Cat Rage Room
Great Old One
- AKA
- Mog
Tres, can you split these posts into the FFVIII topic for me?
I've completed the game and I still do not understand the appeal behind the Crystarium System.
You'd think that Ravager (Black Mage) would have a load of Magic Nodes with a few Health Nodes dotted around, but we've got a mixed amount of Magic, Strength and Health in here; with the exception of skills every role is very similar give or take a few stat differences. Until Chapter Ten (?) you can only advance along three roles for each character and because the game constantly level caps you, you alway fully develop all the roles before the end of the dungeon anyway.
Once you've chosen a role to advance along there are no branches or different paths to follow, just one path with a few Nodes sticking out. Like I said above, since you always get enough CP to max out before it is expanded again, there is no reason why you would skip these bumps in the path. It just ends up as leveling up you have to do manually.
I do rather like the way the Crystarium was done, in that sense, because it does give you a bit of guidance in how to use the characters and form a party and all. But I don't like that it's literally IMPOSSIBLE to have, as you said, Snow become a competent Medic. I'd much rather that it was possible, and just really hard and time-consuming, as opposed to "he's never going to learn all the spells so you will never set him up that way, ever, but enjoy some stats at ridiculous costs".
Well to be quite honest I didn't think it was a bad game story line wise but it seemed awful short. Did anyone notice that the FF series seems to be getting shorter and shorter when it comes to the story lines? There seems to be more of the side-quests then anything.MONTHS LONG AFTER THE FACT RETROSPECTIVE OPINION:
Final Fantasy XIII is awful.
MONTHS LONG AFTER THE FACT RETROSPECTIVE OPINION:
Final Fantasy XIII is awful.
Fine. Now go continue your Towns of FF7.
I concur when it comes to graphics wise and with my PS3 hooked through a HD cable it's even more stunning. Especially the monsters and inhabitants of Gran Pulse. The music was beautifully done. The thing that was frustrating to me is the leveling weapons system and the amount it takes to do it. Although I find it challenging,if they were to do it that way then they should limit the number of weapons that are able to be synthesized. It seemed to get confusing and half of the accessories I found I didn't even use. I plan on experimenting more with the upgrading shit but as far as game play the only thing I found revelent when it came to upgrading and leveling were the weapons. I didn't do much with the accessories.FFXIII is not necessarily awful because of itself. The graphics are gorgeous, the music is stellar, the character narrative is refreshing, and the story in itself, well, it isn't bad.