DynamixDJ
DynaGamer
- AKA
- Josh
Guide to breeding a stable full of "Perfect" Chocobos by DynamixDJ
V1.00: July 2017
V2.00: August 2017
V2.01: October 2018
Throughout this guide, you will be maxing out all stats for all five colours
of Chocobos, without using hacks. We will exploit the broken RNG mechanics to
breed precisely 12 times, and by the end, we will have a set of Chocobos that
all share the following stats:
MDash = 6000 (Top Sprint = 176 KPH) (MDash / 34 = KPH)
MRun = 5900 (Normal Running Speed = 173 KPH) (MRun / 34 = KPH)
Stamina = 9999 (Stamina = 999) (Stamina / 10 = Stamina)
Intelligence = 100
Coop = 100
Acceleration = 80
Type = Wonderful
Personality = 2 (Dashing while in the lobby screen at the races).
Note that this is the 2nd version of this guide. In the first version, none
of the Chocobos was personality 2 (dashing in the lobby screen), and most of
them were "Great". In version two, I've managed to get them all Wonderful, all
Personality 2, and also using fewer Greens (although one more breed was
required).
Additionally, we do not need to race using this method (unlike version one),
which means you can start and finish this if you wish as soon as you obtain
the Highwind (before the Gold Saucer reopens). The only downside to this is
the fact that you won't be able to check your stats as you go along, which is
a necessary step, so I suggest only getting to step 12 until the Gold Saucer
opens. When you test your Chocobos in the races to confirm stats, be sure
not to race them as it will affect the RNG dice roll.
WHAT YOU WILL NEED TO ACQUIRE:
- All 6 stables purchased (and empty)
- 1 x Captured Wonderful Chocobo in the pen (Icicle Area alongside 1 or 2 Jumping)
- 1 x Captured Great Chocobos in the pen (Mideel alongside 1 or 2 Spiral)
- 1 x Captured Chocobo of any type in the pen
- 99 Sylkis Greens in inventory (287 needed in total). Bought from the Chocobo Sage
- 5 Reagan Greens. Bought from the Chocobo Sage
- 99 Mimett Greens in inventory (103 needed in total). Bought from Chocobo Billy
- 4 Tantal Greens. Bought from Chocobo Billy
- 25 Krakka Greens. Bought from Chocobo Billy
- 3 Carob Nuts. Stolen from Vlakorados near Bone Village
- 9 Zeio Nuts. Stolen from the Goblins on Goblin Island
- 976,000 reserve gil for the remaining Greens
In total, you'll need 1,611,850 gil to cover the cost of all the Greens. One
x Mastered All sells for 1,400,000 (as if you didn't already know)!
WHAT YOU NEED TO KNOW:
Unlike most other areas in FFVII, the RNG marker does not increment when
standing in the barn area, which means the "randomness" isn't actually
random, and the internal RNG can be manipulated to produce a Chocobo with
predetermined results.
When you perform a hard reset, the RNG Marker will reset to 0. The highest
value it can reach is 255, after which it will reset back to 0 again. This
means that there are 256 different possible outcomes when breeding two
specific Chocobos, and the purpose of this guide is to pinpoint the RNG
value needed to produce the "best" possible outcome for each stage of
the breeding process.
We can perform set actions which increase the RNG by a determined value:
Entering the Pen Area ------ +2
Feeding Krakka Greens ----- +1
Feeding Tantal Greens ----- +3
Feeding Reagan Greens ---- +6
Feeding Sylkis Greens ------ +7
Other greens also affect the RNG; however, the above list cites only the ones
that we will be using. Releasing a Chocobo does not affect the RNG, although
moving and breeding do, and the amount that the RNG increases by varies
depending on certain factors (primarily the RNG value at the time of
breeding/moving).
YOU MUST perform a hard reset (as opposed to a soft reset) when instructed to
do so, which means completely resetting your PS1 (as opposed to holding the
shoulder buttons + start + select), or, closing down the app you are using
and rebooting it. This way the RNG will reset to 0 each time.
Battling on the World Map will not affect the field RNG, nor will purchasing
Greens from Billy. It is important to note, however, that you must not linger
around in the Pen area (where you store your caught Chocobos); after roughly
4 seconds or so, the RNG will begin to advance by two every 2 seconds. ALWAYS
run into the stables as quickly as you can from the World Map (you do have a
bit of leeway; it doesn't need to be a perfect sprint, just don't dilly-
dally).
Lastly, the stats we are focusing on maxing are MDash and MRun, as these are
the only stats you can boost via Chocobo breeding. All other stats are easy
to max out. For more info on Chocobo stats, visit this topic.
