Clement Rage
Pro Adventurer
Actually, yes, if you don't mind. If it's available, I'd like to see Hollander.
Please note: This modification requires the US Version of the game ONLY (GameID ULUS10336).
this is the problem with square's official remasters. no optional nipsI'll release a shirtless Zack outfit with multiple fun color variations and optional nips
This whole thing reminds me of how someone may call their cat, well... "Cat" just because they couldn't have come up with a proper name. Same shit here, just a planet called "Planet", okay. As for the fan upscale project, the thread on Qhimm says they're trying not to deviate too much, sooo... I'd love to check it out, but my current playthrough has left me exhausted (even if I'll most probably end up beating Minerva, but it's yet to be seen).The Crisis Core upscale project is awesome but now all I'll be able to think about is this text-graphical liberty they took that goes against one of my biggest FF7 hang-ups.
My only suggestion would be that the popularity of FFIX helped the FF fanbase pick up the name and apply it to the FFVII planet just because why not.I still to this day wonder how "Gaia" came about.
i am being called out hereThis whole thing reminds me of how someone may call their cat, well... "Cat"
My only suggestion would be that the popularity of FFIX helped the FF fanbase pick up the name and apply it to the FFVII planet just because why not.
Whoops! Sorry, didn't mean to offend anyone.i am being called out here
... And the Word was made flesh, and dwelt among us, full of grace and truth. [John 1:1]I will dedicate my whole life to make sure that these memes implant themselves within the writers' minds, which will then become the truth within the fiction itself!
I've just done a quick search to see which FF worlds do have names, and I'm amazed there are so few.MOST of the worlds in FF games are unnamed.
Here is how I think it happenedI still to this day wonder how "Gaia" came about. The first instance was that Advent Children pamphlet...but who put it there and why? It clearly didn't come from the creators as they never used it anywhere in canon or related materials.
Who was that marketing person that wrote that pamphlet and what were they thinking?
Wherever they are, they are flapping their wings and causing tornadoes on the other side of the world, most definitely.Where are they now
Yeah, that's a good observation that the boy is basically the game talking to the player, not a character talking to another character. Or perhaps we can assume that the boy was a Chadley prototype, hence the knowledge....Hojo, is that you? Are you disguised as a boy? Unless it's common knowledge among the villagers that terrible experiments were performed in Shinra Manor, this boy has no reason to say "test sample for an experiment" other than to hint to the player what is already obvious. Yet again this kid exists to talk to the player and not to Zack. Except he is TOTALLY Hojo in disguise.
I remember how confused I was when I first came across that dude. Like, who is he?! If he were Gongagian (gosh, it sounds so weirdly hilarious), he and Zack would recognize each other immediately. Is he a repairman sent in from Midgar to look at the post-blow reactor? A visitor? A travelling salesman? In the end, I don't have the capslock big enough to say: L A Z Y W R I T I N G...Why is this random NPC here? Why, as presumably a Gongaga guy, is he a re-used NPC model? His only role is as a trigger so that Zack can start cutting rubble. This NPC is perfectly pointless though. The player doesn't need to be told anything here! The rubble and the treasures stand out enough as is! The player will understand to approach the rubble and then figure out what to do!
Up until this post, I was unaware there's a waterfall minigame! I was always in a hurry to go save my dear zombie SOLDIER boy Cloud, so I didn't even bother expecting additional quests on the way.Separated from the story, the waterfall minigame where you catch treasure chests is "acceptable". It's silly, but you could potentially find an amusing separation here between story and the gameplay.
Lake of Oblivion is imho one of the most beautiful locations in the game, together with the ruins of Banora. All these shades of turquoise and teal, swirling Lifestream streaks, a different soundtrack-- I leave most of the missions up until this point because I just enjoy standing there and looking at all that glow and flow.In Lake of Oblivion there are five mako springs, showing a very interesting phenomenon.
I understand now that the idea was to connect the dots between the escaped makonoids in Lake of Oblivion and the existence of the laboratory itself, but I have to admit, the contents of the documents were extremely underwhelming.In the prison laboratory there are two research documents.
OMG, another thing I didn't know was there! Crisis Core still has a lot to surprise me during my next playthrough.Each of these five broken cages include a message on the wall, presumably written in blood.
I'm laughing so hard at this send help xDDDDDDSpoiler: NEIN NEIN NEIN NEIN NEIN NEIN NEIN!
Another laughter attack, thanks a lot xDDDDUMBAPPLES!!
I find it incredibly amusing that the debug room basically placed Zack around the most prominent female figures in the game. We could only add the lovely receptionist from Shinra HQ that ended up running his fanclub.I somehow managed to place Zack exactly in such a way and with such timing that all NPCs gathered around him and stay this way indefinitely.
Aerith once said:He loved women, a real lady’s man.
I should have asked for Cissnei. I feel some sort of affinity for her, and judging by how tiny she looks next to Zack, I assume her height isn't that different from mine.Would you like anyone else measured?
..Hojo, is that you? Are you disguised as a boy? Unless it's common knowledge among the villagers that terrible experiments were performed in Shinra Manor, this boy has no reason to say "test sample for an experiment" other than to hint to the player what is already obvious. Yet again this kid exists to talk to the player and not to Zack. Except he is TOTALLY Hojo in disguise. That would explain the whole cactuar-inside-the-safe scenario. Hojo redesigned the sidequest!
I missed this post of yours.
That kid is a ghost. He's dead.
He's the child that asks Zack to save his mother from the burning building, which Zack goes inside and it's a minigame to get her out without actually seeing inside the house.
If you speak to the mother again after accepting her thanks and the conclusion of the minigame, the mother will ask how he knew she was there and he'll say her son told him.
And she will then tell you her son's been dead.
Zack then figures that maybe it was another kid... But then who's kid was he? Yeah, that child is a spirit.
So that's how he knows everything. He's simply not alive. He's dead. Notice how that kid doesn't interact with anyone else but Zack.