Tetsujin
he/they
- AKA
- Tets
As a gaming experience, each entry will have the volume of content equal to a full-sized game.
Since there is no universal standard as to what constitutes a "full-sized game" this can literally mean anything...
As a gaming experience, each entry will have the volume of content equal to a full-sized game.
If the number of episodes do end being more in the 5-8 part range, do you still expect it all to be released within the PS4's generation time? Because most speculations I've seen estimate that the PS4's lifespan will at most last until 2020 (with the PS5 being released at either the end of 2020 or the beginning of 2021). So if there are 5-8 episodes made do you expect the development/release time between each one to be less than a year apart?Now, the complete Midgar mission as eps one isn't unreasonable. It ranges from 4-8 hours depending on how fast and complete you play it. That's a good chunk. But then you take that amount of time into account for ongoing episodes... others in the thread have stated optimism for 3-5 episodes of the whole game. Really? You don't think it would be a whole lot bigger?
For SE who is worried about completeness in one single entity, I doubt they would then split it into just 3-5 parts. I think the likelihood of 5-8 parts is greater. And this isn't a bad thing, by any means, but it does increase waiting time for a complete game, a limited edition, etc, etc. But the more, bigger parts you have, I think it lends itself even more for a fully complete game, as stated by SE.
I don't think they necessarily mean that they'd just be restricted by data limitations. I think what they mean is that to fully realize the scope of FFVII at the level they want to, it would take too long and cost too much money to try and fit it all into a single release.I am entirely unconvinced that the whole thing wouldn't fit on one BD, that's just silly.
I saw someone making comparisons to Witcher 3, but if we're talking about something approaching an open world game, that's kind of a ridiculous comparison. FFVII has three continents with about a dozen towns and cities, some of which are ridiculously large and filled with complex detail.
Now, I'm not convinced that Remake will be treated purely as an open world game, anyway, because like I said the scope would be kind of ridiculous even if it were broken up into multiple episodes. Midgar, Kalm, and the surrounding environments would be similar in size and scale to the entirety of GTAV, if not larger, and that's only a portion of the Eastern Continent.
I mean, look at it. And that's less than 1/16th of Midgar. Even if you can't access the entire city, building a flyable open world to that scale, and thus needing that environment to exist at scale, is probably impossible. So, if they ever do implement the airship, I'm sure it'll operate with a differently scaled world map.
However, if their goal is to create a game where something approaching that scale is possible, like making several sectors of Midgar explorable, in addition to the Wastelands and an expanded, full-sized Kalm...? I can completely understand the desire to break it up into parts if that's the case.
Same here, this is my first foray into this thread and it's already on its fourth page (eighth for those of you who haven't changed your forum display settings).
10th actually.
The only thing that causes trepidation in my mind is something a friend brought up while texting. He laughed, menacingly as he typed "You're a fool if you think you're getting out of Midgar in the first episode."
Now, the complete Midgar mission as eps one isn't unreasonable. It ranges from 4-8 hours depending on how fast and complete you play it. That's a good chunk. But then you take that amount of time into account for ongoing episodes... others in the thread have stated optimism for 3-5 episodes of the whole game. Really? You don't think it would be a whole lot bigger?
For SE who is worried about completeness in one single entity, I doubt they would then split it into just 3-5 parts. I think the likelihood of 5-8 parts is greater. And this isn't a bad thing, by any means, but it does increase waiting time for a complete game, a limited edition, etc, etc. But the more, bigger parts you have, I think it lends itself even more for a fully complete game, as stated by SE.
I imagine by the time it's all done too, a full and complete version will be sold for the PS5.
It will be called Final Fantasy VII: Remake: RemasterRuby Rose said:I imagine by the time it's all done too, a full and complete version will be sold for the PS5.
Wow, it took me FOREVER to read all the new posts through this thread after sleeping. This forum is AMAZING!
I agree that TLS is a very levelheaded place. If I was to point out a negative with the forum it is that popular and unpopular opinions can (sometimes) be easily sorted by seeing which posts get Thanked and which don't. This can make me feel bad for posters who have to write in an uphill situation when only or mostly the opposing side gets Thanked, even when I disagree with said posters. ...But I'm addicted to the Thanks system so please don't remove it .This amount of levelheadedness on this forum surrounding this announcement is far above what I'm seeing in other places around the web. Even those who aren't happy are still being respectful and everybody is voicing their opinions while listening to others.
Each entry will have its own unique story.
OK so they've confirmed that each part is going to be the length of a full game - by SE's standards that's a big thing to say. This is good news.
The only sticking point now is this "individual story" business. They keep talking about "individual story" and "own unique way" and all that - that's not episodic. Look again:
Each entry will have its own unique story.
What does this mean?
EDIT: Can I just ask, have Square Enix at any point used the word "episode" or "episodic", or has the gaming media applied that label and we've all jumped on the bandwagon?
This guy says everything I'm thinking
Because from previous experience, episodic games aren't about more content and openness, it lends itself to linearity. And while VII is fairly linear, there are some things that can be accomplished throughout the game (Yuffies mission for example can be done as with Aerith as soon as you get travel on water, after Aerith, with Tifa, with Cid, or after you get Cloud back).I'm gonna level with you all, I'm not entirely sure why people are mad over this. Like, whats the downside here?
From what I can tell based on the available information all this means is that we will start getting to play sooner than expected, and the developers can take more time to make each part of the game as good as possible.
I feel like maybe we're having a bit of a knee jerk reaction here simply because its different from what we expected. I'm not trying to judge anyone for feeling negative about this mind you. Perhaps some of you see something about this that I don't, and if so I'd be open to hearing it.
You've got to rework the entire game around segmenting the episodes. Square Enix has also a terrible reputation when talking about fair pricing models. We've never seen an action JRPG that changes with episodes either, and we can easily see how it can fail.
I'm okay with them to take longer so they can make one fully immersive game that I can play in one swoop. Time doesn't bother me, I was fully expecting them to take their time, unnecessary decisions that breakup story does.
I don't think it's a knee jerk reaction. And I think Squeenix for the past couple of years have been searching for the golden goose, if this really works, I don't see them not trying this with newer mainlined titles.
What I'm getting at is that the closest thing we've had to "episodes" is SE's official statement that they're releasing the game in "multiple parts". That's all we've had.
"Multiple parts" could mean anything. To me "multiple parts" just means a game and its sequels, rather than "it's being split into episodes a la Telltale". Where has anyone said this?
And on the back of that, the only thing I'm now confused by is the "unique story" or "each part will be its own unique experience". I'm just wondering what they mean here. Are they changing the gameplay and shifting character focus for each part or something? Again that doesn't sound like "episodic" to me. Episodic is like five or so parts of the same whole. What they're describing is... well they're describing Final Fantasy in general, since each one is its own unique experience.