@hian: Fiction reflects reality enough for issues of representation and objectification to matter there too. After all, fiction can and has been used to comment on real world issues.
Again, as I said - I am on a philosophical level completely unconvinced about the function, practicality and indeed logical consistency of "objectification" as it is used in modern feminist theory, and the assertion that representations matters to any meaningful degree in fiction is another thing I dismiss on a philosophical level, so it's this pointless to repeat those points.
If we were talking about objectification as it pertains to, for instance, human trafficking in the real world, I'd be on board immediately, but to give it the simplest and shortest breakdown I can -
When I see people call out objectification of women by proxy of fictional characters, or depictions of women whilst ignoring the particulars of the situations as it pertains to the women being depicted (such as is often the case with criticism of porn), I thing that it's rather cases of those people, in the first former, subjectifying an object (a kind of anthropomorphism you might say) I.E conflating the fiction with reality and then being bothered by those who don't do the same, and in the case of the latter committing the fallacy of confusing the map for the territory (look up Alfred Korzybski if you really want to challenge some of the base assumptions of many of the arguments used in feminist literary criticism - the tradition where most of the modern feminist talking points on art and media are derived from)
The thing with media, is that it often tells a story but stuff like time, ressources and budget mean they sometimes have to choose what content to include and what to cut. The content that should be prioritized is what the main focus is supposed to be.
Of course. But, I see you've still refrained from addressing the point I've already made covering this - namely that as much as you might think or feel you know what the "main focus is supposed to be", you might very well be wrong about that - unless you've confirmed it with the creators, or as I said, you presuppose some sort of universal standard for what all art and media "is supposed to be about", which I would reject in either case.
If everything expends their ressources on sex appeal even when they're supposed to focus on story and characters, you just end up with a weaker story and less developed characters.
That would be the case with limited resources, but again, we can't just presuppose that the resources are limited to that point whenever you come across a game which has what you think is unnecessary sexuality.
I would argue that you could just as well make the assumption that a lot of fan-service is pretty resource friendly and as added as a bonus for those who care for that specific reason.
It could just as well be fluff on top of everything else as it could be replacement for something else, and I would argue that many people who're likely to feel that it is a replacement rather than an addition feel so, not because it's actually, and tangibly replacing anything - but rather because of the emotional disgust they feel by it, which results in their attention being diverted from the rest of the content.
I see this all the time in discussions about Tifa in the original FFVII.
People who'd dismiss 10s upon 10s of hours of solid characterization of Tifa, and relatively low-key sexuality, based on a scene in one or two FMVs.
Then there's other stuff like ignoring half your actual demographic.
Firstly - there is nothing wrong with "ignoring a demographic".
Nobody arrests metal-heads for not making their music more approachable to Jazz enthusiasts.
Art by necessity is self-expression, and self-expression will always entail the expression of preference which will be necessarily alienating to people who don't share that preference, or hold a mutually exclusive preference -
and yes, this will in cases lead to gender disparity in fan-bases of certain products, because there is such a thing as gendered preference gaps - the most obvious one, and also the most relevant one to this discussion being preference in depiction of sex.
Seeing as how most people are heterosexuals, it follows naturally that most men interested in seeing depictions of sex will gravitate towards media that features focus on the female form, whilst the opposite will be true for heterosexual women.
If I create a game, or movie or book that expresses my sexuality it will naturally be, to a degree, off-putting to a lot of women, because my sexuality does not reflect theirs on average, and might even make them uncomfortable, much the same way that romantic novels aimed at women make me uncomfortable.
Secondly, are you actually ignoring half your demographic though?
Have you actually seen what gaming demographics look like when they're broken down both by gender, and genre for instance?
I would suggest to you that the largest reason there would be a gender gap in Call of Duty if they included gratuitous and needless sexual pandering, would still probably be because it's a game about shooting each other in face, not because of that addition.
That's because, regardless of whether this difference is social, or biological (or something in between), women don't seem to half as interested in shooting each-other in the face as men are.
But, hey, if I want to make a game about shooting people in the face - then that should be fine. And if the result of that is that I'll have a relatively small female audience that's fine too, because in terms of artistic endeavors, my right to make what I want trumps your right to have me make what you want 100 out of 100 times.
Art is not a service or a human right. It's a luxury and a privilege.
To sum it up, I'm aware of games and other media where sexual content is the main goal and that's not my issue. I'm discussing games and media where the main goal is not sexual content, but rather story, character development, etc and why that kind of fanservice is problematic.
And I get that - but I don't think you or anyone else get's to say what is the purpose of other people's art, and I think art has room for a multitude of different purposes at the same time, and I think that to
spend time indulging a negative response to a relatively minor point about a game, if you happen to enjoy the vast majority of its content, is unproductive.
What a game might lose through casual use of sex from your perspective , in terms quality story-telling, it might gain back in terms of visceral entertainment for someone else.
So you'll enjoy the story a little less, but someone else will enjoy the overall experience a lot more.
FFVII, as I've said several times over, was a campy and weird game with a really messy story overall.
However, what it lost in terms of story-telling quality due to its whimsical presentation, was to my mind, incomparable to what it gained from its art design that lead to that whimsicalness to begin with.
The primary reason I began playing the game was for its art (visual and audio) design.
Not the game-play (although I enjoyed that too), not the story (which I also enjoyed),
but the art direction.
That's what sold me on FFVII, and made it my favorite game ever.
Some people might argue the other way around.
My point is simply this - different strokes for different folks. I'm just happy FFVII happened to be right up my alley. If it weren't though, I wouldn't bemoan the fact that it didn't factor people like me into its designs.
That's the creators right, and as far as I'm concerned, there's no moral dimension or concern to that right what so ever, as long as art is an enterprise that anyone and everyone can engage in.
If you believe women should have equal pay and equal respect, you are a feminist.
I believe both of those things. I've also been engaged in activism for sex-worker's rights, abortion rights, and I am a staunch anti-traditionalist who thinks women and men should be entirely free to define their own identities as they please, ideas of masculinity and femininity be damned.
However, I don't take the label of feminist though, and I don't appreciate it when people try to define me into a socio-political movement using a label that would put me under the same roof as many people I have polar opposite views to.
Just saying.