I fail to see how changing the geographical setting automatically gridlocks the themes.
I don't see how you can fail to see that changing something as important as setting, location where the story takes place, makes it a different story. Events take place in different locations, locations which affect the events that happen in the story.
The bits and pieces added can be counted on one hand (no exaggeration), and the ending -- while the biggest change from the book -- isn't different in any significant way. The squid vs. framing Manhattan debate is more or less irrelevant to me, as it's one plot device versus another with identical results.
The removal of the scene the scenes with the town folk and Rors' shrink is a pretty big change to a very important bit of plot. Also, framing Manhattan and him becoming world enemy no 1 is a pretty big change imo.
A lot of good adaptations have been brought up in this thread.
Yeah, "adaptations" that are more reimaginings of entire films. They're not trying to be the exact same as the original plot, just taking a heavy bit of inspiration from them to craft a new film, and realizing that it necessitates a change in title to accompany those changes.
Sort of like "The 'Watchmen' movie was a fantastic film."
Not going to post a macro, not going to do it.
Okay, bad example maybe. But I do disagree. How many times has someone said "I'm going to take this classic theme, archetype, etc. and put a new spin on the idea" -- and then made something awesome with it?
Okay, that was phrased badly. There's nothing special about taking someone else's hardwork, their lovingly crafted worlds, characters and stories, and running with them. Hell, you yourself have criticized Hollywood for this very reason, lack of originality and creativity.
Why do you guys keep doing it? It's like I have to keep pushing away the position you guys want me to have before I restate my own -- only to then get my own brushed aside again so that the position I don't have can be shoved back my way for another round.
Because that is the implication you've given or had given, if that's not the position you're trying to argue, but that's what you make it seem like, you need to reevaluate how you're trying to say what you mean.
Anyway, to respond to the point: I see no reason why someone couldn't look at interviews from people who have written a character in the past, read past issues with that character (that research thing you were talking about), and then write a good story with that character.
Because, when the person who wrote it has depicted a character a certain way he's the only one who can properly determine how exactly that character will respond in any given situation, for anyone else it's educated guesswork. To be honest, it's not their place to decide what someone else's character will be, or to write stories about them, or decide where their stories will lead, unless dictated otherwise by the original author.
I won't deny that they
could manage to do that faithfully(few people who aren't professional writers can manage this), but you can't do that by changing things arbitrarily changing this to accommodate what you want to see, or what you think other people what to see for whatever stupid reason.
Anyway, that doesn't change my opinion that it's not really very creative, if at all. It's not much of a creative exercise to do something like that, unless you're doing it purely for the art. As in doing it to improve your craft, not because you think you can write your favorite characters as well as those that created them.
But I will say this, sometimes creators themselves lose their vision and fuck up their own shit. But hey, it's their shit to fuck up!
Again, there's nothing inherently disingenuous about it that I can see. If that's the position you're putting forth, I'd like some reasoning for it beyond the assertion itself.
Ok, maybe disingenuous isn't the right word for this context. Creatively bankrupt is probably more appropriate. Or something in that vein.
Whether it's the same thing as fanfiction or writing your own IP (which it clearly isn't, the same way a drop of rain isn't a hailstone) was not the discussion on the table, and I'm not sure why you're suddenly holding everything to this strangely chosen Holy Grail standard that I wasn't even aware we were discussing.
I'm not? You're the one who compared fan-fiction to professional writing for a company that appoints different stewards to their properties. Writing about someone else's characters isn't very creative man imo man.
Any story with an established character like Batman -- who has an extensive history, a large sandbox to play in, the backing of the premiere comics publisher, and a mystique that invites thoughtful writing -- is inherently more interesting and entertaining than some mediocre IP about Dildo the Fucktoy that Joe Schmoe shat out and got published at Nick & Tony's Printing Presses.
Well, duh? But that doesn't mean writing about him is very creative, versus making your own original work, ESPECIALLY given the
constant editorial mandate imposed on working with the character for DC.
For the record, that entire paragraph was facetious, but hopefully you'll see now that if you load up a description of something you want to paint a bad picture of like it's a baked potato, then you can make anything look better without even really justifying the position.
Dude, not gonna lie, it feels like you're just babbling out of frustration rather than really addressing what I said.
That's kind of what I feel like I'm dealing with. I keep being told that this or that is inherently better than this or that -- usually with the second set of "this or that" being accompanied by negative adjectives.
