Flare
Pro Adventurer
- AKA
- Flare
Discussion: What did you think of the character reveal in this chapter, and did you see it coming? One of my feelings about this game is that the way its story is told isn't very nuanced; as The Engineer wrote above, things are played pretty straight. Do you agree, based on what you've seen so far? The boss on North Mountain is probably the toughest you've faced up to this point - did you have any difficulties?
It would be nice if people shared their job setups when they write their reports but I'm not going to keep asking about it.
Just finished chapter 2 this morning. Was an enjoyable chapter.
Character reveal - Yeah I saw it coming. The scene where Bartz and Galuf see Faris sleeping and then get all googly-eyed clued me in. Then of course not wanting to get clothes wet was super obvious.
Is the story told straight? - Seems pretty straightforward to me so far, for sure. I feel like it's very classic? It definitely has this older, simplistic 'adventure and save the world' feel to it. I find it charming actually. It's a very enjoyable thing to play nowadays, and yet I'll admit I'd be highly disappointed if a new FF game were to be made with such a simple story nowadays. I think this charming straightforward adventure is further suited by the simple graphics. I love it.
North Mountain Boss - It was the toughest boss so far, but I had no major difficulties, none of my characters died, so woot!
On to general chapter observations~
I know you hardly know her, but losing Syldra was still kind of sad to me. Because dragon animal companions that are best friends from birth are awesome. Of course she may not be lost, I've never played the game so don't know if she'll pop back up later on, but for now it seems that she is and so I won't expect to see her again.
Even though it's still simplistic, I've been enjoying the story and the character interactions. They're quite an amusing group, and I still find myself giggling at the things they say and do. Galuf slapping everyone awake was entertaining.
The ship graveyard was a fun place to explore, I thought; found the flail, helped Galuf out while he was a white mage.
Carwen is a nice village, I absolutely love the song that plays in it. Realized you could play pianos and level up your skill in this chapter (though I only remembered to play the one in Carwen after visiting at the start of the 3rd Chapter, realizing that it was on the stage and thus...forced Bartz to get some entertainment again so I could play it... )
I like the poison flowers on North Mountain, I realized they did something funky after stepping on them, off course. And then you find Hiryu and heal him at the end of the chapter, which I loved. Traveling a FF world by dragon back? YAS
As someone else noted, there's a lot of different 'vehicles' available to you (or that you use) early on in the game, which is rare for a FF game. I'm really enjoying it, even with your movements naturally restricted.
Enjoyable chapter overall!
My job setup changed a bit in this chapter, and I ended with:
Bartz - Blue Mage
Lenna - Monk
Galuf - Black Mage
Faris - Knight
Lenna has learned a few Thief skills, she currently has Find Passages as her second ability, then I switched her to Monk. Galuf is a lvl. 3 White Mage so I've switch him to Black Mage now. I'm thinking of making someone else a White Mage pretty soon so more people know how to use Cure if needed. Bartz might be the likely candidate, I'm not doing so well at having him learn monster abilities so there's no point in me keeping him a Blue Mage at the moment. Just waiting for him to get 3 more ATB points to level it up, and then he'll be working a new job.
Is the story told straight? - Seems pretty straightforward to me so far, for sure. I feel like it's very classic? It definitely has this older, simplistic 'adventure and save the world' feel to it. I find it charming actually. It's a very enjoyable thing to play nowadays, and yet I'll admit I'd be highly disappointed if a new FF game were to be made with such a simple story nowadays. I think this charming straightforward adventure is further suited by the simple graphics. I love it.
North Mountain Boss - It was the toughest boss so far, but I had no major difficulties, none of my characters died, so woot!
On to general chapter observations~
I know you hardly know her, but losing Syldra was still kind of sad to me. Because dragon animal companions that are best friends from birth are awesome. Of course she may not be lost, I've never played the game so don't know if she'll pop back up later on, but for now it seems that she is and so I won't expect to see her again.
Even though it's still simplistic, I've been enjoying the story and the character interactions. They're quite an amusing group, and I still find myself giggling at the things they say and do. Galuf slapping everyone awake was entertaining.
The ship graveyard was a fun place to explore, I thought; found the flail, helped Galuf out while he was a white mage.
Carwen is a nice village, I absolutely love the song that plays in it. Realized you could play pianos and level up your skill in this chapter (though I only remembered to play the one in Carwen after visiting at the start of the 3rd Chapter, realizing that it was on the stage and thus...forced Bartz to get some entertainment again so I could play it... )
I like the poison flowers on North Mountain, I realized they did something funky after stepping on them, off course. And then you find Hiryu and heal him at the end of the chapter, which I loved. Traveling a FF world by dragon back? YAS
As someone else noted, there's a lot of different 'vehicles' available to you (or that you use) early on in the game, which is rare for a FF game. I'm really enjoying it, even with your movements naturally restricted.
Enjoyable chapter overall!
My job setup changed a bit in this chapter, and I ended with:
Bartz - Blue Mage
Lenna - Monk
Galuf - Black Mage
Faris - Knight
Lenna has learned a few Thief skills, she currently has Find Passages as her second ability, then I switched her to Monk. Galuf is a lvl. 3 White Mage so I've switch him to Black Mage now. I'm thinking of making someone else a White Mage pretty soon so more people know how to use Cure if needed. Bartz might be the likely candidate, I'm not doing so well at having him learn monster abilities so there's no point in me keeping him a Blue Mage at the moment. Just waiting for him to get 3 more ATB points to level it up, and then he'll be working a new job.