So, you have all the items as listed above, and you're ready to go?
Excellent. Make a fresh save outside the Chocobo Farm and let's go!
MOVING CHOCOBOS
You should have a Wonderful, Great and "spare" Chocobo of any type waiting in
the pen area. It is important to note that you must have an empty barn at
this point, as the stable positions do matter. You must follow these
instructions exactly, i.e. when instructed to release a Chocobo, make sure to
do so. Any deviation from these steps will likely cause inconsistent results.
Also, I shall be instructing you on how to name your Chocobos for the sake of
reference. Once we get to the final breeds, you'll be free to label them as
you wish.
1 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
2 -- Move the Chocobo of any type in (will be female, call this "Choco"). RNG @ 014
3 -- Feed "Choco" 21 Sylkis Greens. RNG @ 161
4 -- @ 161 Move the Wonderful Chocobo (will be female, Call "WF"). RNG @ 173
5 -- Release "Choco". RNG @ 173
6 -- Feed "WF" 3 Sylkis Greens. RNG @ 194
7 -- Feed "WF" 2 Krakka Greens. RNG @ 196
8 -- @ 196 Move the Great Chocobo (male - "GM"). RNG @ 208
Before doing anything else, we'll need to max out Acceleration using Mimett
Greens. Buying Greens from Chocobo Billy will not have any effect on the RNG.
Make sure to continue without having left the screen, with the RNG still @
208.
9 -- Feed "WF" 33 Mimett Greens. RNG @ 051
10 -- Buy 4 Mimmet Greens, then feed "GM" 70 Mimett Greens. RNG @ 005
Note that when feeding Mimett Greens you have a 75% chance it'll increase
Acceleration by 0, and a 25% chance it'll increase it by 1, which is why we
need to feed them so many. Now to quickly max Dash and Run. Carrying on from
RNG @ 005:
11 -- Feed "WF" 1 Sylkis Green. RNG @ 012
12 -- Feed "GM" 1 Sylkis Green. RNG @ 019
Here are our current stats:
"WF":
MDash = 4011, MRun = 3811, Stam = 3814, INT = 59, Acc = 80, Coop = 84, (P2)
Sprint Speed = 117 KPH | Normal Speed = 112 KPH | Stamina = 381
"GM":
MDash = 3554, MRun = 3254, Stam = 3041, INT = 51, Acc = 80, Coop = 100, (P1)
Sprint Speed = 104 KPH | Normal Speed = 95 KPH | Stamina = 304
Now it's time to check your stats at the races to make sure they match up
(you won't be able to verify your Normal Running Speed, just Sprint Speed and
Stamina). To play it safe, save before heading to the Gold Saucer then reload
your save after verifying your Chocobo's stats. This way you'll keep the race
count at 0 for each Chocobo.
Note that (P1) and (P2) stand for Personality Type - Personality Types 0 and 1
will give a running Chocobo on the lobby screen at the races, and Personality
Type 2 will be sprinting.
MATING CHOCOBOS (1st Gen)
13 -- Save outside the Ranch, hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
14 -- Feed "WF" 10 Sylkis Greens. RNG @ 072
15 -- Feed "WF" 2 Krakka Greens. RNG @ 074
16 -- @ 074 Mate two Chocobos selecting "WF" first using a Zeio Nut. RNG @ 086 (Great Male - "GM2")
17 -- Release "GM" in stable 2 (not the newborn "GM2" in stable 3)
18 -- Feed "GM2" 3 Sylkis Greens. RNG @ 107
Here are the stats of the newborn Great male:
"GM2":
MDash = 4412, MRun = 4287, Stam = 5188, INT = 82, Acc = 80, Coop = 12, (P2)
Sprint Speed = 129 KPH | Normal Speed = 126 KPH | Stamina = 518
"WF" ----- 10 battles
"GM2" ---- 17 battles
Now run outside and fight 17 battles, then save. Before resetting, check
"GM2"s stats at the races.
Note - You only need to fight 17 battles as a minimum, meaning, you can
fight more if you wish. You are okay to carry on with the story and come back
to breeding later on, as there will be 10 intervals in which you must leave
to battle.
19 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
20 -- Feed "GM2" 18 Sylkis Greens. RNG @ 128
21 -- Feed "GM2" 1 Reagan Green. RNG @ 134
22 -- @ 134 Mate two Chocobos selecting "GM2" first using a Carob Nut. RNG @ 147 (Green female - "GNF")
23 -- Feed "GNF" 2 Sylkis Greens. RNG @ 161
Here are the stats of the Green female.