Not being as creative and visionary enough to create your own stuff, versus being enamored by someone else's enough to want to write your own stories about those characters isn't inherently bad. I never said that, but it isn't very creative, and it isn't as heartrending as creating your own things. You don't put as much of yourself into someone else's characters as you do your own stories. Grant Morrison said it himself.
Now, if you tell me that the value assumption you bring to the table is that "art" is most accurately defined when it's something that generates controversy (I've heard this argument before), then I'll be able to understand why you would use an argument like "he can take risks and do much more without restrictions" as a point for your position that Joe the Barbarian is better at being art than anything Batman could ever be.
Yeah, I'm not that pretentious. I made that point, because Joe the Barbarian is more
interesting than Grant's Batman stories are because it's much more creative, and he can go wild with his classic Grant Morrisson nuttery when he wants to without anyone (DC) holding him back. He can write what HE wants. When you write someone else's characters, you are restricted to the boundaries of those properties, lest you risk fucking everything up.
That said DC has given Grant a lot of leeway, which is surprising given the amount of bitching from a portion of fans, which almost always has an effect on how the company moves in any given direction.
I'm still going to disagree, because I don't define art like that (I'd go with something closer to Vaughan's quote about the timeless metaphors about our real lives), but I know you're more analytical than to just be making assertions without having thought about the reasons behind it, so I want to know what those reasons are.
I'm going to put it this way
Again, this is the kind of position I'm tired of reiterating I don't have.
I didn't say that you did, I was being facetious out of frustration. Even though you did seem to give the implication.
In the age of the Internet, people can be exposed to any damn thing, whether officially authorized or not. For God's sake, man, fucking "Mortal Kombat: Rebirth."
Dood, you know good and well it takes the multimedia hype machine to expose anything to a sizeable amount of the population. Word of mouth only goes so far. MK Rebirth was exposed to so many people, however, simply because of the SIZE and relevance the IP already has.
More loaded words. "Another person's hard work." In a discussion where the prevailing opinion is that most things created are lazy suck, why is it that the automatic description for someone making use of another's creation is a reduction to "shitting all over another person's hard work"?
It's how I feel. Maybe I was too extreme in my words, but I think my point remained the same. Someone taking someone else's lovingly crafted work and doing whatever they want with it IS creatively bankrupt as far as I'm concerned. They can go and do whatever they want with it, I mean it doesn't happen at all if the writers don't sell the rights(if they even have them). But saying something is true to the original work isn't the same as actually being such. Themes and ideas can be interchangeable, but when you take someone else's story, and claim you're being faithful, but change so much in it, it's just not the same story.
MY opinion is that is not an adaptation, it's a reimaginging of the entire story, INSPIRED by the original one. Which I'm ok with(most of the time). What irks me is the pretense that it's somehow the same work, when it isn't. Not at all.
Wow. Someone needs to inform Katsuhiro Otomo that his anime film called "Akira" is not, in fact, "Akira" since the characters and plot are changed from the manga.
I think he already knows.
Again, dude, if any retelling feels enough like the original (which I would argue that the anime film does) then I don't see a problem with using the same title. It kind of makes sense to do so, in fact.
Okay? That's you man. I myself feel like that anime should never have been made.
I think the simple name itself is a hallmark of the film.
Perhaps, but that doesn't justify its use on a film that's bound to be completely different.
No one said they're a niggling detail -- but settings aren't always as vital as you're making them out to be. I love "Seven Samurai" and "The Magnificent Seven" as much as anyone, but the setting in either really doesn't influence anything beyond the weapons of the heroes and the title they carry.
In the original story, hell yes they are. When you take a writing class, and they try and school you in the process, they stress the importance of setting and location. It's a VITAL part of a story.
In the event that you've seen it, I'd still appreciate a response to the point, as I think it's a great example. And if you haven't seen it, you're missing a great movie.
I dunno, I thought it was kinda mediocre in a lot of ways. It also felt
really awkward. Like there was some kind of disconnect between what we were seeing on screen and what the dialogue. Then there was the woefully overdone acting by some folks. It didn't feel like Romeo and Juliet proper(the gangster bullshit didn't help), and felt more like a story inspired by it.
Someone once argued that Shakespeare's writing was abstract, and was more of a commentary on society and his times, but I dunno if I would buy into that, not simply because of the can of worms that opens, but because I don't know if that's really what the man meant.
These giant posts are tiring me out. How about we try address each other's points without massive amounts of quotation? I'm old now and I get tired.