FF7 Remake "Multi part series"

Cthulhu

Administrator
AKA
Yop
Ooookay I'm losing faith again, :monster:. It basically means they want to earn moar monies off the same game, or something. Probably makes sense, I guess the XIII series didn't do too badly for them.
 

X-SOLDIER

Harbinger O Great Justice
AKA
X
This guy says everything I'm thinking

There is a good chance the game could exceed a 50GB dual-layered bluray disc. Grand Theft Auto V on the PC as a digital download is 65GBs. NBA 2K16, a sports game, is 45GBs

Final Fantasy XIII PC version is 60GBs

If we want all these massive worlds, over an hour worth of high quality cutscenes, fully voiced NPCs, high quality sound effects for every character, creature and weapon, etc etc its gonna take up alot of data.

and just fyi 100GB quadlayer bluray discs wont be here until PS5, but of course they can just ship the game on 2 discs

This is exactly what I was getting at with the Watchdogs comment I made a while back where they SIGNIFICANTLY cut back texture content and other things for the game's final release on consoles as compared to how they previewed it, and it seems like SE is hell bent on NOT showing a level of graphical capability that they're unable to actually deliver on the PS4, regardless of what that means.

I really like the attitude they're taking of creating the FFVII Remake as everything that they WANT to possibly be able to show, without having to cut back things just to fit into a standard game production, or cram into one release. If they can give each piece of the game their all and show us everything that they've dreamed of doing and episodic release is how you achieve that -- why fight it?




X :neo:
 

Strangelove

AI Researcher
AKA
hitoshura
since they are working with cyberconnect2, maybe looking at their past games that were one story split across multiple release (the .hack series) would give some idea as to what they'll do.
 

Theozilla

Kaiju Member
What I'm getting at is that the closest thing we've had to "episodes" is SE's official statement that they're releasing the game in "multiple parts". That's all we've had.

"Multiple parts" could mean anything. To me "multiple parts" just means a game and its sequels, rather than "it's being split into episodes a la Telltale". Where has anyone said this?

And on the back of that, the only thing I'm now confused by is the "unique story" or "each part will be its own unique experience". I'm just wondering what they mean here. Are they changing the gameplay and shifting character focus for each part or something? Again that doesn't sound like "episodic" to me. Episodic is like five or so parts of the same whole. What they're describing is... well they're describing Final Fantasy in general, since each one is its own unique experience.

While it's true that the term(s) "episode/episodic" hasn't technically been used in the official press release, some translations of the recently published Famitsu and Dengeki Online interviews have used it (which I think can still be counted as "official"). So the use of the terms episodes/episodic isn't entirely unfounded. And furthermore the only "whole" that the "multiple parts" have been in reference to has been specifically the remake of the OG (and the interviews specifically refer to how big the original game was for its time and remake of it will/would be), so I don't think one can honestly interpret this as there simply being the main game and additional planned prequels/sequels.
 
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Lex

Administrator
so I don't think one can honestly interpret this as there simply being the main game and additional planned prequels/sequels.

This isn't what I said or what I meant though Theo. They said "parts" and since the official press release doesn't mention episodes, I was saying maybe they're doing sequels i.e. "The FFVII Quadrilogy" where all four titles tell the story of the original game. Not sequels to the actual game. We already have those :P
 

Strangelove

AI Researcher
AKA
hitoshura
'episode' in japanese (which was used in the 'delve deeper into these episodes' quote in the dengeki interview) can just mean a part of the story not directly connected with the main plot, rather than it necessarily being 'episode' in the sense of a 'separate instalment of a story'. in the context of that quote, it sounds like they mean expanding on parts of the story.

the word they were using in the japanese press release to describe the 'multipart' bit (分作) makes me think of something bigger than 'episode' would. it makes me think of a trilogy (三部作).
 

Theozilla

Kaiju Member
so I don't think one can honestly interpret this as there simply being the main game and additional planned prequels/sequels.

This isn't what I said or what I meant though Theo. They said "parts" and since the official press release doesn't mention episodes, I was saying maybe they're doing sequels i.e. "The FFVII Quadrilogy" where all four titles tell the story of the original game. Not sequels to the actual game. We already have those :P

Ah, sorry then. Your "just means a game and its sequels" statement is what confused me.
 