"GNF": (Great)
MDash = 5753, MRun = 3149, Stam = 6350, INT = 100, Acc = 80, Coop = 8, (P2)
Sprint Speed = 169 KPH | Normal Speed = 92 KPH | Stamina = 635
"WF" ----- 7 battles
"GM2" ---- 5 battles
"GNF" ---- 17 battles
Now run outside and fight 17 battles, then save. Before resetting, check
"GNF"s stats at the races.
24 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
25 -- Feed "GNF" 11 Sylkis Green. RNG @ 079
26 -- Feed "GNF" 5 Krakka Greens. RNG @ 084
27 -- @ 084 Mate "GNF" and "GM2" using a Carob Nut. RNG @ 095 (Blue male - "Blu M") (it doesn't matter which one you select first)
28 -- Release "GM2". RNG @ 095
29 -- Feed "Blu M" 3 Sylkis Greens. RNG @ 116
30 -- Head over to the Chocobo Sage and refill on Sylkis Greens (leave with 99).
Here are the stats of the Blue male:
"Blu M": (Great)
MDash = 5082, MRun = 4715, Stam = 8807, INT = 100, Acc = 80, Coop = 12, (P2)
Sprint Speed = 149 KPH | Normal Speed = 138 KPH | Stamina = 880
"GNF" ---- 3 battles
"Blu M" ---- 9 battles
Now run outside and fight 9 battles, then save. Before resetting, check
"Blu M"s stats at the races.
MATING CHOCOBOS (2nd Gen)
31 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
32 -- Feed "Blu M" 30 Sylkis Green. RNG @ 212
33 -- Feed "Blu M" 1 Krakka Green. RNG @ 213
34 -- @ 213 Mate "Blu M" and "GNF" using a Carob Nut. RNG @ 225 (Black female - "Blk F") (It doesn't matter which one you select first)
35 -- Feed "Blk F" 3 Sylkis Greens. RNG @ 246
Here are the stats of the Black female:
"Blk F": (Good)
MDash = 5417, MRun = 5186, Stam = 9505, INT = 100, Acc = 80, Coop = 12, (P2)
Sprint Speed = 159 KPH | Normal Speed = 152 KPH | Stamina = 950
"GNF" ---- 6 battles
"Blu M" ---- 7 battles
"Blk F" ---- 9 battles
Now run outside and fight 9 battles, then save. Before resetting, check
"Blk F"s stats at the races.
36 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
37 -- Feed "Blk F" 6 Sylkis Green. RNG @ 044
38 -- Feed "Blk F" 1 Reagan Green. RNG @ 050
39 -- @ 050 Mate "Blk F" and "Blu M" selecting "Blk F" first using a Zeio Nut. RNG @ 062 (Black male - "Blk M")
40 -- Release "Blk F". RNG @ 062
41 -- Feed "Blk M" 2 Sylkis Greens. RNG @ 076
Here are the stats of the Black male:
"Blk M": (Great)
MDash = 5958, MRun = 5834, Stam = 9999, INT = 100, Acc = 80, Coop = 8, (P2)
Sprint Speed = 175 KPH | Normal Speed = 171 KPH | Stamina = 999
"Blu M" ---- 3 battles
"Blk M" ---- 16 battles
Now run outside and fight 16 battles, then save. Before resetting, check
"Blk M"s stats at the races.
MATING CHOCOBOS (3rd Gen)
42 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
43 -- Feed "Blk M" 25 Sylkis Greens. RNG @ 177
44 -- Feed "Blk M" 5 Krakka Greens. RNG @ 182
45 -- @182 Mate "Blk M" and "WF" selecting "Blk M" first using a Zeio Nut. RNG @ 194 (Gold male - "GDM")
46 -- Feed "GDM" 1 Sylkis Green. RNG @ 201
Here are the stats of the Gold male:
"GDM": (Great)
MDash = 5013, MRun = 5000, Stam = 9999, INT = 100, Acc = 80, Coop = 4, (P2)
Sprint Speed = 147 KPH | Normal Speed = 147 KPH | Stamina = 999
"WF" ---- 5 battles
"Blk M" ---- 7 battles
"GDM" ---- 11 battles
Now run outside and fight 11 battles, then save. Before resetting, check
"GDM"s stats at the races.
47 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
48 -- Feed "GDM" 5 Krakka Greens. RNG @ 007
49 -- @ 007 Mate "GDM" and "WF" selecting "WF" first using a Zeio Nut. RNG @ 021 (Gold female - "GDF")
50 -- Release "GDM". RNG @ 021
51 -- Feed "GDF" 2 Sylkis Greens. RNG @ 035
52 -- Head over to the Chocobo Sage and refill on Sylkis Greens (leave with 99).
