temple of the Ancients first (without the keystone). It's actually very funny, because I had the chance to visit the site of Chichen Itza less than a month ago (which was pretty awesome).
Gold Saucer
Wonder how Dio is going to look like in the remake... will he be just hanging around in swimming trunks while flexing his muscles?
Didn't do great in the Battle Square to entertain Dio though. Think I lost at the 6th fight. Meh. I had forgotten you get stuck in the Gold Saucer because the ropeway broke down... would Cait Sith have had a hand in this?
Ok, time for the date... and the winner is... Aerith (well, I had decided to play it straight). I liked the dialogue in the gondola, because at first you don't quite get Aerith's point, whereas in hindsight (once you elucidate Cloud's personality problems) it makes a lot of sense.
Temple of the Ancients
I really like all the concepts and the storytelling in this sequence. Having to go through a maze-like structure, solving riddles, and finally confronting Sephiroth and beginning the descent into madness. Things I wish for in the remake:
- have the maze structure of the temple be much more confusing, where finding your way would take some effort (or more guidance from Aerith)
- wonder if the fresco from the temple of the ancients should follow another art style. This one is very strongly inspired by Egyptian sites, it seems a bit odd: I feel it would be nicer if the fresco would show the signs of an “otherworldly” culture.
- I would like an added mini-game where the player controls Cait Sith as he's solving the riddles to shrink the temple.
Aftermath
Really appreciated the scenes showing Cloud in emotional distress. It's still uncommon to find heroes with so much self-doubt. Things are now looking very ominous. I remember that when I first played the game, I thought I would be able to rush there, and arrive just on time to rescue Aerith and save the day