Channy
Bad Habit
- AKA
- Ruby Rose, Lucy
In a post apocalyptic world, science has made advances never thought to be obtainable in bio engineering. Scientists have found their elixir for tweaking and manipulating DNA. They could recreate a human being into an instinctive beast. They could create life, and they could take it away. Science was the new God.
These systematic measures managed to create a design in life. Diseases as they run rampant had their antidotes, but only to those who could afford the price. Despite how advanced the world had become, it couldn’t shake off its levels of hierarchy, and the wealthy still continue to control the cities with their assets, while the homeless are oppressed. Only the strong can survive.
In this new day and age, war rages on between rebel factions and nations. One independent company specializing in bio engineering and genetic enhancement has been funded by an unknown source to create the ultimate war machine. Something that would take the place of humans in war and end it through brute strength.
Viola; the company graciously accepted and soon got to work. It took them several years to create them and recreate them, however they still remain unfinished. Beings of unsurpassed perfection, they were neither man nor machine, but something more... Code name: Destrillians.
These elite humanoids were taken from their homes at tender ages of adolescence and all were driven to the extent of perfection behind steel doors. Once captive they wouldn’t see the natural light of day again. They grew to know the steel walls of their prison, whether they loved them mattered not. They were made to be faster, stronger, smarter, and overall supreme to any other human. Along with enhanced physical and mental aspects each was gifted with a unique talent. They were given a 'sixth sense' if you will. With it they could control the minds of those weaker than themselves. They could bend it to their will or destroy it all together. If the scientists would have stopped there perhaps they would have been able to keep them under control but these beings had to be perfect... they had to be Gods. And so each Destrillian was given a unique power, a talent to call their own. Some could manipulate and conjure fire, while others could call forth the wind in unnatural environments. The same could be said for all elements, earth, water, thunder, darkness and light.
These children, now young adults have been revamped to be perfect killers. Little did the scientists know that no human being is perfect. As the children matured into the young adulthood, they reached their own state of puberty which began to take on drastic effects on them. Visions of a past they once new, memories of times long forgotten and untapped powers began to manifest themselves within these humanoids. This time in their age was their weakness. They were more susceptible to experimentation as they matured. These days, their dreams were more active and the experiments proceeded normally. Until one night when one Destrillian awoke…
So the plot behind this is the Destrillians and their escape, and you can choose to be one or a scientist or guard, or something of the like. The Destrillians will awaken and start a rebellion against Viola… That will be elaborated in the actual RP thread itself. The details are as follows.
Light – 000 000 001 - Sierra (Channy)
Lightning – 000 000 002 - Erthys (satsugaikaze)
Earth – 000 000 003 - Terra (Ninira)
Fire – 000 000 004 - Fiona (Integra)
Dark - 000 000 005 - Ronin (Meteo)
Water – 000 000 006 -Thetis (Bexy)
Wind – 000 000 007 - Eydin (Shadow Rogue)
Nature - 000 000 008 - Emma (Tennyo)
Metal - 000 000 009 - Idris (Jenova's Fifth)
Ice - 000 000 010 - Eve (Queenie)
Gravity - 000 000 011 - Kerr (Alex)
If someone has an extra element to be added or an idea, gimme a shout. However elements have to be limited one per person. The combination of opposing elements will later on produce random joint attacks, so make sure your opposite is someone good enough to share an attack with you. Also it's first come first serve...
Eventually, the Destrillians will reach each level as they rebel and exploration of the floors will be elaborated later on. And now for some Destrillian terms! Some more will be added later on as we progress, but the basics are as follows.
Destrillian - Genetically altered human taken generally before the age of ten from their home. Once captive at Viola, they know nothing from their previous life as their memories are instantly erased. Each has their own power and they are perfected for the uses of war.
Viola - The Company who brought the Destrillians to life. Once funded by one of the larger continents, they were able to recreate life and produce what war needed: ultimate fighting machines.
Distrum - A Destrillian will almost always have headaches when they engage in large amounts of physical and mental activity. The longer they exceed their abilities, the harsher the migraine is on them. To relieve them of such pain, Distrum, an injection often to the arm or neck was formulated. This allows them to keep calm and collected even in mental exertion.
Derinium - Eventually each Destrillian reaches Derinium where their body surpasses their potential and reaches an almost God like invincible power. Once their power is pushed into Derinium they have little time to act before it wears off, and they’re left with massive migraines.
Cyrogenic Slumber - Destrillians sleep without dreams. A small dosage of Distrum is injected before each night to suppress their subconscious from dreaming. This is also the most common stage for them to be experimented on.