Here are the stats of the Gold female:
"GDF": (Wonderful)
MDash = 5386, MRun = 4405, Stam = 9999, INT = 99, Acc = 80, Coop = 8, (P1)
Sprint Speed = 158 KPH | Normal Speed = 129 KPH | Stamina = 999
"WF" ---- 10 battles
"GDF" ---- 13 battles
Now run outside and fight 13 battles, then save. Before resetting, check
"GDF"s stats at the races.
This time when we breed, our Gold will be the keeper, so make sure to name it
correctly (as with all breeds from this point on).
53 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
54 -- Feed "GDF" 6 Sylkis Greens. RNG @ 044
55 -- Feed "GDF" 1 Reagan Green. RNG @ 050
56 -- @ 050 Mate "Blk M" and "GDF" selecting "Blk M" first using a Zeio Nut. RNG @ 062 (Gold Male - name it whatever you wish)
57 -- Release "GDF". RNG @ 062
58 -- Feed the Gold Male 25 Sylkis Greens. RNG @ 195
Here are the stats of the Gold male:
Gold Male: (Wonderful)
MDash = 6000, MRun = 5900, Stam = 9999, INT = 100, Acc = 80, Coop = 100, (P2)
Sprint Speed = 176 KPH | Normal Speed = 173 KPH | Stamina = 999
"Blk M" ---- 5 battles
Gold M --- 16 battles
Congratulations! You now have a completely maxed out Gold Chocobo!! Now we
must max out the other four Chocobos (so no racing just yet, unless you're
not bothered about the four other birds). Note that they will all have the
same stats as above.
Run outside and fight 5 battles, then save (if you fight more than 5 battles,
keep note of how many additional battles you fought). Before resetting, check
the Gold Male's stats at the races.
MATING CHOCOBOS (Maxing all Stats)
59 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
60 -- Feed the Gold Male 6 Sylkis Greens. RNG @ 044
61 -- Feed the Gold Male 1 Reagan Green. RNG @ 050
62 -- @ 050 Mate "Blk M" and "WF" selecting "Blk M" first using a Zeio Nut. RNG @ 062 (Black Male - name it whatever you wish)
63 -- Release "Blk M". RNG @ 062
64 -- Feed the new Black Male 14 Sylkis Greens to begin maxing Coop. RNG @ 160
"WF" ---- 3 battles
Black M ---- 16 battles
Run outside and fight 11 battles, then save. If you fought more than 5
battles earlier, then deduct the number of additional battles you fought from
11. Before resetting, check the Black Male's stats at the races.
65 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
66 -- Feed the Black Male 11 Sylkis Greens. RNG @ 079
67 -- Feed the Black Male 5 Krakka Greens. RNG @ 084
68 -- @ 084 Mate the Gold Male and "GNF" selecting the Gold first using a Zeio Nut. RNG @ 097 (Green Female - name it whatever you wish)
69 -- Release "GNF". RNG @ 097
70 -- Feed the new Green Female 19 Sylkis Greens to begin maxing Coop. RNG @ 230
71 -- Head over to the Chocobo Sage for the last time and refill on Sylkis Greens (leave with 69).
Gold M ---- 6 battles
Green F -- 17 battles
Now run outside and fight 17 battles, then save. Before resetting, check the
Green Female's stats at the races. We won't need to battle any more after this.
72 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
73 -- Feed the Green Female 6 Sylkis Greens. RNG @ 044
74 -- Feed the Green Female 1 Reagan Greens. RNG @ 050
75 -- @ 050 Mate "Blu M" and the Green Female selecting "Blu M" first using a Zeio Nut. RNG @ 062 (Blue Male - name it whatever you wish)
76 -- Release "Blu M". RNG @ 062
For the final mate, we don't need to leave the barn this time. With the RNG
still @ 062:
77 -- Feed the Blue Male 38 Sylkis Greens. RNG @ 072
78 -- Feed the Blue Male 4 Tantal Greens. RNG @ 084
79 -- @ 084 Mate "WF" and the Black Male selecting "WF" first using a Zeio Nut. RNG @ 097 (Wonderful Female - name it whatever you wish)
80 -- Release "WF". RNG @ 097
81 -- Feed the new Wonderful Female 25 Sylkis Greens. RNG @ 016
You now have a barn of maxed out Chocobos. Congrats! Now all that's left is
to check Blue Male and Wonderful Female's stats, then race them all to S Class
V1.00: July 2017
V2.00: August 2017
V2.01: October 2018
Throughout this guide, you will be maxing out all stats for all five colours
of Chocobos, without using hacks. We will exploit the broken RNG mechanics to
breed precisely 12 times, and by the end, we will have a set of Chocobos that
all share the following stats:
MDash = 6000 (Top Sprint = 176 KPH) (MDash / 34 = KPH)
MRun = 5900 (Normal Running Speed = 173 KPH) (MRun / 34 = KPH)
Stamina = 9999 (Stamina = 999) (Stamina / 10 = Stamina)
Intelligence = 100
Coop = 100
Acceleration = 80
Type = Wonderful
Personality = 2 (Dashing while in the lobby screen at the races).
