Hopes for Remake & Rebirth (story/content)

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Tashasaurous

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Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
It could either mean the City named Edge as shown in Advent Children and Dirge of Cerberus, or the edge of one of the Sector Plates in Midgar. Just my guess.
 

The Twilight Mexican

Ex-SeeD-ingly good
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TresDias
Even in the original, what we saw wasn't necessarily all of it (I doublechecked just now as well). In any case, yeah, Dirge did a neat expansion of it.
 

Mage

She/They
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Mage
Nah, Dirge made it seem very linear and dull IMO. The most interesting bits were the cutscenes.
 

Mage

She/They
AKA
Mage
I see what you mean, but it doesn't strike me as the sort of place that would have blocks in the way the US or Milton Keynes does (hence linear). :monster: I kinda felt like it overplayed the medieval architecture a bit with almost claustrophobic layouts as opposed to the more broad areas from the OG. Considering that section of DoC was pretty quick, it was a pain in the arse if you took a wrong turn which was easily done because the place had very little character to differentiate one building from another.
 

Theozilla

Kaiju Member
I agree with this take. I was only working off of what the other poster was saying. To be honest I had no recollection of that specific "factlet".
My point was merely that any inconsistency easily spotted between OG FFVII and CC is a lot more likely to simply be a plot-hole resulting from what happens when you revisit old material with a new team and a new direction than to be some elaborate master scheme of story-telling and that Nojima has the notes somewhere that explains it. That's just not the reality of the creative process and the work that these kinda people engage in.

It's like the Masamune teleportation deal we've explored before - Sure, you can posit explantions like Sephiroth/Jenova can summon the sword, or make it out of nothing (as is apparently now canon as per the ultimania), or it could be possibly explained as being a cluster of shape-shifted Jenova cells.
However, the far likelier explanation is that no thought was given to the logistics of the sword moving about because it simply isn't very relevant to the story. The scene was crafted for dramatic effect over being some sort of Tom Clancy-esque simulation affair, and the author is a fallible human being who'll sometimes forget small facets established early on in a story are they progress their work over months and months, sometimes years and years.

The fact of the matter is that if anything we could conceivably explain going by what authors haven't said, rather than what they did say, moving in the murky waters of speculation based extrapolation from peripherally relevant moments in a story (like "oh it makes sense that Sephiroth can summon his sword because, look, summons in combat"), then hardly anything - ever - would qualify as a plot hole.

In this instance, I buy that theory, but for Zack? No.



Was Zack portrayed as happy go lucky and heroic in those titles though, and not just a guy with "spunk"?
Doesn't change much for my argument in either case - Let me rephrase :
it was made specifically for the compilation, and I do not at all think that it was a clear conception at the time the original script and scenario was formulated. Furthermore, I don't think a characterization like that would have made it into the OG even if Zack had gotten more screen-time based on what they were going for with Shinra.





I didn't say his persona was jaded or jerkish - that's what I said I wish it would have been in CC as an extrapolation on what little we get from him in OG.
This is what I said :
In OG, Zack was, in what little characterization we got, pretty consistent with what you'd expect given the characterization of any other Shinra employee in his position - he stuck through with the company long enough to reach first class in a clandestine strike team that undoubtedly would have been used as Shinra's fist in various nefarious ways. His first thought escaping said company was becoming a mercenary (another morally grey/black business), and implied he had multiple girls in Midgar (as per the Japanese script), etc.

There's obviously going to be a matter of interpretation here, but my primary argument is that Zack's monogamy with Aerith, his heroism, especially the dynamic with Angeal and all the silly honor shpiels, directly conflict with what we know of Shinra from the OG.
If Cloud as seen in the pre memory fix Nibelheim flashback is essentially Zack, then Zack is obviously a rookie, and obviously fairly young and skittish - but that does not imply heroism or the mild-mannered empathy a la Naruto that you find in Zack in the compilation. That simply implies being green, which he was.
Unlike early OG Cloud, the flashback Cloud in the truck is undeniably just Zack, since we know Cloud is sitting in the corner being car sick looking directly at Zack and Sephiroth as they talk, and the ensuing battle with the dragon.

