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  1. hian

    State of Play… first possible place to see FFVIIR since a long time ago.

    Worth that their projected operating income of 2019 is at 30 billion yen, and that has not yet been met according to the Q3 report. To expect it to rise to 40-50 billion is still a huge increase, one year or not, especially seeing as, as far as I know, SE don't have any major titles for Q4...
  2. hian

    FFVII REMAKE CONFIRMED

    I don't where you heard that, but it directly contradicts the words of both Sakaguchi and Nomura in the latest Famitsu interview they did together a few months back, where they said he was hired as an artist and started out working with enemy designs. Apparently, Sakaguchi himself barged into...
  3. hian

    Hopes for Remake & Rebirth (story/content)

    It already happened. Too late.
  4. hian

    Hopes for Remake & Rebirth (story/content)

    That's the thing though, it's not just "one more furry critter". I think that's a false equivalence given Nanaki's more serious tone of design. Nanaki does not look silly. Cait Sith does. I don't think this is a genuine take on what I was saying either, because again, I don't think the cat and...
  5. hian

    Hopes for Remake & Rebirth (story/content)

    I agree completely. The only thing I think is somewhat of a non-point is Cait Sith's pressence in the Dissidia mobile game. After all, that game clearly isn't going for a realistic aesthetic.
  6. hian

    Hopes for Remake & Rebirth (story/content)

    Wholly irrelevant to my point. My point is that within the context of a more realistic FFVII, if indeed that is what they're going for (I am not saying that I want that, I am saying I wouldn't be surprised if that is what they do), some of those creatures and elements will be easier to...
  7. hian

    Hopes for Remake & Rebirth (story/content)

    I'm not really seeing the comparison's here, like at all. A chocobo is an ostrich crossed with a chicken. Both birds exist. The moogle is a giant plush animal that looks nothing like any living creature I am familiar with. FFXIII has a much more stylized aesthetic than that of the remake...
  8. hian

    Concept art from art gallery

    So, here are some really, and I mean really, high definition version of the concept art images. Enjoy, though be warned, the images are huge.
  9. hian

    Remake Interviews: Catch-all Thread

    I'm looking over it, but it's pretty extensive and a big part of it is the person being interviewed explaining his work process, and the workflow/structure of the Div.1 team working on the remake. But, here are some bullet-points : - he talks a lot about having creative freedom, and that the...
  10. hian

    Hopes for Remake & Rebirth (gameplay/combat)

    It's just a translation of the ultimania isn't it? Or has it been added to?
  11. hian

    Remake Interviews: Catch-all Thread

    You are. "On site" is a term that refers to a person working at the place where something is made. Nomura was directing FFVIIR remotely, not directly. Director or not - you cannot efficiently manage a video-game production like that, hence why the project lead for FFVIIR was changed with the...
  12. hian

    Remake Interviews: Catch-all Thread

    My bet would would be Q4 2019 or Q1 2020. Nah. KH3 releasing in Q1 of 2019 should have no impact on projects releasing post Q1 (Q2-4). The vast majority of sales happen in the first couple of weeks after a game releases, and pretty much dabs off at the end of the month, or two if you're lucky...
  13. hian

    Remake Interviews: Catch-all Thread

    I didn't say that though. I said they would have been doing the majority of it. I specifically acknowledged that there would have been other people involved and even mentioned one of the entities by name (Visual Works). As for being a charge - the internal design team at SE would have been in...
  14. hian

    Remake Interviews: Catch-all Thread

    That's not really how game development works. Firstly, every single major Mistwalker title had the entirety of its asset production and scripting done by Microsoft and Nintendo teams respectively, yet they are the primary "crediteers" of the game, because they made up the lead design team...
  15. hian

    Remake Interviews: Catch-all Thread

    Well, because they swapped to internal development would be the primary reason. If indeed the original idea was to use CC2 to push out an early FFVIIR to recuperate possible losses from FFXV, then most likely a lot of the game's design would have been informed by that decission. As the game has...
  16. hian

    Remake Interviews: Catch-all Thread

    The Japanese twitter users who reported on what Uematsu allegedly said went along the lines of "Actually, the FFVII remake was supposed to have been released this year" There is no way that phrasing or statement is about anything other than the game. It has nothing to do with his music. The...
  17. hian

    Remake Interviews: Catch-all Thread

    I'm pretty sure I did some basic translations of that the relevant parts of that video around the time it was first posted online, but you'd have to look through my post history, and it would likely be a pain. Anyways, basically, he stumbles over himself a bit in the beginning talking about...
  18. hian

    Remake Interviews: Catch-all Thread

    That's because that quote isn't from that interview. That quote is from one of the older substantial interviews from around a year back (+/- a few months), and is not really reliable information anymore.
  19. hian

    Remake Interviews: Catch-all Thread

    Guess I was late. Hito already did a translation it seems. Whatever, I'll leave it here for comparison's sake. My translation of Nomura's quote ...
  20. hian

    The Jenova Project: Remake

    That's not at all what does links say. The alternate hypothesis is exactly that - alternate - an aspect of the scenario that was scrapped or changed. At that point, Jenova was "a certain region of the brain, or genes. The name is taken from “Jenova”, a book left behind by a race known as the...
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