To me, Breath of the Wild was the last “big moment” in the gaming landscape. Not for the durability or crafting, which are pretty basic, but for how it applied systemic game design and physic-based puzzles to an open world. Every object has properties and these properties interact with each other in a universal and consistent way. Want to get an apple from a tree? Smack it with a club to make the apples fall, or slash it with a sword to cut the tree down and pick the apples straight from the branches. Or start the tree on fire with a torch and the apples will fall down fully cooked. These interactions are endless. I don't agree that Breath of the Wild has many imitators. It certainly does visually, with Genshin Impact and Pokemon Legends Arceus being the biggest examples, but these games fail to capture what makes Breath of the Wild so special mechanically. No game has copied Breath of the Wild's systemic game design to a similar scale. It is the best "sandbox" we have yet.
However, as others have said, it's impossible for even Breath of the Wild to have staying power these days. How we consume media now is radically different from how we did 20-30 years ago, primarily due to instant access and always online social media.
Also as others have said, it's impossible to make a comparison between the original game and Remake due to the massive difference in era, genre, and goals between them.
With all that out of the way, I will still engage with the question. "Is Remake better than the original?" No. And this is coming from someone who is overwhelmingly positive about Remake's most controversial changes (i.e. the Whispers). Remake is a mechanically bloated, all bark but no bite, anime-grunt filled action romp worthy of its trashy Butterfinger and Pasta'n'Sauce marketing campaigns. Mechanically bloated in that the game features multiple skill trees that are so awful the developers included a feature to automate their progression, items that are so unimpactful that Hard mode disables them and the game is actually better, and shoehorned sidequests that utterly fail to take or contribute anything meaningful to the setting. Remake chases cutting-edge visuals when we know, undeniably, that cutting-edge visuals will still age and the labor required to produce them is unethical. It's a modern AAA action game that looks over its shoulder at every other modern AAA action game from the past decade (specifically The Last of Us), but takes away some of the worst lessons from them (don't you just love squeezing through debris!). It displays no amount of "wisdom".
The original game, however, bursts from the screen with creativity and boldness. I don't have the time to list everything it does right, but I will say this: In every metric that actually matters, Final Fantasy VII on PS1 is better. To me, anyway.