Mateuz
Lv. 1 Adventurer
I have a few ideas about the combat system. First of all, what is an action RPG? FF XV? Kingdom Hearts? Crisis Core? If the answer is yes, then FF7R will not be an action RPG. Why? Because FF7 has the most nice characters in franchise. Everybody loves Tifa, Barret, Red XIII, Vincent, Yuffie, Cid, and, why not, Cait Sith. So, it's kind impossible to made a remake only controlling Cloud. This kind Action RPG goes great with FF XV or KH because the plot is centered in one person, like Sora in KH or Noctis in FF XV. In FF7 Cloud is the main character, yes, but the whole story is bigger than Cloud x Sephirot. And, of course, Square Enix knows that everybody will be upset if we cannot control the whole party, making the limit breaks useless. I think that SE will made a combat system like FF XIII, but a better version. Imagine the FF XIII combat system in FF7, but controlling the whole party, with the materia system. When I mean FF XIII I mean the animations during the battle. Lightning doing a jump and attacking like a jackie chan. That's my reading when Nomura says that FF7R combat system will be more "immersive".