UNCHARTED 3: DRAKES DECEPTION

Tennyo

Higher Further Faster
Well, you can still go collect coins to try to win a trip. :monster:

I got the Subway Drake today. If my brother and his girlfriend would just hurry up and leave I'd go take him for a spin. :monster:
 

peaches

nectarines
Fuck the coins, I get one everytime I pick one of the 3 things, I dunno if it's just me or it's probably set where everyone gets them everytime. xD
 

Tennyo

Higher Further Faster
It's a toss up for me. Sometimes I get the coin, sometimes I don't. It's random. Maybe you just have really good luck. :monster:
 

Tennyo

Higher Further Faster
Gamestop has a special offer.

Bonus!
More details
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Creepy Crawler Kickback

Pre-Order Uncharted 3: Drake's Deception and receive the GameStop exclusive Creepy Crawler Kickback!

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Dee

sweet dee
AKA
Bun, Academic
I just traded in some games towards my pre-order for the Collector's Edition at GameStop and it knocked 50 bucks off of my $99.00 bill. I think I will be a super happy camper on the midnight release day knowing I'll be holding the game (and extras) in my hands, but most importantly, only having paid 50 bucks for it.
 

peaches

nectarines
I have some games I'll never play again that would probably buy me the entire collectors edition.

But, I don't seel my vidyas. xD
 
AKA
L, Castiel, Scotty Mc Dickerson
Tbh considering the prices most companies give you for trades it's actually better to keep your shitty old games until one day they become "vintage" then sell the shit out of them for more money than you paid.

That's what I did for my copy of FFVII :monster:
 
AKA
L, Castiel, Scotty Mc Dickerson
That's not a bad idea.

However, how many of these are going to "go vintage?" lol

Not alot but it still makes you look cool when you go onto ebay selling an original duck hunt game with bazooka lol.
 

Ryushikaze

Deus Admiral Parsimonious, PHD, DDS, MD, JD, OBE
AKA
Tim, Ryu
Not alot but it still makes you look cool when you go onto ebay selling an original duck hunt game with bazooka lol.

Duck Hunt came with the Zapper. The Super Scope bazooka was for the SNES.


On topic- Multiplayer is Amazingly imbalanced towards folks who play a lot, and not just in a skills sense. Killing folks gets you more medals and swag and ability to buy more upgrades to better kill folks and makes it really tough for new users to get a leg up.
 

Tifabelle

Pro Adventurer
AKA
Tifabelle, Nathan Drake, Locke Cole, Kain Highwind, Yamcha, Arya Stark
Duck Hunt! omg, loved it.

I'm wondering if the multiplayer imbalance is just because of the subway beta. There was one time I played by myself where everyone was over level 35 while I was like level 18. I suspect that it might just be because the majority of the people who got the subway beta got it with the intent to play a lot. There might not be too many lower levels left :P idk. Hopefully the actual game will be more balanced. I assume they'll be more players for them to match you up with.

The major problem is that the way they've set this multiplayer up as opposed to the old one is that as you level up you unlock better starting weapons. So a level 35 has a better weapon than a level 5, making it easier for the 35 to kill the 5, regardless of skill. That's why it's important for level-matching. The abilities available are better too, but the old game was like that too.

It's still really fun though, lol. We seem to do best with the Plunder game. And the scenery and locations are amazing. They're much more expansive than the old game.
 

Ryushikaze

Deus Admiral Parsimonious, PHD, DDS, MD, JD, OBE
AKA
Tim, Ryu
Duck Hunt! omg, loved it.

I'm wondering if the multiplayer imbalance is just because of the subway beta. There was one time I played by myself where everyone was over level 35 while I was like level 18. I suspect that it might just be because the majority of the people who got the subway beta got it with the intent to play a lot. There might not be too many lower levels left :P idk. Hopefully the actual game will be more balanced. I assume they'll be more players for them to match you up with.

The major problem is that the way they've set this multiplayer up as opposed to the old one is that as you level up you unlock better starting weapons. So a level 35 has a better weapon than a level 5, making it easier for the 35 to kill the 5, regardless of skill. That's why it's important for level-matching. The abilities available are better too, but the old game was like that too.

