Tetsujin
he/they
- AKA
- Tets
I actually wanted to play Forspoken at launch but money is tight, inflation sucks and therefore I'm gonna wait until it's cheaper. So I decided to play the only other Luminous game instead, Final Fantasy XV.
I have only played XV once, when it released. I never came back for all the updates and patches and DLC and all that live service limited event stuff because I was like "bro I'm done with the game, stop it"
Well actually, I did play the Moogle Chocobo Carnival stuff (which was inexplicably made a limited event that is now permanently inaccessible because somebody thought that's a reasonable thing to do in a single player, non-online, non-subscription based game because uh....????)
Now my opinion of FFXV is that it is overall fine, however noticeably messy and with a disappointing plot. It's kind of a weird Frankenstein's monster FF, a patchwork of Versus XIII concepts and whatever Luminous Productions threw at the wall and tried to make stick.
Now, over six years later and with the launch of XVI around the corner, I thought it'd be a good time to revisit this game to finally find out how different the current version is from the launch version. I bought all the DLCs and the Royal Pack when they were on sale a while ago.
The trophy whore part of my brain was happy to get rid of that 45%. It's kind of annoying to have 100% and the platinum trophy for a game and then a bunch of DLC brings the percentage down again. A completionist's nightmare!
Except...it gets worse!
I learned that at this point...it is literally impossible to get a 100% again in FFXV.
The reason is the Comrades multiplayer DLC. For whatever reason Square Enix decided FFXV needs multiplayer or something and it should be DLC and then for whatever reason decided, nevermind, make it a standalone product instead. So the DLC version was made inaccessible and you can only play the standalone version. The trophies for the DLC will however still be in your list, forever unachievable.
At the end of the day it is a minor thing but it bothers me nonetheless. Nyeh!
Whatever, let's begin.
I decided to start chronologically with Episode Ardyn.
Some unstructured train of thought impressions so far:
Anyway, next up I'll finally dive back into the main game proper.
I'll probably slot the DLCs into my playthrough where it makes the most sense chronologically. Kind of excited to play some new content and find out what changed. I remember all characters being playable now, there being an offroad Regalia and the entire final chapter having been expanded with new bosses or something. I don't know if there was anything beyond that. There may be changes in cutscenes too but considering the last time I played was in 2016, I might not even remember what those were like originally. We'll see!
I have only played XV once, when it released. I never came back for all the updates and patches and DLC and all that live service limited event stuff because I was like "bro I'm done with the game, stop it"
Well actually, I did play the Moogle Chocobo Carnival stuff (which was inexplicably made a limited event that is now permanently inaccessible because somebody thought that's a reasonable thing to do in a single player, non-online, non-subscription based game because uh....????)
Now my opinion of FFXV is that it is overall fine, however noticeably messy and with a disappointing plot. It's kind of a weird Frankenstein's monster FF, a patchwork of Versus XIII concepts and whatever Luminous Productions threw at the wall and tried to make stick.
Now, over six years later and with the launch of XVI around the corner, I thought it'd be a good time to revisit this game to finally find out how different the current version is from the launch version. I bought all the DLCs and the Royal Pack when they were on sale a while ago.
The trophy whore part of my brain was happy to get rid of that 45%. It's kind of annoying to have 100% and the platinum trophy for a game and then a bunch of DLC brings the percentage down again. A completionist's nightmare!
Except...it gets worse!
I learned that at this point...it is literally impossible to get a 100% again in FFXV.
The reason is the Comrades multiplayer DLC. For whatever reason Square Enix decided FFXV needs multiplayer or something and it should be DLC and then for whatever reason decided, nevermind, make it a standalone product instead. So the DLC version was made inaccessible and you can only play the standalone version. The trophies for the DLC will however still be in your list, forever unachievable.
At the end of the day it is a minor thing but it bothers me nonetheless. Nyeh!
Whatever, let's begin.
I decided to start chronologically with Episode Ardyn.
Some unstructured train of thought impressions so far:
Was an alright DLC although a bit repetitive. Was cool being able to explore the streets of Insomnia a bit though. There was a bit of a lore dump at the beginning about the Astrals and the history of Eos which I'm sure excited fan wiki editors but lack of lore wasn't my main complaint about the story so like, whatever.
The backstory of Ardyn in this DLC plus that anime prologue is overall pretty decent though and something I wish had been in the main game from the get go. Makes him a lot more of a tragic character. But I assume they wanted to make him more sympathetic for that alternate ending or something? Idk. Dude was a genuinely good guy who was royally screwed over by destiny or whatever. Can't fault him for harboring just a teensy bit of a grudge.
Fuck Somnus. And Bahamut.
I kind of enjoyed Ardyn's rampage just messing up billboards and freakin' balloons and shit lmao
So petty! /aerithvoice
The purchasable stat gear being an assortment of ridiculous hats is stupid and inspired. I like it.
Being able to summon Ifrit was dope. The implementation of that interestingly was more like how it is now in VII Remake, with him fighting alongside you for a limited time and commands being available. Neat.