Note that this is the 2nd version of this guide. In the first version, none
of the Chocobos was personality 2 (dashing in the lobby screen), and most of
them were "Great". In version two, I've managed to get them all Wonderful, all
Personality 2, and also using fewer Greens (although one more breed was
required).
Additionally, we do not need to race using this method (unlike version one),
which means you can start and finish this if you wish as soon as you obtain
the Highwind (before the Gold Saucer reopens). The only downside to this is
the fact that you won't be able to check your stats as you go along, which is
a necessary step, so I suggest only getting to step 12 until the Gold Saucer
opens. When you test your Chocobos in the races to confirm stats, be sure
not to race them as it will affect the RNG dice roll.
WHAT YOU WILL NEED TO ACQUIRE:
- All 6 stables purchased (and empty)
- 1 x Captured Wonderful Chocobo in the pen (Icicle Area alongside 1 or 2 Jumping)
- 1 x Captured Great Chocobos in the pen (Mideel alongside 1 or 2 Spiral)
- 1 x Captured Chocobo of any type in the pen
- 99 Sylkis Greens in inventory (287 needed in total). Bought from the Chocobo Sage
- 5 Reagan Greens. Bought from the Chocobo Sage
- 99 Mimett Greens in inventory (103 needed in total). Bought from Chocobo Billy
- 4 Tantal Greens. Bought from Chocobo Billy
- 25 Krakka Greens. Bought from Chocobo Billy
- 3 Carob Nuts. Stolen from Vlakorados near Bone Village
- 9 Zeio Nuts. Stolen from the Goblins on Goblin Island
- 976,000 reserve gil for the remaining Greens
In total, you'll need 1,611,850 gil to cover the cost of all the Greens. One
x Mastered All sells for 1,400,000 (as if you didn't already know)!
WHAT YOU NEED TO KNOW:
Unlike most other areas in FFVII, the RNG marker does not increment when
standing in the barn area, which means the "randomness" isn't actually
random, and the internal RNG can be manipulated to produce a Chocobo with
predetermined results.
When you perform a hard reset, the RNG Marker will reset to 0. The highest
value it can reach is 255, after which it will reset back to 0 again. This
means that there are 256 different possible outcomes when breeding two
specific Chocobos, and the purpose of this guide is to pinpoint the RNG
value needed to produce the "best" possible outcome for each stage of
the breeding process.
We can perform set actions which increase the RNG by a determined value:
Entering the Pen Area ------ +2
Feeding Krakka Greens ----- +1
Feeding Tantal Greens ----- +3
Feeding Reagan Greens ---- +6
Feeding Sylkis Greens ------ +7
Other greens also affect the RNG; however, the above list cites only the ones
that we will be using. Releasing a Chocobo does not affect the RNG, although
moving and breeding do, and the amount that the RNG increases by varies
depending on certain factors (primarily the RNG value at the time of
breeding/moving).
YOU MUST perform a hard reset (as opposed to a soft reset) when instructed to
do so, which means completely resetting your PS1 (as opposed to holding the
shoulder buttons + start + select), or, closing down the app you are using
and rebooting it. This way the RNG will reset to 0 each time.
Battling on the World Map will not affect the field RNG, nor will purchasing
Greens from Billy. It is important to note, however, that you must not linger
around in the Pen area (where you store your caught Chocobos); after roughly
4 seconds or so, the RNG will begin to advance by two every 2 seconds. ALWAYS
run into the stables as quickly as you can from the World Map (you do have a
bit of leeway; it doesn't need to be a perfect sprint, just don't dilly-
dally).
Lastly, the stats we are focusing on maxing are MDash and MRun, as these are
the only stats you can boost via Chocobo breeding. All other stats are easy
to max out. For more info on Chocobo stats, visit this topic.
So, you have all the items as listed above, and you're ready to go?
