Statistic thrad

Fangu

Great Old One
Looks like one doesn't need n00dz to create some traffic :monster:

Those are awesome stats :joy:

(Also 'sessies' lol u Dutch are wierd)
 

Cthulhu

Administrator
AKA
Yop
Was that sarcasm? :monster:

Okay so it shows sessions and page views, basically (the higher one being page views).
 

Flintlock

Pro Adventurer
The remake gave us a massive boost in traffic for a couple of days, but now that it's stabilised, we're still getting a lot more visitors than we were before, which is encouraging:

Xhzb.png


Top 10 landing pages in the past week:

1. / 27.26%
2. /news/final-fantasy-vii-news/32901/ffvii-remake-everything-we-know-so-far/ 13.87%
3. /news/final-fantasy-vii-news/32711/visual-breakdown-of-ffvii-remake-e3-trailer/ 9.73%
4. /news/final-fantasy-vii-news/32655/final-fantasy-vii-e3-trailer-transcript/ 2.88%
5. /news/final-fantasy-vii-news/32631/final-fantasy-vii-remake-announced-at-e3/ 2.13%
6. /news/32711/visual-breakdown-of-ffvii-remake-e3-trailer/ 1.94%
7. /lifestream-projects/translations/6043/ffviii-ultimania-and-related-translations-continue/ 1.83%
8. /ffvii-the-original/final-fantasy-vii-the-unused-text-series/ 1.52%
9. /lifestream-projects/translations/66/the-compilation-of-final-fantasy-vii-ultimania-translations/ 1.50%
10. /lifestream-projects/translations/107/complete-timeline-of-the-compilation-of-ffvii/ 1.38%
 

Ⓐaron

Factiō Rēpūblicāna dēlenda est.
AKA
The Man, V
Posts have continued the same general trend as overall site traffic:
Code:
June 01, 2015 		84
June 02, 2015 		130
June 03, 2015 		142
June 04, 2015 		93
June 05, 2015 		135
June 06, 2015 		174
June 07, 2015 		102
June 08, 2015 		95
June 09, 2015 		86
June 10, 2015 		102
June 11, 2015 		111
June 12, 2015 		107
June 13, 2015 		99
June 14, 2015 		107
June 15, 2015 		162
June 16, 2015 		843
June 17, 2015 		538
June 18, 2015 		529
June 19, 2015 		309
June 20, 2015 		371
June 21, 2015 		431
June 22, 2015 		343
It should be noted that some of this fluctuation may have been due to the weekend. Saturdays tend to be slow message board days, which would explain the 19th's low post count. Regardless, activity seems to have stabilised in the 300-450 post per day count, which is a nice tick up from what we were having before (the 75-200 range).
 

Cthulhu

Administrator
AKA
Yop
I was fed up with only being able to see performance stats when I logged into TLS's server, so last night I installed some software - it's called Munin and it's pretty cool, it basically just takes a snapshot of things like CPU and memory usage and generates a set of static pages.

landing page: http://thelifestream.net/munin
cpu etc stats: http://thelifestream.net/munin/localdomain/localhost.localdomain/index.html#system

You can see where it made the backup this morning; Dropbox actually takes up most CPU usage, the rest of the time CPU usage (normally speaking) is like 10% or less.

Also of note is that we have a server uptime (i.e. no shutdowns or resets or whatever) of like 250 days now. I think it was higher before I did the update last year though.

edit: idk if it should be publically accessible, I don't think it'll do any harm though, there's no upload functionality or anything on there, it's just static pages.
 

Ⓐaron

Factiō Rēpūblicāna dēlenda est.
AKA
The Man, V
Moar statistics:

You can :rabite:learly see an uptick in new registrations after the announcement of the remake. It lasted for around ten days before returning to normal levels. Note that a lot of the registrations before the remake announcement were probably spambots.

Code:
June 02, 2015		1
June 03, 2015		3
June 04, 2015		2
June 05, 2015		5
June 06, 2015		2
June 07, 2015		1
June 10, 2015		2
June 11, 2015		2
June 12, 2015		2
June 13, 2015		2
June 14, 2015		1
June 15, 2015		2
June 16, 2015		6
June 17, 2015		6
June 18, 2015		9
June 19, 2015		2
June 20, 2015		7
June 21, 2015		5
June 22, 2015		3
June 23, 2015		4
June 24, 2015		2
June 25, 2015		6
June 26, 2015		5
June 27, 2015		1
June 29, 2015		1
June 30, 2015		3

User activity also spiked sharply and has yet to fall to anything approaching pre-announcement levels. In fact, it's been pretty much our steadiest statistic:

Code:
June 01, 2015		71
June 02, 2015		71
June 03, 2015		69
June 04, 2015		83
June 05, 2015		74
June 06, 2015		78
June 07, 2015		75
June 08, 2015		73
June 09, 2015		74
June 10, 2015		79
June 11, 2015		73
June 12, 2015		76
June 13, 2015		68
June 14, 2015		70
June 15, 2015		75
June 16, 2015		135
June 17, 2015		124
June 18, 2015		129
June 19, 2015		116
June 20, 2015		118
June 21, 2015		126
June 22, 2015		121
June 23, 2015		126
June 24, 2015		123
June 25, 2015		127
June 26, 2015		121
June 27, 2015		108
June 28, 2015		105
June 29, 2015		122
June 30, 2015		124

There was also a spike in new thrad-making after the announcement.

