I’m very excited, and it really looks like they’re taking advantage of Unreal 5 in a revolutionary way. It became available at just the right time! Al of the open nature environments in the post-Midgar game benefit by this technology immensely. The dense environments look fantastic, and I have to wonder if nanite is partially to thank for that - I don’t think we’ll be seeing any more low-fidelity situations like some props in Aerith’s house or the apartment door.
Not only that, but the characters look better than ever. It may seem shallow to prioritize the graphics this much, but I’m of one mindset with that - a game remake, by definition, is something that is defined by the current technology. It’s taking an old game and putting it into the newest form of tech. Eventually, remakes will become outdated, too. Unreal 5, with Nanite, will ultimately future-proof the game a tremendous deal and add an element of timelessness, IMO.
As far as content goes, I love the interpretation of everything shown off. I wasn’t sure how the Remake would handle certain designs like Bugenhagen, but I love his new design - he looks mystical in a new way, yet accurate to his original design. As long as all of the story and locations are represented somehow, I don’t mind however they remix it at this point. So whatever Sephiroth was saying at the end about Tifa, I’ll take whatever the game throws at me, I suppose.