Excellent. Make a fresh save outside the Chocobo Farm and let's go!
MOVING CHOCOBOS
You should have a Wonderful, Great and "spare" Chocobo of any type waiting in
the pen area. It is important to note that you must have an empty barn at
this point, as the stable positions do matter. You must follow these
instructions exactly, i.e. when instructed to release a Chocobo, make sure to
do so. Any deviation from these steps will likely cause inconsistent results.
Also, I shall be instructing you on how to name your Chocobos for the sake of
reference. Once we get to the final breeds, you'll be free to label them as
you wish.
1 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
2 -- Move the Chocobo of any type in (will be female, call this "Choco"). RNG @ 014
3 -- Feed "Choco" 21 Sylkis Greens. RNG @ 161
4 -- @ 161 Move the Wonderful Chocobo (will be female, Call "WF"). RNG @ 173
5 -- Release "Choco". RNG @ 173
6 -- Feed "WF" 3 Sylkis Greens. RNG @ 194
7 -- Feed "WF" 2 Krakka Greens. RNG @ 196
8 -- @ 196 Move the Great Chocobo (male - "GM"). RNG @ 208
Before doing anything else, we'll need to max out Acceleration using Mimett
Greens. Buying Greens from Chocobo Billy will not have any effect on the RNG.
Make sure to continue without having left the screen, with the RNG still @
208.
9 -- Feed "WF" 33 Mimett Greens. RNG @ 051
10 -- Buy 4 Mimmet Greens, then feed "GM" 70 Mimett Greens. RNG @ 005
Note that when feeding Mimett Greens you have a 75% chance it'll increase
Acceleration by 0, and a 25% chance it'll increase it by 1, which is why we
need to feed them so many. Now to quickly max Dash and Run. Carrying on from
RNG @ 005:
11 -- Feed "WF" 1 Sylkis Green. RNG @ 012
12 -- Feed "GM" 1 Sylkis Green. RNG @ 019
Here are our current stats:
"WF":
MDash = 4011, MRun = 3811, Stam = 3814, INT = 59, Acc = 80, Coop = 84, (P2)
Sprint Speed = 117 KPH | Normal Speed = 112 KPH | Stamina = 381
"GM":
MDash = 3554, MRun = 3254, Stam = 3041, INT = 51, Acc = 80, Coop = 100, (P1)
Sprint Speed = 104 KPH | Normal Speed = 95 KPH | Stamina = 304
Now it's time to check your stats at the races to make sure they match up
(you won't be able to verify your Normal Running Speed, just Sprint Speed and
Stamina). To play it safe, save before heading to the Gold Saucer then reload
your save after verifying your Chocobo's stats. This way you'll keep the race
count at 0 for each Chocobo.
Note that (P1) and (P2) stand for Personality Type - Personality Types 0 and 1
will give a running Chocobo on the lobby screen at the races, and Personality
Type 2 will be sprinting.
MATING CHOCOBOS (1st Gen)
13 -- Save outside the Ranch, hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
14 -- Feed "WF" 10 Sylkis Greens. RNG @ 072
15 -- Feed "WF" 2 Krakka Greens. RNG @ 074
16 -- @ 074 Mate two Chocobos selecting "WF" first using a Zeio Nut. RNG @ 086 (Great Male - "GM2")
17 -- Release "GM" in stable 2 (not the newborn "GM2" in stable 3)
18 -- Feed "GM2" 3 Sylkis Greens. RNG @ 107
Here are the stats of the newborn Great male:
"GM2":
MDash = 4412, MRun = 4287, Stam = 5188, INT = 82, Acc = 80, Coop = 12, (P2)
Sprint Speed = 129 KPH | Normal Speed = 126 KPH | Stamina = 518
"WF" ----- 10 battles
"GM2" ---- 17 battles
Now run outside and fight 17 battles, then save. Before resetting, check
"GM2"s stats at the races.
Note - You only need to fight 17 battles as a minimum, meaning, you can
fight more if you wish. You are okay to carry on with the story and come back
to breeding later on, as there will be 10 intervals in which you must leave
to battle.
19 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
20 -- Feed "GM2" 18 Sylkis Greens. RNG @ 128
21 -- Feed "GM2" 1 Reagan Green. RNG @ 134
22 -- @ 134 Mate two Chocobos selecting "GM2" first using a Carob Nut. RNG @ 147 (Green female - "GNF")
23 -- Feed "GNF" 2 Sylkis Greens. RNG @ 161
Here are the stats of the Green female.
