Hans Fucking Zimmer, as you so eloquently put it , is great talent, but unneccessary in the context of Assassin's Creed.
To me this smacks of nothing more than publicity-grabbing, the same way that Lorne Balfe did most of the work on Modern Warfare 2 and the people on the internet gave most of the credit to Zimmer even though for the most part he wasn't anything more than a producer. Shadowing Jesper Kyd's work for the past 3 games like this feels cheap.
...unless that's not what that meansSee how far the Assassin's Creed series has come with your "day one" copy of Assassin's Creed Revelations for the PlayStation 3 will have a nice little bonus in the form of Assassin's Creed—the 2007 original—free of charge, Ubisoft announced today.
"In order to craft bombs, the player needs to access one of the several bomb crafting tables that have been hidden throughout the city by the Assassins. Those tables are also present in the Assassin's HQ and in the dens the player controls," Alexandre Breault, the game design director of Revelations told us. "The crafting system has been designed in order to favor experimentation on the part of the player. As soon as you have the three types of components (shell, gunpowder, effect) you can build a bomb."
Working with those three components couldn't be easier, and three broad categories devices (lethal, tactical and diversionary) of can be created with them. Players will be able to create and store one type of bomb per category. So if another type of "lethal" bomb is needed, the existing ones will have to be dismantled in order for something new to be developed.