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pearl02556
Guest
I would very much prefer open world and active combat myself.
haha I think XII did this.
If I remember correctly there were a few times my party members dropped dead AFTER I was done with a fight because I wasn't paying attention.
Also, wouldn't you technically press circle?
..and tbh in FFVII I didn't find myself having to think too far ahead. I mean lets face it, unless you don't know about materia and elemental weaknesses, FFVII's battles are pretty easy.
Depends on the RPG, really. FFTactics combined strategy and battlefield movement extremely well.With every game, magic and strategy become less important, making way for movement and attack. Which, isn't what an RPG is about.
Button bashing = no need to do anything BUT attack vs thinking five or more moves ahead in a fight is what I am referring to.
I can't see any sort of strategic thinking happening with this. Slash-Slash-Heal, rinse and repeat.
So, the same as the original FFVII then?
There is no strategic thinking with the ATB, it's kind of impossible due to its "active time" nature. You can't think several moves ahead when whose turn it is next constantly shifts with no possibility to see the enemies' ATB bars.
I can understand people not being into action-based combat but I find it strange when the ATB is made out to be this strategic thinking man's system when it was a conscious move away from that.
Now, ignoring the fact that you can set the ATB to wait, reducing strategy to "having time to think" is an overly simplistic view on strategy.
]I didn't, but I couldn't be bothered with a tl;dr about all the other ways in which chess would be more strategic and how it allows you think "several moves ahead" whereas FFVII doesn't.
I'm not saying you can't think ahead but it'S the phrasing of "several moves ahead" that I take issues with, because a system like ATB doesn't even have proper turns you can take.
It allows for knowing what attacks an enemy can use but it's not the same as the back and forth of a chess game where one move of yours will leave your opponent certain options and you try to put yourself in their position and predict what they might do based on their remaining pieces and yours, so that their move a will lead to you doing b and them hopefully doing c because then you take them out with your d ( ).
That's what I think of as thinking "several moves ahead" whereas I'd think of the VII stuff as more of a "general preparedness".
It's more like 'okay so this enemy uses this attack so I'm going to protect myself ahead of time and it's weak against this stuff so that's what I'm gonna use in combination with other attacks, aaand go.'