It's still really fun though, lol. We seem to do best with the Plunder game. And the scenery and locations are amazing. They're much more expansive than the old game.

I'm not knocking the mechanics of the match itself or the levels, just the way the level up system is working right now. Forcing folks into a level/equipment cap would be a nice way to even the playing field.

Addendum: Actually, 'Only as good as your worst player' would take on a new meaning there, as both teams would be encouraged to aid newer players into parity so that they could begin actually using their competitive swag.
 

Tennyo

Higher Further Faster
What do you mean by "only as good as your worst player?"

Only allowed weapons and boosts available to the lowest level player in the match?
 

peaches

nectarines
Maybe people should stop sucking.

That's how it is in any game where you have abilities and such that you unlock as your level.

I had no problem catching up in ranks in games like this.
 

Tifabelle

Pro Adventurer
AKA
Tifabelle, Nathan Drake, Locke Cole, Kain Highwind, Yamcha, Arya Stark
Sometimes you can go through multiplayer sucking ass and getting frustrated. And then you find that magical group of people that just fit you like a glove and you never want to let them go, regardless of levels, lol.

Forcing folks into a level/equipment cap would be a nice way to even the playing field.

eehhh. I don't know about that. What you're suggesting is that people can only have the weapons of what the lowest level player has. idk, man. If I worked hard to level myself up and plan all my weapons, I'd be pretty pissed if I were paired in a game with a Level 1. As it is now, I wouldn't really care.
 

Tennyo

Higher Further Faster
In Uncharted 2 I would say that's the case in the multiplayer.

But in Uncharted 3, it makes me think more along the lines of what it's like in WoW. Someone who is, say, level 30 can't kill someone or something that's level 40+.

Being level 14, continuously shooting at someone and they just don't die while they come up and punch you once or twice or fire at you only once and you die instantly just seems rather unbalanced.

In fact just yesterday, I remember using my scope to shoot someone who I assume was level 35 since we got into a match against a team where everyone was in the 30's with one upper 20's vs us in our teens. I know I hit them, but they just wouldn't die. Then they ran up to me and with two punches I was dead.

It's all about grinding, actually. You want to play with them, you have to be their level. Last night when I hit level 15 I got a boost to faster healing, making me harder to kill.

Sucks for anyone a lower level than I am. :P

A level cap would be nice, or at least evenly distributing people amongst teams. In Uncharted 2 we got split up all the time. Now Uncharted 3 seems to keep people together, so a group that has been playing 24/7 can take on a people who are just starting and easily out rank them.

eehhh. I don't know about that. What you're suggesting is that people can only have the weapons of what the lowest level player has. idk, man. If I worked hard to level myself up and plan all my weapons, I'd be pretty pissed if I were paired in a game with a Level 1. As it is now, I wouldn't really care.

Yeah, this. I don't think that's fair to limit you. There's ALWAYS going to be someone lower than you, if only by a bit. How would people ever get to use the things they've earned?

But I'm thinking this is just the beta. Once the game comes out and there are more people playing I think it will be a more even playing field.

Regardless it's also just fun to fuck around, even if we don't win. lol
 

Tifabelle

Pro Adventurer
AKA
Tifabelle, Nathan Drake, Locke Cole, Kain Highwind, Yamcha, Arya Stark
But in Uncharted 3, it makes me think more along the lines of what it's like in WoW. Someone who is, say, level 30 can't kill someone or something that's level 40+.

Being level 14, continuously shooting at someone and they just don't die while they come up and punch you once or twice or fire at you only once and you die instantly just seems rather unbalanced.

In fact just yesterday, I remember using my scope to shoot someone who I assume was level 35 since we got into a match against a team where everyone was in the 30's with one upper 20's vs us in our teens. I know I hit them, but they just wouldn't die. Then they ran up to me and with two punches I was dead.

It's all about grinding, actually. You want to play with them, you have to be their level. Last night when I hit level 15 I got a boost to faster healing, making me harder to kill.

Thing about this though is that as far as I'm aware everyone has the same health. So how is it that my shots miss all the time, even when I'm aiming. And someone else who's running around firing randomly manages to kill me so easily, lol. I feel like I'm missing something. (except that better guns kill in less shots).