"GNF": (Great)
MDash = 5753, MRun = 3149, Stam = 6350, INT = 100, Acc = 80, Coop = 8, (P2)
Sprint Speed = 169 KPH | Normal Speed = 92 KPH | Stamina = 635
"WF" ----- 7 battles
"GM2" ---- 5 battles
"GNF" ---- 17 battles
Now run outside and fight 17 battles, then save. Before resetting, check
"GNF"s stats at the races.
24 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
25 -- Feed "GNF" 11 Sylkis Green. RNG @ 079
26 -- Feed "GNF" 5 Krakka Greens. RNG @ 084
27 -- @ 084 Mate "GNF" and "GM2" using a Carob Nut. RNG @ 095 (Blue male - "Blu M") (it doesn't matter which one you select first)
28 -- Release "GM2". RNG @ 095
29 -- Feed "Blu M" 3 Sylkis Greens. RNG @ 116
30 -- Head over to the Chocobo Sage and refill on Sylkis Greens (leave with 99).
Here are the stats of the Blue male:
"Blu M": (Great)
MDash = 5082, MRun = 4715, Stam = 8807, INT = 100, Acc = 80, Coop = 12, (P2)
Sprint Speed = 149 KPH | Normal Speed = 138 KPH | Stamina = 880
"GNF" ---- 3 battles
"Blu M" ---- 9 battles
Now run outside and fight 9 battles, then save. Before resetting, check
"Blu M"s stats at the races.
MATING CHOCOBOS (2nd Gen)
31 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
32 -- Feed "Blu M" 30 Sylkis Green. RNG @ 212
33 -- Feed "Blu M" 1 Krakka Green. RNG @ 213
34 -- @ 213 Mate "Blu M" and "GNF" using a Carob Nut. RNG @ 225 (Black female - "Blk F") (It doesn't matter which one you select first)
35 -- Feed "Blk F" 3 Sylkis Greens. RNG @ 246
Here are the stats of the Black female:
"Blk F": (Good)
MDash = 5417, MRun = 5186, Stam = 9505, INT = 100, Acc = 80, Coop = 12, (P2)
Sprint Speed = 159 KPH | Normal Speed = 152 KPH | Stamina = 950
"GNF" ---- 6 battles
"Blu M" ---- 7 battles
"Blk F" ---- 9 battles
Now run outside and fight 9 battles, then save. Before resetting, check
"Blk F"s stats at the races.
36 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
37 -- Feed "Blk F" 6 Sylkis Green. RNG @ 044
38 -- Feed "Blk F" 1 Reagan Green. RNG @ 050
39 -- @ 050 Mate "Blk F" and "Blu M" selecting "Blk F" first using a Zeio Nut. RNG @ 062 (Black male - "Blk M")
40 -- Release "Blk F". RNG @ 062
41 -- Feed "Blk M" 2 Sylkis Greens. RNG @ 076
Here are the stats of the Black male:
"Blk M": (Great)
MDash = 5958, MRun = 5834, Stam = 9999, INT = 100, Acc = 80, Coop = 8, (P2)
Sprint Speed = 175 KPH | Normal Speed = 171 KPH | Stamina = 999
"Blu M" ---- 3 battles
"Blk M" ---- 16 battles
Now run outside and fight 16 battles, then save. Before resetting, check
"Blk M"s stats at the races.
MATING CHOCOBOS (3rd Gen)
42 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
43 -- Feed "Blk M" 25 Sylkis Greens. RNG @ 177
44 -- Feed "Blk M" 5 Krakka Greens. RNG @ 182
45 -- @182 Mate "Blk M" and "WF" selecting "Blk M" first using a Zeio Nut. RNG @ 194 (Gold male - "GDM")
46 -- Feed "GDM" 1 Sylkis Green. RNG @ 201
Here are the stats of the Gold male:
"GDM": (Great)
MDash = 5013, MRun = 5000, Stam = 9999, INT = 100, Acc = 80, Coop = 4, (P2)
Sprint Speed = 147 KPH | Normal Speed = 147 KPH | Stamina = 999
"WF" ---- 5 battles
"Blk M" ---- 7 battles
"GDM" ---- 11 battles
Now run outside and fight 11 battles, then save. Before resetting, check
"GDM"s stats at the races.
47 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
48 -- Feed "GDM" 5 Krakka Greens. RNG @ 007
49 -- @ 007 Mate "GDM" and "WF" selecting "WF" first using a Zeio Nut. RNG @ 021 (Gold female - "GDF")
50 -- Release "GDM". RNG @ 021
51 -- Feed "GDF" 2 Sylkis Greens. RNG @ 035
52 -- Head over to the Chocobo Sage and refill on Sylkis Greens (leave with 99).
