ForceStealer
Double Growth
Yes, the one girl talks about her brother being in the slums when the plate fell. I seem to remember there being speculation that she might have been Biggs' or Wedge's sister.
Here is my own spin.
Five Reasons Dirge of Cerberus is a better game than Crisis Core
- Cutscenes can be skipped
- Sidequests and Extra Missions (of which there are 46) are way more diverse, engaging and fun than the minigames and missions (nothing but 300 "go defeat this enemy" missions) in Crisis Core.
- The villains (Tsviets and Hojo) are over-the-top in a fun, campy type of way. Genesis and Hollander are just boring and confusing. Sephiroth's presence almost compensates. Almost.
- The perfectly nailed creepy atmosphere of the Shinra Manor. In Crisis Core I just find the Shinra Mansion/Manor to be too bright and silly.
- In DC you perform headshots to do critical damage. In CC you walk up behind the enemy's back to do critical damage each time. Headshots versus bum slashes. Yeah I'll take the former. I feel more dignified that way. Srsly I feel like all I do in CC is cutting bottoms.
Other things that make me like DC more than CC:
- I prefer shorter games. Replayability is way up there for me with DC. Crisis Core is way too overwhelming for constant replays plus I just have way less fun in that game.
- Shelke. I like to think of her as a "Tech/Vulcan Cetran" what-with the scope of her SND abilities. It is great compensation for not having an actual Cetran around in this FFVII title.
- I found the English voice acting to be a way more enjoyable listen in DC than in CC.
What other retcons does the game have?
In CC, you're pretty much got people who are giving up just because they think they're turning into monsters, regardless of what other people who know them really well are telling them. For all that the Tsvits are crazy, they've got enough of a spine try to get out of their situation with their extremely limited tool set. It just backfire on them horribly.
I don't think the Plate collapsed, or nobody in Midgar would have survived.
He wasn't going to the centre of the city. He was going to a city underground, by first going to the highest point of Midgar. And then had to go through the length of said underground city.Vincent didn't have to start from the edge of the city, and he had Shelke to help navigate. There was heavy resistance, but he did start closer to the centre of the city than Cloud.
But you're making your point by comparing AC negatively to it.I like AC, by the way, I'm not intending to pick on it. I just think Dirge gets more hate than it deserves.
Hollander is the one that did it to him, and he is the one Genesis trusts to cure him implicietly . The whole reason Project G was considered a failure is because to Shinra's eyes Genesis and Angeal were born perfectly normal children.People always forget that Genesis is terminally ill. And utilising most of those resources would involve trusting the company that did it to him in the first place.
He wasn't going to the centre of the city. He was going to a city underground, by first going to the highest point of Midgar. And then had to go through the length of said underground city.
But you're making your point by comparing AC negatively to it.]
Hollander is the one that did it to him, and he is the one Genesis trusts to cure him implicietly . The whole reason Project G was considered a failure is because to Shinra's eyes Genesis and Angeal were born perfectly normal children.
So, I was playing this lately, and I noticed a couple of things Dirge actually does pretty well when you think about it.
1: Representation of Women:
For better or worse, I've played a fair few games. You know what never happens? Random, killable female NPCs on both sides. You get female exclusive enemies, like the Alexandrian army or the FROGS, but just having women mixed into the ranks with little distinction...doesn't happen very often. Especially not on both sides, unless they're zombies or splicers or in some sense not in control of their actions. Only other examples I can think of are Mass Effect 2 and Bioshock Infinite. We know the Cocoon in FF13 army recruits women, but we only see a handful of them through the games. Even really well acclaimed games, like the Last of Us, Uncharted, or Tomb Raider don't do this.
As for the main characters, we have a 3:2 split on both sides (Vincent/Cid Reeve: Shalua/Yuffie, Azul/Nero/Weiss:Shelke/Rosso) and none of them are Love Interests if you aren't wearing shipping goggles- Shelke's a maybe, but she has Lucrecia's data ghost in her brain, so I'll give that a pass. Speaking of whom, the game is built on the fact that Lucrecia did Science, and accurately predicted the end of the world (and averted it. For all her apologies, she was right.
Costume designs are kinda stupid, but this is a Final Fantasy game.
and accurately predicted the end of the world (and averted it.
Uh no, Lucretia identified a possible means for the end of the world, gathered the neccesary components, and laid out the instructions, giving the bad guys everything they need.
If Lucretia had just left well enough alone, everything would be fine.
Lucrecia interpreted/predicted the role that Chaos and Omega would play in the ending of the world. She did not lay out an instruction manual saying "and here's how you prematurely induce the apocalypse;" Hojo hijacked her research and misused the information in order to do that. She is no more responsible for what Hojo did with her research than the person who discovered Hydrogen is responsible for the H-bomb.
Indeed. The game easily misleads you here. We first get a cutscene where Lucrecia has just fused Vincent with Chaos, causing him to spasm wildly but then this is calmed by the Protomateria suddenly shining. The Protomateria is out of view at first so many people, including me, assumed that the Protomateria just teleported there out of plot convenience.Apparently Grimoire found the Protomateria (according to Omega Report #8).