Shademp
420
- LATE RANT: There are small tank-like enemies with shields that they'll bump you into the ground with. Usually you will take these enemies using magic. Funny thing is that before your first encounter with these, the game gives you the "Power Cross" accessory, which enhances the strength of melee attacks. I am almost convinced that the game intended for these small tanks to be taken down using melee attacks and that the Power Cross would help. Big surprise: Melee attacks against these annoying enemies will not end well. You WILL be bumped by their shields. ALOT.
Thinking back to this part of the game, which is shortly before the Shelke battle, I see that the game presents you with three viable options.
1) Use Galian Beast. If this is JORG, the mako point right before will help if you are short on magic. Galian Beast's melee attacks are actually somewhat useful against these enemies.
2) Use magic. Plain and simple. The mako point right before will help. Post-JORG, it is an obvious strategy to use Thunder for insta-kill. In JORG, the kill won't be instant (also the only magic available to you here, in JORG, is Fire).
3) Use the exploding barrels. Normally I instantly explode the barrel, killing the surrounding soldiers. BUT! Maybe, if you begin by killing off the normal soldiers, then LURE the shield-enemies to you, the barrels can be used to kill them. This would make a lot of sense actually and I should try this sometime.
- Actually went back to redo the spider robot battle in Shinra Manor. Redid three times actually, because I tested out different equipment and upgrades. In the end, I chose not to upgrade the Rapid Fire accessory. Spending all that money just so Vincent can shoot fast and run while aiming isn't worth it. Hard Mode is more about precision, which in turn makes the gameplay slower and so I can afford Vincent being slow while he is aiming. Instead used the money to upgrade more in the power department. I am NOT using 32000 gil (or whatever the number was) to upgrade Materia Floater, that's for sure. Lv2 magic is strong enough and later on Thunder will only be useful for stunning foes, so powering it up is superfluous.
Thinking back to this part of the game, which is shortly before the Shelke battle, I see that the game presents you with three viable options.
1) Use Galian Beast. If this is JORG, the mako point right before will help if you are short on magic. Galian Beast's melee attacks are actually somewhat useful against these enemies.
2) Use magic. Plain and simple. The mako point right before will help. Post-JORG, it is an obvious strategy to use Thunder for insta-kill. In JORG, the kill won't be instant (also the only magic available to you here, in JORG, is Fire).
3) Use the exploding barrels. Normally I instantly explode the barrel, killing the surrounding soldiers. BUT! Maybe, if you begin by killing off the normal soldiers, then LURE the shield-enemies to you, the barrels can be used to kill them. This would make a lot of sense actually and I should try this sometime.
- Actually went back to redo the spider robot battle in Shinra Manor. Redid three times actually, because I tested out different equipment and upgrades. In the end, I chose not to upgrade the Rapid Fire accessory. Spending all that money just so Vincent can shoot fast and run while aiming isn't worth it. Hard Mode is more about precision, which in turn makes the gameplay slower and so I can afford Vincent being slow while he is aiming. Instead used the money to upgrade more in the power department. I am NOT using 32000 gil (or whatever the number was) to upgrade Materia Floater, that's for sure. Lv2 magic is strong enough and later on Thunder will only be useful for stunning foes, so powering it up is superfluous.
Except possibly for when it comes to fighting multiple magical-shield soldiers.