The fact of the matter though, is that in the OG, pretty much every single employee of Shinra we ever meet is either morally corrupt or at the very least morally grey.
Zack in CC is pretty much Mr.Pristine, who's only "greyness" is afforded to him through his mere participation in Shinra ops of questionable moral character as enabled by him being ignorant of what he's really a part of up until later stages of the game, which just seems ludicrous given his station, when even Shinra MPs and their red-suited officers seem to be in on the game.

In the Japanaese script though, Zack has a fairly brusque sociolect. He proposes to Cloud that they open a "nandemoya", which is synonym for "benriya-san", a negatively loaded Japanese term that details what you'd in English call a "Fixer". I.E what Zack proposes they do is become "Ray Donovans" in Midgar.
He expressly first expresses concern about money. He then goes on to propose this profession, expressly mentioning they'll also do dangerous stuff, saying he'll do anything depending on the pay, which is Cloud then takes to heart and emulates after reaching Midgar (first thing he does is join a terror ops, which is afterwards condemned by the plot and themes of the game).

I'm glad you mentioned the Zack taking care of Cloud though, because I was anticipating that.
I don't think you can extrapolate much of anything from that. Jaded jerks also have friends, and can also feel indepted to people.
I'd say most military men who've seen combat and killed people are jaded. They still have family and friends, and a sense of kinship to people they've worked with, or as is the case of Cloud, people who's saved their lives. I'm jaded. I still have a son and a wife.
I don't think it speaks much to Zack's character at all, above being a fairly common and human action expressed by most people, jaded or not, in those circumstances and with that background.

It's also worth mentioning that FFVII plays extremely losely with its logistics. I know I keep banging this drum, but FFVII was never meant to be some lore-heavy Tom Clancy-esque piece of fiction. Like most FF games in the SNES/PSX era it approached its story-telling like theatre, focusing more on the set-pieces and the emotional pay-off of the moment to moment scene direction, and logistics being shaped around that for convenience.
As an example, If Midgar was a real place, the entire city would starve in a month. It's too far removed fertile land, with neither rivers nor ocean nearby, and no proper infrastructure for transport and commerce leading in and out of the area. They didn't make that stuff because it didn't matter to the story.
Zack took Cloud to Migdar from Nibelheim, but in the same vein, I don't think the writers and designers considered even for a moment what that would entail, and I certainly don't buy for a moment that this is therefore something that should reflect on Zack's character.
They needed Zack and Cloud to be in Midgar, so they moved them there. That's it.




For sure, and indeed that is the view I subscribe to as well.
However which piece of the puzzle fits where is relevant I think, and I don't think a reasonable view of this is that pre-fix Cloud is like this mix of strawberry and chocolate where the end result is a blend that tastes nothing like either.
More likely, to my way of thinking, and to the text of the game, Cloud is like a salad where different aspects of the different identity pieces express themselves at different times as they become relevant.
This is why Cloud's mother appears in the flashback even though he's supposed to inhabit the shoes of Zack at that point.
This is why Cloud remembers his childhood when talking to Tifa, and why he ultimately ditches the hard-a** act after his first conversation with her only 20 minutes or so into the game.

Here's the thing, Cloud clearly states in the operations room speech that a large part of his charade was buildt on the story that Zack told him, and what he'd seen and heard. Zack and Cloud knew eachother to some degree. Cloud goes to Midgar, and acts like an arrogant and selfish a**.
To me, it seems more reasonable that the Cloud we see in the first 20 minutes of FFVII is Cloud's view of Zack based on his interaction with the guy because it's consistent with what Zack told him in the van, and the general bravado he expressed, and it's consistent with his characterization of his persona in the control room, and it's consistent with the overall characterization of Shinra employees in general, whether we're speaking of the Turks, Rufus, or almost anyone else you bump into from that organization throughout the OG.




Nothing about what I said implies I would want to reduce to CC into a single-note game, and that note being dreary, and of course making something dreary in and of itself doesn't make something good.
Remember, I'm the guy constantly banging on about the multifaceted and often whimsical note of FFVII and how I think both the compilation and FF has lost much of that charm.