Basement level 5 – The bottom most floor of Viola; this is where the Destrillians are kept during slumber. This is also the only place with a 'recreation room' that the Destrillians are allowed to socialize with each other for exactly one hour everyday. This is not for their pleasure... but mostly to see how they react to others.
Basement level 4 – B4 is a training facility for the Destrillians where they can engage in hand to hand combat with each other as well as test their psychic abilities.
Basement level 3 – The storage floor; this is where Distrum is stored as well as other sorts of weaponry.
Basement level 2 – Research and Development where all the testing and experimenting takes place.
Basement level 1 – Where the records of all the Destrillians, and formulas for Distrum and other important documents are kept.
Main Floor – This is accessible to the public for tours and the like. The Destrillians are rarely allowed to go beyond B3.
Floor 1 – The main control room for the entire buildings electrical system is found here, though it is under heavy guard of both man, and machine.
Floor 2 – Viola personnel sleeping quarters and Executive board rooms.
Floor 3 – Cafeteria, obviously this is where food is prepared... though not for Destrillians... they had never tasted real food ever since they had been brought to Viola. Instead they have been fed a highly nutritious supplement that tasted horrific, but was the only thing they were allowed to eat or drink.
Floor 4 – Advanced robotics, and security personnel are stationed here, along with the entire buildings security system.
Floor 5 – The upper most floor of Viola, there is nothing much here but a helicopter pad, and a view of the outside world...
First and foremost, no God-modding. It’s quite obvious in almost any and all RP’s. It’s annoying. Nobody likes it. Besides, the more you God-mod your character, you’ll end up killing them off.
No ultimate uber offensive invincible characters… The stronger you make them, the sooner you kill them off with the migraines. Srly, their head will implode. Let’s not find out together.
No need to speed post. Let’s put in some effort and thought into this, but you don’t need to take a week to reply. Remember, the key to RPing is having fun.
For the beginning post/character sheet, your character will be n00d. Oh yes. If you're uncomfortable with this, then have a clothing piece hanging around in the vicinity to cover their bits, but the last time that this worked, people did seem okay enough for a couple posts with their characters n00dness.
Also, when creating your character, don't be afraid to associate them with their element as much as you want. Hair colour, eyes, etc.. But they will be essentially human so their skin needs to be normal.
Also also also, when writing up your character's bio, remember to include for how long they've been in captivity. Sierra (mine) has been their first Destrillian for 10 years, so bear in mind their age and the years spent in Viola. It shouldn't exceed 10 years, and their age should be in their teens to go with their puberty overacting.
So let’s see some character bios!
These systematic measures managed to create a design in life. Diseases as they run rampant had their antidotes, but only to those who could afford the price. Despite how advanced the world had become, it couldn’t shake off its levels of hierarchy, and the wealthy still continue to control the cities with their assets, while the homeless are oppressed. Only the strong can survive.
In this new day and age, war rages on between rebel factions and nations. One independent company specializing in bio engineering and genetic enhancement has been funded by an unknown source to create the ultimate war machine. Something that would take the place of humans in war and end it through brute strength.
Viola; the company graciously accepted and soon got to work. It took them several years to create them and recreate them, however they still remain unfinished. Beings of unsurpassed perfection, they were neither man nor machine, but something more... Code name: Destrillians.
These elite humanoids were taken from their homes at tender ages of adolescence and all were driven to the extent of perfection behind steel doors. Once captive they wouldn’t see the natural light of day again. They grew to know the steel walls of their prison, whether they loved them mattered not. They were made to be faster, stronger, smarter, and overall supreme to any other human. Along with enhanced physical and mental aspects each was gifted with a unique talent. They were given a 'sixth sense' if you will. With it they could control the minds of those weaker than themselves. They could bend it to their will or destroy it all together. If the scientists would have stopped there perhaps they would have been able to keep them under control but these beings had to be perfect... they had to be Gods. And so each Destrillian was given a unique power, a talent to call their own. Some could manipulate and conjure fire, while others could call forth the wind in unnatural environments. The same could be said for all elements, earth, water, thunder, darkness and light.
These children, now young adults have been revamped to be perfect killers. Little did the scientists know that no human being is perfect. As the children matured into the young adulthood, they reached their own state of puberty which began to take on drastic effects on them. Visions of a past they once new, memories of times long forgotten and untapped powers began to manifest themselves within these humanoids. This time in their age was their weakness. They were more susceptible to experimentation as they matured. These days, their dreams were more active and the experiments proceeded normally. Until one night when one Destrillian awoke…
Story
So the plot behind this is the Destrillians and their escape, and you can choose to be one or a scientist or guard, or something of the like. The Destrillians will awaken and start a rebellion against Viola… That will be elaborated in the actual RP thread itself. The details are as follows.
