lithiumkatana17
Pro Adventurer
- AKA
- Lith
A little surprised no one has made a thread for this game yet.
Hellblade: Senua's Sacrifice was developed by Ninja Theory by a small team of only 20 people. It's a mid-sized game, with about 8-10 hours of gameplay, so it's only being sold at half the price of regular game.
Set during the age of Vikings, the game focuses on a Celtic warrior named Senua, and follows her journey through hell to retrieve her dead lover's soul after their village is raided and everyone is killed. And the catch? She suffers from psychosis. The multitude of voices she hears will serve to guide you through the game as much as they deter you from your goal. And also freak you the hell out. The trailers I've watched are incredibly haunting. It's not a horror game, so to speak, but it's hard not to get chills when you watch some of the scenes in the trailers and gameplay videos.
Apparently the team did their research during this game, consulting with doctors and many people who actually suffer from the condition, so they do it as much justice as possible.
I mean, the story alone has me sold, but being made by a passionate dev team who wants to shed light on mental illness, and get it right as much as possible? Take my money.
Hellblade: Senua's Sacrifice was developed by Ninja Theory by a small team of only 20 people. It's a mid-sized game, with about 8-10 hours of gameplay, so it's only being sold at half the price of regular game.
Set during the age of Vikings, the game focuses on a Celtic warrior named Senua, and follows her journey through hell to retrieve her dead lover's soul after their village is raided and everyone is killed. And the catch? She suffers from psychosis. The multitude of voices she hears will serve to guide you through the game as much as they deter you from your goal. And also freak you the hell out. The trailers I've watched are incredibly haunting. It's not a horror game, so to speak, but it's hard not to get chills when you watch some of the scenes in the trailers and gameplay videos.
Apparently the team did their research during this game, consulting with doctors and many people who actually suffer from the condition, so they do it as much justice as possible.
I mean, the story alone has me sold, but being made by a passionate dev team who wants to shed light on mental illness, and get it right as much as possible? Take my money.