Lex

Administrator
Bah all this semantics chat. By sequels I meant in this context, like an episode 2 would obviously be a sequel to the first part and so on. Not Advent Children XD
 

Channy

Bad Habit
AKA
Ruby Rose, Lucy
Shademp said:
I agree that TLS is a very levelheaded place.

Fuck you, you soggy beaver. :monster:

Jk <3

One thing I really wonder about is character levelling. Surely if you have part 1 for months before part 2, everyone is going to max everything out. Would they put a cap on the level?

A reverse of Pokemon games comes to mind. You try grind your Pokemon but you don't have enough gym badges and they won't listen to you. I'm sure at a point in the game you could probably only go up X amount of levels... Say 20 lvs per every part of its divided in 5 parts.
 

Lex

Administrator
I'd still love to see an up-render of Crisis Core on the PS4 in the same vein as Type-0. I'd play the shit out of it.
 

Pixel

The Pixie King
since they are working with cyberconnect2, maybe looking at their past games that were one story split across multiple release (the .hack series) would give some idea as to what they'll do.

It looks like Nomura has to keep a short leash on them. I like that he's being a control freak. Their previous work hasn't come close to this level of detail. Mostly cell shade graphics. I can see them taking more of an asset building role, while SE handle presentation.
 

Wolf_

Pro Adventurer
if the game was £1000 and made of depleted uranium that would kill me upon completion I'd still buy it. I've read a few things on facebook which i hope are just wild theories, but quite a few have been saying the game won't always follow from Cloud's perspective. hear anything about that 'officially'?
 

Aya Lee

Pro Adventurer
if the game was £1000 and made of depleted uranium that would kill me upon completion I'd still buy it. I've read a few things on facebook which i hope are just wild theories, but quite a few have been saying the game won't always follow from Cloud's perspective. hear anything about that 'officially'?

Don't open a can of worms, Wolfie. :puppy: Wild theories, my friend. Wild theories.
 

Strangelove

AI Researcher
AKA
hitoshura
You all laugh, but you'd buy it.
if you thought that my facetious comment about square's recent naming conventions was anything other than a sincere declaration of my intention not to buy this

well you would be wrong, because i would buy it whatever the name because i love this game more than i love myself
 

Mayo Master

Pro Adventurer
if the game was £1000 and made of depleted uranium that would kill me upon completion I'd still buy it. I've read a few things on facebook which i hope are just wild theories, but quite a few have been saying the game won't always follow from Cloud's perspective. hear anything about that 'officially'?
The "wild theory" about not always following Cloud's perspective doesn't seem bad to me. I mean, later down the road you even have portions of the game where Cloud isn't even there. For one thing, if you make the first Bombing Mission with Barret as the party leader, I absolutely wouldn't mind.
 

Wolf_

Pro Adventurer
i get that bit but the whole story is one big journey of discovery. You start off thinking your billy badass, discover you may actually be a test tube baby, then realize you basically achieved none of your dreams only to find out your the hero after all!... Sort of. I love all the characters (Apart from the stupid cat!) but it's Cloud's story for me.
 

Mayo Master

Pro Adventurer
i get that bit but the whole story is one big journey of discovery. You start off thinking your billy badass, discover you may actually be a test tube baby, then realize you basically achieved none of your dreams only to find out your the hero after all!... Sort of. I love all the characters (Apart from the stupid cat!) but it's Cloud's story for me.
Sure. I too like the fact that Cloud's adventures broadly corresponds to the Hero's journey (Call to Adventure > Rise to Badassness > Death & Rebirth > Ultimate confrontation & Save the world). However, I think it's perfectly possible to centre your narrative around a character, but you can spend some segments on others. I personally prefer if it's not only about Cloud.
 

Wolf_

Pro Adventurer
if you mean in terms of exploring their own backstory like Barret in corel, or Tifa's perspective of her Childhood compared to Coud's i could go with that. Or even Yuffie and Wutai. As long as they are flashbacks or side missions etc. I don't want 'episode one' to be cloud's version of events and 'episode two' to be someone else'... Damn.. I've told myself I've accepted this episode thing, and i just really haven't.....
 