Light – 000 000 001 - Sierra (Channy)
Lightning – 000 000 002 - Erthys (satsugaikaze)
Earth – 000 000 003 - Terra (Ninira)
Fire – 000 000 004 - Fiona (Integra)
Water – 000 000 006 -Thetis (Bexy)
Nature - 000 000 008 - Emma (Tennyo)
Metal - 000 000 009 - Idris (Jenova's Fifth)
Gravity - 000 000 011 - Kerr (Alex)
If someone has an extra element to be added or an idea, gimme a shout. However elements have to be limited one per person. The combination of opposing elements will later on produce random joint attacks, so make sure your opposite is someone good enough to share an attack with you. Also it's first come first serve...
Terms
Eventually, the Destrillians will reach each level as they rebel and exploration of the floors will be elaborated later on. And now for some Destrillian terms! Some more will be added later on as we progress, but the basics are as follows.
Destrillian - Genetically altered human taken generally before the age of ten from their home. Once captive at Viola, they know nothing from their previous life as their memories are instantly erased. Each has their own power and they are perfected for the uses of war.
Viola - The Company who brought the Destrillians to life. Once funded by one of the larger continents, they were able to recreate life and produce what war needed: ultimate fighting machines.
Distrum - A Destrillian will almost always have headaches when they engage in large amounts of physical and mental activity. The longer they exceed their abilities, the harsher the migraine is on them. To relieve them of such pain, Distrum, an injection often to the arm or neck was formulated. This allows them to keep calm and collected even in mental exertion.
Derinium - Eventually each Destrillian reaches Derinium where their body surpasses their potential and reaches an almost God like invincible power. Once their power is pushed into Derinium they have little time to act before it wears off, and they’re left with massive migraines.
Cyrogenic Slumber - Destrillians sleep without dreams. A small dosage of Distrum is injected before each night to suppress their subconscious from dreaming. This is also the most common stage for them to be experimented on.
Floors of Viola
Basement level 5 – The bottom most floor of Viola; this is where the Destrillians are kept during slumber. This is also the only place with a 'recreation room' that the Destrillians are allowed to socialize with each other for exactly one hour everyday. This is not for their pleasure... but mostly to see how they react to others.
Basement level 4 – B4 is a training facility for the Destrillians where they can engage in hand to hand combat with each other as well as test their psychic abilities.
Basement level 3 – The storage floor; this is where Distrum is stored as well as other sorts of weaponry.
Basement level 2 – Research and Development where all the testing and experimenting takes place.
Basement level 1 – Where the records of all the Destrillians, and formulas for Distrum and other important documents are kept.
Main Floor – This is accessible to the public for tours and the like. The Destrillians are rarely allowed to go beyond B3.
Floor 1 – The main control room for the entire buildings electrical system is found here, though it is under heavy guard of both man, and machine.
Floor 2 – Viola personnel sleeping quarters and Executive board rooms.
Floor 3 – Cafeteria, obviously this is where food is prepared... though not for Destrillians... they had never tasted real food ever since they had been brought to Viola. Instead they have been fed a highly nutritious supplement that tasted horrific, but was the only thing they were allowed to eat or drink.
Floor 4 – Advanced robotics, and security personnel are stationed here, along with the entire buildings security system.
Floor 5 – The upper most floor of Viola, there is nothing much here but a helicopter pad, and a view of the outside world...
Rules
First and foremost, no God-modding. It’s quite obvious in almost any and all RP’s. It’s annoying. Nobody likes it. Besides, the more you God-mod your character, you’ll end up killing them off.
No ultimate uber offensive invincible characters… The stronger you make them, the sooner you kill them off with the migraines. Srly, their head will implode. Let’s not find out together.
No need to speed post. Let’s put in some effort and thought into this, but you don’t need to take a week to reply. Remember, the key to RPing is having fun.
For the beginning post/character sheet, your character will be n00d. Oh yes. If you're uncomfortable with this, then have a clothing piece hanging around in the vicinity to cover their bits, but the last time that this worked, people did seem okay enough for a couple posts with their characters n00dness.
Also, when creating your character, don't be afraid to associate them with their element as much as you want. Hair colour, eyes, etc.. But they will be essentially human so their skin needs to be normal.
Also also also, when writing up your character's bio, remember to include for how long they've been in captivity. Sierra (mine) has been their first Destrillian for 10 years, so bear in mind their age and the years spent in Viola. It shouldn't exceed 10 years, and their age should be in their teens to go with their puberty overacting.
So let’s see some character bios!
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