The music choice though. I don't know if they needed to play that rap rock song nonstop, would've been nice to have a more low-key instrumental version for when you are outside of battles. Exploring the city while the dude goes "THISISTHE- THISISTHE- THISISTHE-" for the nth time gets really grating after a while. Like, stop rapping about revenge and shit for a second, I'm just buying a fancy top hat here.
There's also extra stuff like that mode where you battle the bros. Seemed kind of annoying and not very fun though so I abandoned that quickly.
The backstory of Ardyn in this DLC plus that anime prologue is overall pretty decent though and something I wish had been in the main game from the get go. Makes him a lot more of a tragic character. But I assume they wanted to make him more sympathetic for that alternate ending or something? Idk. Dude was a genuinely good guy who was royally screwed over by destiny or whatever. Can't fault him for harboring just a teensy bit of a grudge.
Fuck Somnus. And Bahamut.
I kind of enjoyed Ardyn's rampage just messing up billboards and freakin' balloons and shit lmao
So petty! /aerithvoice
The purchasable stat gear being an assortment of ridiculous hats is stupid and inspired. I like it.
Being able to summon Ifrit was dope. The implementation of that interestingly was more like how it is now in VII Remake, with him fighting alongside you for a limited time and commands being available. Neat.
The music choice though. I don't know if they needed to play that rap rock song nonstop, would've been nice to have a more low-key instrumental version for when you are outside of battles. Exploring the city while the dude goes "THISISTHE- THISISTHE- THISISTHE-" for the nth time gets really grating after a while. Like, stop rapping about revenge and shit for a second, I'm just buying a fancy top hat here.
There's also extra stuff like that mode where you battle the bros. Seemed kind of annoying and not very fun though so I abandoned that quickly.
I also rewatched Brotherhood and Kingsglaive again for the first time since 2016. Kingsglaive is actually kind of fun for what it is. At last, a Final Fantasy movie that has recognizable monsters and magic spells in its action scenes!
The acting though. On one hand you have Sean Bean giving the role of Regis some extra gravitas. On the other hand you have whatever happened with the casting of Libertus. Dude did not have a single line delivery that should've made the cut. Yikes.
The finale of the movie is kind of insane. Giant kingly dudes fighting Diamond Weapon Kaiju with Nyx and whatshisface duking it out on top of them. It's bananas! Which is kind of a letdown to think that the climax of FFXV is nowhere that bombastic lmao
On the other hand, it's a lot harder to follow the action here imo than it was in something like Cloud vs Sephiroth in Advent Children.
I wonder why they decided to give this movie a different art direction to the game though, with the movie giving every character the 3D-scanned face of an actual person. It's kind of jarring going to the game and some characters looking completely different (Luna, Ravus) and then others randomly get to keep their Real Human! face (Regis).
Kingsglaive Luna >>>>> FFXV Luna btw
Speaking of Luna, the problems with her character already start here, don't they. I remember the devs invoking the "Strong Female Character" trope (in those exact words!) before the release but it doesn't amount to much except "My duty!! I must see it through!!" or whatever. It's kind of noticeable that whenever Luna is about to even get a small piece of the action by getting on the driver's seat of an airship or car, usually five seconds later you have Nxy or whoever come in and literally shove her out of it again like "NO I'M DRIVING" lmao
The acting though. On one hand you have Sean Bean giving the role of Regis some extra gravitas. On the other hand you have whatever happened with the casting of Libertus. Dude did not have a single line delivery that should've made the cut. Yikes.
The finale of the movie is kind of insane. Giant kingly dudes fighting Diamond Weapon Kaiju with Nyx and whatshisface duking it out on top of them. It's bananas! Which is kind of a letdown to think that the climax of FFXV is nowhere that bombastic lmao
On the other hand, it's a lot harder to follow the action here imo than it was in something like Cloud vs Sephiroth in Advent Children.
I wonder why they decided to give this movie a different art direction to the game though, with the movie giving every character the 3D-scanned face of an actual person. It's kind of jarring going to the game and some characters looking completely different (Luna, Ravus) and then others randomly get to keep their Real Human! face (Regis).
Kingsglaive Luna >>>>> FFXV Luna btw
Speaking of Luna, the problems with her character already start here, don't they. I remember the devs invoking the "Strong Female Character" trope (in those exact words!) before the release but it doesn't amount to much except "My duty!! I must see it through!!" or whatever. It's kind of noticeable that whenever Luna is about to even get a small piece of the action by getting on the driver's seat of an airship or car, usually five seconds later you have Nxy or whoever come in and literally shove her out of it again like "NO I'M DRIVING" lmao
Anyway, next up I'll finally dive back into the main game proper.
I'll probably slot the DLCs into my playthrough where it makes the most sense chronologically. Kind of excited to play some new content and find out what changed. I remember all characters being playable now, there being an offroad Regalia and the entire final chapter having been expanded with new bosses or something. I don't know if there was anything beyond that. There may be changes in cutscenes too but considering the last time I played was in 2016, I might not even remember what those were like originally. We'll see!