Here are the stats of the Gold female:
"GDF": (Wonderful)
MDash = 5386, MRun = 4405, Stam = 9999, INT = 99, Acc = 80, Coop = 8, (P1)
Sprint Speed = 158 KPH | Normal Speed = 129 KPH | Stamina = 999
"WF" ---- 10 battles
"GDF" ---- 13 battles
Now run outside and fight 13 battles, then save. Before resetting, check
"GDF"s stats at the races.
This time when we breed, our Gold will be the keeper, so make sure to name it
correctly (as with all breeds from this point on).
53 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
54 -- Feed "GDF" 6 Sylkis Greens. RNG @ 044
55 -- Feed "GDF" 1 Reagan Green. RNG @ 050
56 -- @ 050 Mate "Blk M" and "GDF" selecting "Blk M" first using a Zeio Nut. RNG @ 062 (Gold Male - name it whatever you wish)
57 -- Release "GDF". RNG @ 062
58 -- Feed the Gold Male 25 Sylkis Greens. RNG @ 195
Here are the stats of the Gold male:
Gold Male: (Wonderful)
MDash = 6000, MRun = 5900, Stam = 9999, INT = 100, Acc = 80, Coop = 100, (P2)
Sprint Speed = 176 KPH | Normal Speed = 173 KPH | Stamina = 999
"Blk M" ---- 5 battles
Gold M --- 16 battles
Congratulations! You now have a completely maxed out Gold Chocobo!! Now we
must max out the other four Chocobos (so no racing just yet, unless you're
not bothered about the four other birds). Note that they will all have the
same stats as above.
Run outside and fight 5 battles, then save (if you fight more than 5 battles,
keep note of how many additional battles you fought). Before resetting, check
the Gold Male's stats at the races.
MATING CHOCOBOS (Maxing all Stats)
59 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
60 -- Feed the Gold Male 6 Sylkis Greens. RNG @ 044
61 -- Feed the Gold Male 1 Reagan Green. RNG @ 050
62 -- @ 050 Mate "Blk M" and "WF" selecting "Blk M" first using a Zeio Nut. RNG @ 062 (Black Male - name it whatever you wish)
63 -- Release "Blk M". RNG @ 062
64 -- Feed the new Black Male 14 Sylkis Greens to begin maxing Coop. RNG @ 160
"WF" ---- 3 battles
Black M ---- 16 battles
Run outside and fight 11 battles, then save. If you fought more than 5
battles earlier, then deduct the number of additional battles you fought from
11. Before resetting, check the Black Male's stats at the races.
65 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
66 -- Feed the Black Male 11 Sylkis Greens. RNG @ 079
67 -- Feed the Black Male 5 Krakka Greens. RNG @ 084
68 -- @ 084 Mate the Gold Male and "GNF" selecting the Gold first using a Zeio Nut. RNG @ 097 (Green Female - name it whatever you wish)
69 -- Release "GNF". RNG @ 097
70 -- Feed the new Green Female 19 Sylkis Greens to begin maxing Coop. RNG @ 230
71 -- Head over to the Chocobo Sage for the last time and refill on Sylkis Greens (leave with 69).
Gold M ---- 6 battles
Green F -- 17 battles
Now run outside and fight 17 battles, then save. Before resetting, check the
Green Female's stats at the races. We won't need to battle any more after this.
72 -- Hard reset and run into the barn (without hanging around in the "Pen" area). RNG @ 002
73 -- Feed the Green Female 6 Sylkis Greens. RNG @ 044
74 -- Feed the Green Female 1 Reagan Greens. RNG @ 050
75 -- @ 050 Mate "Blu M" and the Green Female selecting "Blu M" first using a Zeio Nut. RNG @ 062 (Blue Male - name it whatever you wish)
76 -- Release "Blu M". RNG @ 062
For the final mate, we don't need to leave the barn this time. With the RNG
still @ 062:
77 -- Feed the Blue Male 38 Sylkis Greens. RNG @ 072
78 -- Feed the Blue Male 4 Tantal Greens. RNG @ 084
79 -- @ 084 Mate "WF" and the Black Male selecting "WF" first using a Zeio Nut. RNG @ 097 (Wonderful Female - name it whatever you wish)
80 -- Release "WF". RNG @ 097
81 -- Feed the new Wonderful Female 25 Sylkis Greens. RNG @ 016
You now have a barn of maxed out Chocobos. Congrats! Now all that's left is
to check Blue Male and Wonderful Female's stats, then race them all to S Class
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