• Due to datamining of the demo files, substantial leaks are now everywhere. As a reminder, some of these are in-development screenshots and may point to events that aren't going to be in the final game. Some of them are clearly going to be in the game. The TLS stance is this: Any thread which will contain discussion on the leaked images/ details must clearly contain [SPOILERS] within the title. Anything within those threads does not need to be spoiler tagged. Any POST anywhere on the board containing spoilers must be spoiler tagged or it will be removed and warned. Please report this where you see it. Let's try to make sure everyone can still freely post until everyone has a chance to play this game please!

Final Fantasy VIII General Discussion

Cthulhu

Administrator
AKA
Yop
Probably dedicated hardware and more of a real-time operating system, that is, it played visuals and music perfectly frame by frame while emulators can't keep up / end up desyncing because ????. It's probably due to the dedicated (sound) hardware / chips. or something.
 

The Twilight Mexican

Ex-SeeD-ingly good
AKA
TresDias
I think for me it's not so problematic that this was the direction nor even how it was unveiled. It's just kind of annoying that the plot point raises implications and questions that it isn't concerned with ever addressing again.

I remember playing the game at the age of 13 and thinking that it was going to have a bittersweet ending where they succeed in saving the world, but at the cost of completely losing their memories of one another.

The narrative long-legged sidestepped that one.
 

Volvatta

Sincerity-Genuinity & Comedy
AKA
Crazy-Sane
FFVIII was good. But does anybody feel much of the overworld map was too empty? Or bland? So much of it was just empty. But i loved the game.
It's a very mysterious game cuz so much of it is obscure and not explained until you play through again. The ending FMV was.... Well i didn't like it that much. I really enjoyed how Squall speaks to Edea during the fall psychedelic part near the end. And it ties it it up well. But the flashes if rinoa and stuff werent the top notch cgi that we see throughout the game. Loved it tho.
 

Lex

Administrator
Yeah I can see that. I think VIII was a very "between" game in a lot of ways.

Movement for example - it was the first to have analogue support but it wasn't as refined as it could have been. I always feel like the characters move a bit too much, like their models should be shrunk slightly. And while I like seeing my party on screen I think it's a bit awkward looking.

And the world map is just (comparatively to VII's) much bigger, but there's not much else in it. VII was the first to do it so it has that novelty, it's also more cartoon-type stylised where VIII tried to go for a bit more realism. There are a lot of little nooks and crannies on VIII's world map that I can't help but feel are a bit of a missed opportunity. There should have been more on the Centra and Esthar continents for sure (although Centra does have that big crater part that's obscurely references as having something to do with Hyne IIRC, I barely remember). But it needed more of that stuff.

IX has the perfect blend tbh. There's a shitload to find and do on the world map in FFIX, and a lot of it is optional. Chocobo hot and cold really helps, but even things like the gates between regions (most of which are optional), Quan's Dwelling, Daguerro etc. all really manage to feel like they have a story behind them.

FFVIII's world map and town/ settlement placement is just weird, but that's par for the course with the game and I guess part of its charm. I think a lot of it is the design of the game aswell. I'm thinking about Esthar here, the way they put that on the world map is neat but it contrasts so sharply with all the other settlements in the game that it just doesn't really make sense.
 

youffie

Pro Adventurer
Yeah, FFIX's map was great. These days I usually look the chocographs up on the internet in my replays, but the first time I did it legit and it was hard but rewarding. Exploring the world was just so fun.

I have to disagree on FFVIII's ending, though I get why it's not everyone's cup of tea. From a purely aesthetic point of view, it's one of my favorites, though others are more chatartic or fulfilling.

PS: sorry for any typos, I'm writing from my dumb phone > : (
 

Volvatta

Sincerity-Genuinity & Comedy
AKA
Crazy-Sane
Absolutely, IX's map was well designed with tow locations and terrain. Even if there was a small area that seemed empty you know there was choco-treasure to be found so it made it fun roaming it. Tbh i think with VII's map was exeptionally well recieved and when they went with VIII's they simply had a bigger map with fewer idea's of which to put in it. That being said I'm sure they had heard reviews and knew themselves about it and didba great job wuth IX's as a result. I loved the town's and city's of IX.

And the ending of VIII wasn't bad by any means story wise. I mean the actual flashes of rinoa and everything.
I lived the conciousness-memory finding eachother part. It was a good feeling seeing Rinoa and Squall ay the end, so heart warming.
 

Odysseus

Pro Adventurer
In IX, the mist continent is for sure tightly packed with interesting locations and sights, but I feel like the outer continents are a bit barren in comparison. I know there's story reasons for that, though, and between the entries in the PS1 trilogy, its definitely still got the best over world.

I've never been able to get into VIII enough to really judge though, never made it past disc 2.
 
I don't think there's any difference between the the Steam and PS4 releases. Your real choice is Steam/PS4 vs PS3 which is the PS1 game exactly. The Steam/PS4 prettied up the character models which is nice but could maybe clash for you with the backgrounds and stuff that aren't uprezzed. Also it lost analog movement which kinda sucks. But it gained the cheat modes and trophies, if that matters to you.
 
Top Bottom