Mayo Master

Pro Adventurer
if you mean in terms of exploring their own backstory like Barret in corel, or Tifa's perspective of her Childhood compared to Coud's i could go with that. Or even Yuffie and Wutai. As long as they are flashbacks or side missions etc. I don't want 'episode one' to be cloud's version of events and 'episode two' to be someone else'... Damn.. I've told myself I've accepted this episode thing, and i just really haven't.....
Yeah, that's pretty much what I meant. I don't think that several episodes mean that we'll get the same part of the story rehearsed with different points of views (except Nibelheim flashback, perhaps?). Besides, as Lex pointed out, people seem to have quickly jumped to the idea that FF7: R would be released with the same format as "Life is strange", while there actually was little cause for it. Square rather seems to have indicated that the scope of each "episode" would be fairly big, I'd rather expect them to come out once a year as opposed to once every 2 months.
 

Pixel

The Pixie King
Is anyone writing an editorial for the site about all of this? I was hoping to... steal some ideas for a video editorial about recent info, but I've been too busy with the audiobook and other projects to use my brain for putting ideas together. :P

I made a start on something

With the gameplay revealed at Playstation Experience this weekend, fans all around the world breathed a collective sigh of relief that Nomura and his team were doing the highly anticipated Final Fantasy VII Remake justice. Anyone who was holding back on jumping aboard the hype train found themselves gladly joining the Midgar Express. (kid in sector 5 shop)

With the cries of elation still ringing in all of our ears, many questions came to mind. How is this so far along? How is there English voice acting done already?

But one piece of information came to light that nobody was expecting. The Final Fantasy VII Remake will be &#8220;a multi-part series&#8221;.

What? (Edit note - train breaks or Cloud/reno scowling)

With those words, the hype train was derailed, leaving all of the passengers strewn along the tracks. Why would they do this? How can they possibly do this to us?

The word &#8220;Episodic&#8221; started flying around the internet as every bit of enthusiasm imploded, replaced by anger, frustration and trust issues.

But wait&#8230; just hold off on the outrage for now!

In an interview with Famitsu, Director, Tetsuya Nomura and Producer, Yoshinori Kitase addressed this issue in a bit more detail.

Kitase: &#8220;The idea that a remake of Final Fantasy VII would not fit into a single release was there from the very beginning. We still can&#8217;t share more information about its multiple parts, but please look forward to future announcements.&#8221;

Nomura: &#8220;If we dedicated our time to a single release, parts of it would become summarized. We&#8217;d have to cut some parts, and additional parts would come in few, so rather than remake the game as a full volume, we decided to do multiple parts.&#8221;

Kitase: &#8220;As you can see in the trailer, we showed Sector 1 and Sector 8, but in those areas alone, I think you can see a lot of density. When you&#8217;re remaking the entirety of the original version in that quality, it&#8217;s not possible to fit it all in one release.&#8221;

So what exactly does this mean for remake? That is still unclear.
 

Suzaku

Pro Adventurer
Yeah, that's pretty much what I meant. I don't think that several episodes mean that we'll get the same part of the story rehearsed with different points of views (except Nibelheim flashback, perhaps?). Besides, as Lex pointed out, people seem to have quickly jumped to the idea that FF7: R would be released with the same format as "Life is strange", while there actually was little cause for it. Square rather seems to have indicated that the scope of each "episode" would be fairly big, I'd rather expect them to come out once a year as opposed to once every 2 months.
It's not something that immediately comes to mind when people think of "multi-part" or "episodic," but I think comparison to FFXI and FFXIV may also be warranted.

Each "episode" could easily be treated like an expansion pack. New story, new features, new sections of the world... all building off the fundamental foundation of the base game.

I mean, I'm imagining that each episode would introduce a new region, with towns and dungeons, the portion of the story centered on that region, and then some sort of open world endgame features.

So, say the first Episode is focused on Midgar, and at the end you open up various side content to do in Midgar: mercenary work, deliveries, Wall Market minigames, whatever. Then in the second episode you unlock the full Eastern Continent, and at the end you get access to chocobos, monster hunts, Fort Condor, etc. Third episode you get the Tiny Bronco and Golden Saucer. Fourth episode you get the Highwind, chocobo breeding, etc. Final episode you get all the various superbosses, maybe some other tie-in stuff for the Compilation -- who knows?

Maybe it's overly optimistic, but I could easily see it working like that.

I mean, that's basically how the original game worked anyway.
 
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