Code:
June 01, 2015		2
June 02, 2015		2
June 03, 2015		5
June 04, 2015		3
June 05, 2015		15
June 06, 2015		8
June 08, 2015		2
June 10, 2015		4
June 11, 2015		3
June 12, 2015		2
June 13, 2015		2
June 14, 2015		2
June 15, 2015		3
June 16, 2015		9
June 17, 2015		24
June 18, 2015		8
June 19, 2015		10
June 20, 2015		16
June 21, 2015		12
June 22, 2015		3
June 23, 2015		7
June 24, 2015		8
June 25, 2015		9
June 26, 2015		8
June 27, 2015		11
June 28, 2015		8
June 29, 2015		3
June 30, 2015		11

And off course, here's updated new poast statistics:

Code:
June 01, 2015		84
June 02, 2015		130
June 03, 2015		142
June 04, 2015		93
June 05, 2015		135
June 06, 2015		174
June 07, 2015		102
June 08, 2015		95
June 09, 2015		86
June 10, 2015		102
June 11, 2015		111
June 12, 2015		107
June 13, 2015		99
June 14, 2015		107
June 15, 2015		162
June 16, 2015		843
June 17, 2015		538
June 18, 2015		529
June 19, 2015		309
June 20, 2015		371
June 21, 2015		431
June 22, 2015		343
June 23, 2015		474
June 24, 2015		534
June 25, 2015		400
June 26, 2015		370
June 27, 2015		426
June 28, 2015		315
June 29, 2015		349
June 30, 2015		351

So yes, all of this has been helped substantially by the announcement of the remake.
 

Lex

Administrator
I still can't get over the like 110 average then 800 the day the announcement happened XD
 

Cthulhu

Administrator
AKA
Yop
Another thing that increased: Ad revenue:

k1IaxQD.png

If this kept up (€15 in ad revenue the past 7 days, plus two $10 donations), TLS would actually be profitable, :monster:. Or well, bring in more than it costs (I calculated the monthly cost at about €40-€50 a month), it would take a few years before it broke even, :wacky:. That reminds me, I was going to do a spreadsheet of TLS' expenses / income at some point.
 

Flintlock

Pro Adventurer
Compared to this time last year:

hFoc.png


(These stats are for the front page only, courtesy of Google Analytics.)

Right now we're in our busiest seven-day period since early July 2015, which was the back end of the Remake announcement visitor spike. We've been ahead of last year on daily visitors every day since February the 5th, but before that we were behind most days. That suggests it's our new content that's driving the numbers up, not the site design, though that has indirectly helped by motivating me to write more.

We made new 11 posts in February, of which I wrote seven and edited two more. That's the kind of pace we should be aiming for whenever there's news – and when there isn't, we should be coming up with our own content. Everyone, if you can't contribute yourself, please pitch in with any ideas you have – that's why we have threads like this one. :)

Yop, we should probably talk front page advertising, or possibly have a wider conversation about monetisation for TLS, including options like Patreon, etc.
 

Cthulhu

Administrator
AKA
Yop
Indeed. I think regular advertising should be fine, although I still need to figure out how to hide it for donators - should be doable with a custom user meta field in WP, else a query to the forums database. Alternatively, if Patreon is more of a monthly donation thing than a one-time donation, we could separate front page and forums donators; idk if that'd be popular with people though, hence this poast.
 
Alternatively, if Patreon is more of a monthly donation thing than a one-time donation, we could separate front page and forums donators; idk if that'd be popular with people though, hence this poast.
If TLS Patreon is to be considered, it will probably deserve its own thread.

By "separating front page and forum donators", do you mean separating Patreon supporters and general Donations? Sounds okay to me.
 
Last edited:

Cthulhu

Administrator
AKA
Yop
More like front page supporters vs forum donators, but yeah, something like that. I've started a thrad in the staff section about it (also about distribution of potential wealth, which is why it's in the staff wossname, I'll put the real thing somewhere public). The tl;dr is about frontpage ads, Patreon, and what to do about one-time donators vs recurring paymenting supporters.
 
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