What games are you currently playing?

Ghost X

Moderator
Poker Quest

Some flash game-like thing, where you advance stage by stage on a path of your own choosing, and fight enemies by activating items with the poker hands (eg: pair, flush, etc) described on them. You can choose different character (after unlocking them), with each requiring a different battle strategy, upgrade and/or buy more items, etc, use consumable special abilities, starve if you don't replenish your food supplies, and do a bunch of other things.
 

Mayo Master

Pro Adventurer
I finally finished WRC 9 today (by finished, I mean won the world championship with 100% difficulty and realistic damage). A tough nut to crack, it took me 3 months to get there (and I have a pretty decent level in racing games like GT or Project Cars). It's very good game - not without a few shortcomings, you can feel it comes from a relatively small studio - I'd recommend to anyone who enjoys a rally sim.
 

Ghost X

Moderator
Waterworks!

Played another flash game-like thing with card-playing involved, which seemed to be based in history. Think it was based in Poland, and created by a Polish person. Anyways, you basically develop a city's waterworks, making sure its growing amount of residents have enough water, via allocating strategies. If you don't, you don't get bonuses from that particular block, which is lacking water. This seems unavoidable at times. You also gotta give resources to the crown every now and again, which I guess is supposed to be a stressful situation, but it is a pretty easy game, even if you have the management skills of a moron. The cards you need eventually come up, etc. The game engaged me nonetheless.
 

Erotic Materia

[CONFUSED SCREAMING]
Yesterday, I played my very first round of "We're Not Really Strangers". I was really nervous to play it the first time, as willingly being open and vulnerable to someone else doesn't come easily to me. But I played it with a good friend of mine (it doesn't HAVE to be with a stranger), so I think that made it a little easier. It was a really positive experience. I teared up on more than a few occasions, and my friend wrote me a note that I'm pretty sure I'm going to keep forever.

For those who aren't familiar:
 

Tetsujin

he/they
AKA
Tets
Started Ace Combat 7 a few days ago, never played one of these before.

Just beat mission 7 and holy shit that was some intense dogfighting. That boss enemy was as frustrating as it was exhilarating :faint:
I now have the intense desire to listen to some Kenny Loggins DANGER ZONE, yo. :neo:
 

Ghost X

Moderator
^I have a soft spot for combat flight simulation games, but strangely haven't played any since the 1990s :P.

Last night I played Othello with a friend, and is a game I haven't played since Windows 3.1 :mon:. Also played Ta Yü, which I liked the aesthetic of, and was also fun to play.
 

Tetsujin

he/they
AKA
Tets
Finishing the Ace Combat 7 campaign like

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I will set you free

Lv. 25 Adventurer
I can't wait to hear your thoughts on the game after you finish, and why it's terrible.
:monstersmash:

Is it really that bad? I mean i really don't like 9 at all but 7 I got everything and when I defeated emerald and ruby I just kind of didn't really want to play more but i have everything on my vita forever if i choose to go back to 7 but 8 is really fun and so different.
 

Lord Noctis

Harbinger of Darkness
AKA
Caius Ballad
Most recently I've played the early access version of Baldurs Gate 3. Its really promising, I think. It looks really nice, the music is great, both the characters and the story are engaging. Only problem is the combat. Don't get me wrong, its a good combat system; a mostly faithful recreation of the rules from the 5e D&D with a few small tweaks here and there, tweaks which by and large add to the experience.

You see, the problem is the difficulty, an issue I've had with previous games from this studio. More often than not the combat encounters feel excessively hard, to the point of being unfair. Large numbers of enemies who are all hard to hit, and all of whom hit hard. Its like playing a game of D&D where the DM has a huge grudge against the players.

Now I assume that the full release will have difficulty settings you can adjust in order to alleviate this issue, but until then I think I'm gonna step back. I don't mind being challenged, but I don't like struggling with almost every fight.
 

abigail

Lv. 25 Adventurer
AKA
Abbie
i still have 6-8 chapters left to go on hardmode ff7r. and any day now im going to start a new game in stardew valley. since it updated. and some friends on discord are open to multiplayer for SDV as well.

My long term plan is to get the platinum trophy for Remake, eventually.

otherwise ive hardly played anything for the last 12 months. except animal crossing. and good thing my partner is still playing ACNH, or the island would be a wasteland
 

Odysseus

Ninja Potato
AKA
Ody
Played through the Scott Pilgrim game finally. A bit boring with just me playing, but I still had fun. I like the comics well enough so it was disappointing to me that this game was unavailable for so long. The gameplay is fun, but the real draw is the fantastic pixel art and OST. The Credits are too long though lol, they're still going as I write this.
 

Keveh Kins

Pun Enthusiast
The Long Dark. I find it immensely relaxing to just hike until my character is too tired to keep going and needs to set up camp.

In fact, I find damn near everything in that game quite relaxing. Everything action feels very deliberate. My brain just switches off entirely, bliss
 

Cthulhu

Administrator
AKA
Yop
I got RDR 2 from my family the other day and I've been playing it for a while now, it's a really good game, tons of content etc. And while some bits do get repetitive and grindy, they also throw in plenty of new concepts and / or spanners in the works.
 

uratuje_pandy

Lv. 1 Adventurer
AKA
google
Just finished Castlevania: Lord of Shadows. The platforming and combat of this game is really wonky. For starters, there's this stiffness that reminds me of Devil May Cry 1-3 - maybe it was just DMC1 & 2 -, from what I remember: God of War 3 and if so, then all the GoWs before it, Final Fantasy X, and probably a ton of more games that have this "stiff" feeling when moving. Why is this an issue? Well, this game has platforming and expects you to explore. In games like DMC, this isn't much of an issue since the combat is well-designed, but when the stiff movement happens in combat as well, it makes everything feel weird. Super Mario, Jak & Daxter, and tons of other platformers along with tons of other games, old and new, don't have this stiff feeling. Anyway, this just leads to unfortunate deaths like Gabriel not moving quick enough to dodge or Gabriel having little momentum while jumping and therefore landing in hazards.
 
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