Fiz
Pro Adventurer
- AKA
- Eh?
I don't think it's possible for consumers of a text to simply invent thematic meaning that isn't there. What you find in the text is what is in the text.
I'm not so sure thats true.
Many FFVII fans first played the OG at such a young age that Aerith's fictional death had, and retains, a disproportionate impact on them. The fictional deaths of characters we're deeply invested in tend to have that effect on us as children. It's all part of the process of learning about death.
I agree, I mentioned that age will play a fairly substantial role. I think having been an older teen or an adult when you first played it will have a very different impact.
I don't think using the words "mature" and "immature" are really helpful. I prefer "sophisticated" and "unsophisticated". Games made 25+ years ago were unsophisticated in all the sorts of ways. The medium was unsophisticated, and the presumed audience was assumed to be adolescent boys, who also tend to be unsophisticated. The medium has grown up with its users.
But, isn't this just semantics because we're referring to the same. If we call it mature and immature or sophisticated and unsophisticated, we're still referring to the same traits.
That said, as someone who was a mature adult when she played both the OG and the Remake, I may have a slightly different perspective, and I have to say I don't find the Remake to be more "mature" in its handling of the games themes. In some ways, it is less "mature".
The baddies are badder, the goodies are nicer and do less harm; the death toll has been reduced; everybody's beautiful (except Palmer); the nuance, the shades, the resonance with ordinary people's real life experienes have been reduced in favour of some complicated and ultimately meaningless twaddle about time loops and fate, which doesn't exist in the real world except as an abstract intellectual game.
Okay, I'm on the fence here because I feel like Remake is more grown up, this does not mean I think its a really mature story.
The baddies are badder:
Agreed
the goodies are nicer and do less harm:
Nicer? Not so sure
the death toll has been reduced:
But there still is a pretty high death toll, a higher death toll and less people being saved doesn't make it mature. There was a film maker on Youtube who picked up on this, asking for more death and more blood to make it mature is immature. He was referring to people being saved in Sector 7 and the lack of blood. He pointed out that children tend to want that because it feels grown up. Hammer horrors are full of death and full of blood, but are some of the most immature films in existance. Whereas some of the most mature and thought provoking films don't have blood at all, have one or two deaths, or even none at all.
I'm not saying that FFVII would be more mature without, of course that doesn't mean that. Just, that death and blood isn't the thing that makes a story mature. If it did, then hammer horrors would be the most mature and thought provoking, emotionally upsetting films in existance. However, they're the opposite on all counts.
everybody's beautiful (except Palmer):
And Hojo. But yeah, point taken. Thats just East Asian entertainment media though, everyone looks like idols. However, in Japan there was a bit of a stir with people calling Aerith ugly and western looking, I saw something along the lines of "Horse Face" a few times. So, maybe some of that is culture too. But yeah, they're all beautiful.
the nuance, the shades, the resonance with ordinary people's real life experienes have been reduced:
This, I'm not sure what you're referring to. Remake takes a lot of time to humanise the residents of Midgar, Shinra employees, and moralises over your actions. There is more depth there. I know, Shinra set Avalanche up, however the idea that trying to bring about a change that will disadvantage the publics quality of life through violent means is going to entrench the people against you, is very much in-tact & wasn't present before.