A level cap would be nice, or at least evenly distributing people amongst teams. In Uncharted 2 we got split up all the time. Now Uncharted 3 seems to keep people together, so a group that has been playing 24/7 can take on a people who are just starting and easily out rank them.

Yeah, Uncharted 3 keeps us together better than 2 did. But the matching system needs to do a better job. I was matched the other day with 9 people Level 30 and above... and I was a level 19-20.

In Uncharted 2, I felt bad playing against people that were much lower levels than me. Not only for obvious advantages, but even just having played more, I was more familiar with the locations. And more familiar with where to find the better equipment, etc.

Yeah, this. I don't think that's fair to limit you. There's ALWAYS going to be someone lower than you, if only by a bit. How would people ever get to use the things they've earned?

But I'm thinking this is just the beta. Once the game comes out and there are more people playing I think it will be a more even playing field.

Regardless it's also just fun to fuck around, even if we don't win. lol

Agreed
 

Ryushikaze

Deus Admiral Parsimonious, PHD, DDS, MD, JD, OBE
AKA
Tim, Ryu
What do you mean by "only as good as your worst player?"

Only allowed weapons and boosts available to the lowest level player in the match?

Yeah. Not a blanket ban, of course, but a ruleset folks can choose to play by.

Sometimes you can go through multiplayer sucking ass and getting frustrated. And then you find that magical group of people that just fit you like a glove and you never want to let them go, regardless of levels, lol.

eehhh. I don't know about that. What you're suggesting is that people can only have the weapons of what the lowest level player has. idk, man. If I worked hard to level myself up and plan all my weapons, I'd be pretty pissed if I were paired in a game with a Level 1. As it is now, I wouldn't really care.

As above, I'm not saying universally. Just something that lets new people get XP and start getting in on the ground floor and over their learning curve without having to deal with the quite sizable skill disparity that seems to exist now.

In Uncharted 2 I would say that's the case in the multiplayer.

But in Uncharted 3, it makes me think more along the lines of what it's like in WoW. Someone who is, say, level 30 can't kill someone or something that's level 40+.

Being level 14, continuously shooting at someone and they just don't die while they come up and punch you once or twice or fire at you only once and you die instantly just seems rather unbalanced.

In fact just yesterday, I remember using my scope to shoot someone who I assume was level 35 since we got into a match against a team where everyone was in the 30's with one upper 20's vs us in our teens. I know I hit them, but they just wouldn't die. Then they ran up to me and with two punches I was dead.

It's all about grinding, actually. You want to play with them, you have to be their level. Last night when I hit level 15 I got a boost to faster healing, making me harder to kill.

Sucks for anyone a lower level than I am. :P

A level cap would be nice, or at least evenly distributing people amongst teams. In Uncharted 2 we got split up all the time. Now Uncharted 3 seems to keep people together, so a group that has been playing 24/7 can take on a people who are just starting and easily out rank them.

Basically, I'm suggesting a level cap option, and an alternate level cap system. Neither should be universal.

Yeah, this. I don't think that's fair to limit you. There's ALWAYS going to be someone lower than you, if only by a bit. How would people ever get to use the things they've earned?

But I'm thinking this is just the beta. Once the game comes out and there are more people playing I think it will be a more even playing field.

Regardless it's also just fun to fuck around, even if we don't win. lol

Agreed. But hey, it's the beta. We're supposed to note shit that's broken or imbalanced.
 

Tifabelle

Pro Adventurer
AKA
Tifabelle, Nathan Drake, Locke Cole, Kain Highwind, Yamcha, Arya Stark
I for one can't wait for co-op mode. I'm infinitely better at that :monster:
 

Tennyo

Higher Further Faster
Well mostly I think it all comes down to right now there aren't enough people but when the game comes out there will be. :P

Thing about this though is that as far as I'm aware everyone has the same health. So how is it that my shots miss all the time, even when I'm aiming. And someone else who's running around firing randomly manages to kill me so easily, lol. I feel like I'm missing something. (except that better guns kill in less shots).

Maybe you just need to stop sucking. :wackymonster:

jk ilu
 
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