The point I was trying to make is that for all its commedic elements, Shinra is a terrible org within the context of the OG, as is Midgar.
A lot of the richness of the tapestry of the OG, I find lost in CC. The overall theme and the juxtaposition of Shinra's values versus that of those who fight for the planet is an integral theme to FFVII which CC is a spin-off and prequel to, which to my mind necessitates a narrative that properly integrates with that material.
I don't think CC's narrative does this, specifically because of the nonsense ramblings about SOLDIER's honor, and Zack's persona as it relates to that, and how he expresses himself through the game.

Also, I didn't claim the game didn't have a descent into disillusionment, I said the game should have had "a long and slow descent into disillusionment while being involved in various questionable tasks and errands. "
I don't think CC has this.
The descend is delivered in extremely choppy and rushed fashion, the missions Zack engaging on largely aborted from any moral sense (since you're primarily just fighting Genesis clones most of the time, or monsters), or only peripherally so in the sense that it applies specifically to Zack's personal problems involving his friends.

I think it would be far more inaccurate to claim that CC's has a story that truly explores Shinra's underbelly (given that in the OG we already saw Shinra MPs burn down villages and slaughter civiliians with machinegunes. Where's that stuff in the CC? If anything the Wutai war was an excellent chance to display those kinda horrors, but was instead completely sanitized and used primarily as a means to build on Zack and Angeal's relationship), or its impact on Zack as a character.

Primarily, CC is a character story, not a character study - and it's primarily centered around Zack's relationship to other FF characters, how he become 1st class, and finally how he died.
The story, while certainly giving Zack a disillusionment in regards to Shinra, still died reaffiriming the heroism theme of the game, and "passing on the torch to Cloud".
Til the very end, Zack never expressed any meaningful sense of disillusionemnt in regards to what he himself had been doing with Shinra when they weren't messing with his friends, and that to me, is the greater issue here.
Remind me again why the wutai war started?
Zack ran around there killing tons of people without a care in the world. Is he ever disillusioned by the rightness of his actions there?
No, he isn't.
Zack's disillusionment extends to "omg, shinra does bad experiments on people and they destroyed my friends".
That's not what I mean by "descent into disillusionment" in the context of being consistent with the theme's of the OG, and my point about dreariness.

What I would want from a CC story - while, of course, retaining the quirks and whimsicalness of FFVII - is a story that would harken back to scenes like the Corel massacre, the seen where Elmyra waits for her husband at the train station, conversations of the Shinra MPs you run into around Midgar in the OG, or when the Turks drops the plate on tons of innocent people to get rid of Avalanche.
I would want a CC that captures that iteration of Shinra, and that frames the story of Zack in context of working within that company engaging in those kind of tasks and the effects that would undoubtedly have had on him, and what kind of person he would have had to have been in order to even make that work in the first place.

CC is not that game - not even by a long-shot - and I find Zack's characterization in light of that to be a shounen-manga caricature of a man that simply does not fit into the lineage of FFVII's storytelling at all.
But that's just my view on it.

As you statedI think one's feelings regarding Zack's portrayal post-OG (and whether one feels its fits well or not), is ultimately a matter of interpretation. I think your personal desired potential portrayal of Zack would be consistent with what we got in the OG, but I also think same applies to what SE ultimately did go with in the Compilation. For me, Zack's characterization in the OG was limited enough/vaguely defined that any number of portrayals could have been gone with and IMO still qualify as consistent with the OG (e.g. while Zack taking care of a comatose Cloud for nearly a year doesn't automatically have to be taken as evidence for a heroic disposition, its also not automatically evidence against Zack having a heroic characterization). Personally, I just find what "fits" with the lineage of FFVII's storytelling to be rather flexible, though I can understand how that can be frustrating for individuals desiring more tight and defined storytelling.
 

T@ctic

Pro Adventurer
AKA
Orah, Iju
not a hopeful thing but guys, we have to realise that this remake happening NOW is a great thing! imagine if the remake was made long ago, like in 2006? the hype would be long gone and the aging of the CGI....actually i'm extremely grateful we are getting it with even better visuals now, lol. nickpicky i know but leave me alone ??
 

Ite

Save your valediction (she/her)
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Ite
Hope leads to disappointment. Gratitude is the cure.

I am also very excited that this is coming out with PS4 graphics (hell I could wait for PS5 since we’re halfway there already) and not PS3 like that very dated-looking tech demo.
 

