I got Breath of the Wild a couple weeks ago and am enjoying it a whole lot. Being able to freely explore a huge world is pretty much exactly what I wanted from Zelda, and I think the series' formula really needed a change after SS. It was really nice to see that it avoids the overly long intro sequence and hand-holding that have been in recent games. The combat/difficulty is good, too. I'm not used to getting wrecked by enemies in a 3D Zelda, but it's actually really refreshing - I could be wrong, but I don't think many
bosses in WW or TP did three hearts of damage per hit (if that) and getting one-shotted by regular enemies was unheard of. I'm also pleasantly surprised by the NPCs - given the setting I was expecting the game to maybe be a bit lacking in that regard, but the typical quirky Zelda NPCs are still there, and they even seem to have schedules and react to the weather, which are neat little touches.
I wish Nintendo would release the amiibo-exclusive outfits as straight up DLC. ~$20-$25 per amiibo adds up, I guess there's always amiibo spoofing. Also, tfw no pink-haired ALttP Link.
Minor issue: in the inventory screen, am I being dumb or is there really no way to "tab over" to the different inventory sections without going through a row of the boxes (ie, for meals, ingredients, etc). It's not really too big of a deal since there are shortcuts for some of them, but kind of an inconvenience for going from bows/arrows to ingredients/materials to meals.
Even more minor issue:
Since there's no more sword motion controls, shouldn't Link be a lefty again?