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  1. Mayo Master

    Fenrir (The bike)

    I think the concept arts from the wikia page are a good place to start. The main problem is that Fenrir is really "fictional", with little resemblance to an existing motorcycle model on Earth. So if you want technical specs beyond the size (engine specs, weight, etc.), I'm not sure you can find...
  2. Mayo Master

    FF7 Remake "Multi part series"

    I'm still not convinced though. I think that what bugs me with fighting Ultima Weapon then is that it would feel very much like "the boss of the week tossed at you at random for no apparent reason". Sure, you could argue that it can be perceived that way when having to fight it before the...
  3. Mayo Master

    FF7 Remake "Multi part series"

    Yeah, good point, I understand how it could feel MGS4-bloated. Having to fight Ultima Weapon after the Lifestream sequence would be weird though, IMO - when Cloud and Tifa emerge from the Lifestream, it looks like they still need a bit of time to recover! One other idea would be... what if the...
  4. Mayo Master

    FF7 Remake "Multi part series"

    I think that it is preferable if part 1 only takes place in Midgar. It's a bit ironic that I'm the first person you've heard of about considering other possibilities for ending part 1, since these alternatives aren't my idea :P For instance... :monster:
  5. Mayo Master

    FF7 Remake "Multi part series"

    Oh, sorry if that point wasn't clear. What I meant was (trying to reformulate into something more understandable): if a story point is marked as "end of part 1", it means that part 1 begins where the OG begins and ends at that point. Meaning part 1 would either end at the end of Midgar, or at...
  6. Mayo Master

    FF7 Remake "Multi part series"

    Okay, just reviving this thread since we were wondering in the E3 2016 thread about where the "episodes" would be split. I was thinking of listing where would be the points to make "cuts" in the story to have a good structure/balance for each game - eventually we'll see what the devs will settle...
  7. Mayo Master

    E3 Predictions / Hopes

    It depends how you set it. If you arrange Midgar as an urban sandbox, I'm sure you can expand the gameplay to 40+ hours easily. Besides, with respect to the timing you mentioned for the OG, that's pretty much rushing through. I admit, I'm one of the odd folks who doesn't have any interest in...
  8. Mayo Master

    E3 Predictions / Hopes

    When I was thinking of organizing FF7: R in several installments, I thought of arranging it in a 4-parts structure as follows: - Part 1: Midgar - Part 2: beginning on the way to Kalm and ending at the Temple of the Ancients - Part 3: beginning on the way to Bone Village and ending at the...
  9. Mayo Master

    E3 Predictions / Hopes

    IMO a very good PR move would be a shot of Cloud, Tifa and Aerith in their respective alternate outfits of the cross-dressing scene. Or a playable demo of the first Bombing Mission.
  10. Mayo Master

    Happy birthday Ghost!

    May your birthday be most ethereal.
  11. Mayo Master

    Remake Interviews: Catch-all Thread

    The internet in a nutshell :monster:
  12. Mayo Master

    Final Fantasy XV (was Versus XIII)

    I actually agree with Lulcielid's rant, achieving cutting-edge graphics has always been a trademark of FFs. FF XIII must not have been really optimized (or perhaps it's a limitation they had from building Crystal Tools, which didn't turn out to be that great an engine). IMO, FF XIII looked...
  13. Mayo Master

    What location are you most looking forward to?

    That's pretty much exactly what I had in mind as far as how to arrange the layout of paths between Midgar and Junon, while keeping the same progression as in the OG. However, there are some other areas in the world which are artificially remote, for no good reason so far. I was thinking of how...
  14. Mayo Master

    What the Remake Soundtrack should sound like

    That's impressive work, although I have a few issues here and there. My favorite one was Holding My Thoughts in My Heart. I also agree with Lex, and by the way this version of Forested Temple was pretty awesome. IMO the versions of Pontus Hultgren still have an orchestral bias, and in my view...
  15. Mayo Master

    Scenes you expect to see in HD

    I very much agree. By the time I finished high school I didn't have much of a clue about the world, or even about myself for that matter. There are actually extremely few field where a teenager can surpass someone ten years older. But eh, I find solace in realizing that I'm now the same age as...
  16. Mayo Master

    What location are you most looking forward to?

    I certainly hope so, and I agree that FF XV design philosophy should give us pointers about how the world of FFVII will be designed in the remake. For one thing I would very much like to see transportation infrastructure (railways and roads) which would make the world more believable, however it...
  17. Mayo Master

    Mayo's 3D modelling workshop

    Did a fair amount of work for designing the keel, added tailwings, a couple of "small" propellers, added a frontal truss for installing lights and relay dishes, mostly.
  18. Mayo Master

    Scenes you expect to see in HD

    Meh. While I agree that the fighting scene atop the canon is gratuitously over-the-top, one could argue that it's all set in a VR environment, so one could claim it has the same amount of plausibility as some scenes of the OG. As for CC ending, I don't believe that replicating the OG scene to...
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