Tashasaurous

Tash for Short
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Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
Hope leads to disappointment. Gratitude is the cure.

Very, very true.

I am also very excited that this is coming out with PS4 graphics (hell I could wait for PS5 since we’re halfway there already) and not PS3 like that very dated-looking tech demo.[/QUOTE]

I don't think the Remake will come out for PS4. It'll be very likely that it will be for PS5 since, as you said, we're already there already. I wouldn't be surprised if they start announcing it soon, if not for 2019 next year.
 

T@ctic

Pro Adventurer
AKA
Orah, Iju
i see peeps saying that and S/E changed it from PS4 to "on the PS4 for a limited time", and i still believe that will happen. the first part will be on both consoles and the rest will be on 5.
 
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Tashasaurous

Tash for Short
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Sailor Moon, Mini Moon, Hotaru, Cardcaptor Sakura, Meilin, Xion, Kairi, Aqua, Tifa, Aerith, Yuffie, Elena, Misty, May, Dawn, Casey, Fiona, Ellie
Wouldn't it make more sense to wait until PS5 comes out so that all of the parts of the Remake will be on the same console rather than struggle to for just Part 1 for PS4 and then the rest for PS5? I mean, since it's gonna be in the same catagory or whatever as FFXIII trilogy as they mentioned a few years back since it was all on PS3, I think Square will very likely take their time with the Remake and wait until PS5 to come out to test it out first.

Especially since they made the mistake of announcing FFXV, when it was still FF Versus XIII for PS3, and then a decade later not only reboot it into the next main title of the franchise but also boost it up to PS4 and if we have to wait a bit longer, then it'll be the same thing with the Remake, especially with Nomura being chosen as it's director while the OG's director is the Producer.
 

Ite

Save your valediction (she/her)
AKA
Ite
I sincerely doubt they’ll release all “chapters” on one console whether Part 1 is PS4 or 5. They’re just too darn slow.

What happens when you have neither hope nor gratitude? XD
 

pxp

Pro Adventurer
Wouldn't it make more sense to wait until PS5 comes out so that all of the parts of the Remake will be on the same console rather than struggle to for just Part 1 for PS4 and then the rest for PS5? I mean, since it's gonna be in the same catagory or whatever as FFXIII trilogy as they mentioned a few years back since it was all on PS3, I think Square will very likely take their time with the Remake and wait until PS5 to come out to test it out first.

Especially since they made the mistake of announcing FFXV, when it was still FF Versus XIII for PS3, and then a decade later not only reboot it into the next main title of the franchise but also boost it up to PS4 and if we have to wait a bit longer, then it'll be the same thing with the Remake, especially with Nomura being chosen as it's director while the OG's director is the Producer.
Surely the widest possible market - which, let’s be honest, is the bottom line - is guaranteed by ensuring at least Part One is cross-generational? I mean, there’d even be some crazies who’ll buy the PS4 version first and then the PS5 version to replay later (such as myself, and I’m normally an extremely rational guy ?).
 

Roger

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AKA
Minato
They've been making the Remake for years now, most certainly before PS5 dev kits were available, if the rumor of them having been sent to third party developers is true at all (if it is, the rumor mill has been very quiet about it these past months). They do actually want to have something for people to look at after KH3 comes out and that's gonna be before there's any PS5 to announce stuff for.
 

Claymore

3x3 Eyes
You don't think that they want a slice of the Remastered / cross-generational pie? Lol.

The first part will be released on the PS4. A remastered version of the first part on the PS5, with subsequent parts on the PS5.
 

Roger

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Minato
You don't think that they want a slice of the Remastered / cross-generational pie? Lol.

The first part will be released on the PS4. A remastered version of the first part on the PS5, with subsequent parts on the PS5.

It's an episodic game, not a trilogy or a tetralogy or whatever. If it comes out for the PS4 it comes out for the PS4, it won't maroon PS4 users with a inventory and level up system intended for carrying over in the first installment with nowhere to go. Square can't be that dumb.
 

Roger

He/him
AKA
Minato
FFXV and FFXIV will continue to have online support on the PS4 having a multiplayer mode, even if FFVII Remake does not (which i doubt), i cannot see them refuaing to complete a game on a system they will still be supporting for years to come.
 
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