Hopes for Remake & Rebirth (story/content)

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ChipNoir

Pro Adventurer
Square seems to kinda look down on their international studios projects. They weren't impressed with the first Tomb Raider sales.
 

Gary Caelum

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Gary Caelum
Yeah that's what they said to start with because they had really unrealistic standards for it. But that game on went on to sell really well with the PS4/Xbone port, so ended up selling significantly more than any other Tomb Raider game overall.
Whereas Rise of the Tomb Raider sold significantly less, but they said they weren't disappointed with it. So zero sense was made.
 

Cthulhu

Administrator
AKA
Yop
It's just stupid goals; it was the most successful Tomb Raider game ever and the 6th best selling game of the year, the best one they had that whole year - looking at a chart, their next one that year was Hitman Absolution (#33) and Sleeping Dogs (#73), they really don't have much to complain about.
 

Gary Caelum

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Gary Caelum
I just hope they don't go too grimdark with the remake and remember how quirky it was.

Some stuff, like the crossdressing scene, would be impossible to do with a serious tone in a game like this.

I mean, heck, it shouldn't take them that long to get just the first part ready. Unless they are trying to finish the whole game, which honestly I've thought was possible for quite a while now.

They did it make it clear that each part will be a full game though. The entire thing will pretty much be one of the biggest games ever made by the time it's done. It's understandable they're taking a while.
Do we know how much they'd done before the original announcement trailer at E3 2015?
 
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ForceStealer

Double Growth
Part of me still holds out a glimmer of hope that they'll just come out at one point and say, "Yeah we nixed the episode stuff, forget it, it's just one game." But I know that's an unrealistic hope :monster:
 
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jazzflower92

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The Girl With A Strong Opinion
Some stuff, like the crossdressing scene, would be impossible to do with a serious tone in a game like this.



They did it make it clear that each part will be a full game though. The entire thing will pretty much be one of the biggest games ever made by the time it's done. It's understandable they're taking a while.
Do we know how much they'd done before the original announcement trailer at E3 2015?

They can't do that, or people will form an angry mob.
 

Castiel Strife

Pro Adventurer
Part of me still holds out a glimmer of hope that they'll just come out at one point and say, "Yeah we nixed the episode stuff, forget it, it's just one game." But I know that's an unrealistic hope :monster:

I don't think they will change their stance on having it broken up into parts, but I do think there is a good chance it will only be broken up into two parts. Everyone thinks it will be three parts since the game was three discs and Final Fantasy XIII is three games, but I think two parts would make more sense.

I also think it's possible that they'll have the entire game ready whenever they release the first part, so that the parts following can release quickly.
 

ChipNoir

Pro Adventurer
I want the multiple parts though. Every bit of detail is important to me. Plus it'd feel like vindication for putting up with the 5 years of FFXIII and two years of XV. I want a Season of VIII damnit.
 

Gary Caelum

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Gary Caelum
Part of me still holds out a glimmer of hope that they'll just come out at one point and say, "Yeah we nixed the episode stuff, forget it, it's just one game." But I know that's an unrealistic hope :monster:

That was my initial reaction but I think after reflecting on it more, it would probably be a mistake. It needs to be several games.

If you just think how much bigger this game will be when made with modern production values, it quickly grows way beyond the scope of a single game. Every little thing, from dialogue between characters being fully voice acted and animated (both body and face), to exploration of the towns, to traversing the overworld, all of this takes longer in a fully 3D modern game (test this by seeing how long in the original game it takes to run from 1 side of Kalm to the other, then imagine how small it would have to be in a modern to-scale version in order to preserve this time)

Not to mention the fact that most people will want them to add more detail. More locations and more side-plots for the characters, so we feel like we're getting something new. It becomes easy to see how they could expand this into 3 full games.
 

ForceStealer

Double Growth
There's a plenty of opportunity for awesome in more than one game. But there's also lots of opportunity for screw-ups. Are we starting at level 1 again in game 2? What if something about game 1 sucks or has to change? Will 2 be a completely different style of game? And, of course, what if it takes this long for each part? lol.
 

Gary Caelum

Pro Adventurer
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Gary Caelum
Changing the style between games would be a terrible idea and I don't see why they would. I assume your save game will carry between games, or give you a generic new version like Mass Effect.

And they surely won't take like 5 years each. A lot of the stuff from the first game will subtract from the dev time for the others. Character models obviously remain the same. Game mechanics remain the same. A lot of 3D assets will be reused.

My guess would be 3 years between each of them.
 

Castiel Strife

Pro Adventurer
There's a plenty of opportunity for awesome in more than one game. But there's also lots of opportunity for screw-ups. Are we starting at level 1 again in game 2? What if something about game 1 sucks or has to change? Will 2 be a completely different style of game? And, of course, what if it takes this long for each part? lol.

I would assume (more like hope) that there's a system in place where you can carry over your save to the new game. They'll obviously want to make each part playable (in case some loonies don't want to play each part) so perhaps there could be a max level in each part, and then level 99 on the last game? I'm worried how they'll handle that, too. I want it to feel as much like the original as possible...

Changing the style between games would be a terrible idea and I don't see why they would. I assume your save game will carry between games, or give you a generic new version like Mass Effect.

And they surely won't take like 5 years each. A lot of the stuff from the first game will subtract from the dev time for the others. Character models obviously remain the same. Game mechanics remain the same. A lot of 3D assets will be reused.

My guess would be 3 years between each of them.

Oh geez, 3 years even sounds like a ridiculous amount of time to wait! You trying to have me dead before the game finishes?! ? Seriously, though, that's a fear of mine. I know people think it's a stupid fear, but I don't care. If I die, I die, (read that with the voice of Ivan Drago from Rocky) but for the love of all things holy please let me play this remake to completion before it happens!

Anyways, I could see three years being accurate though. If they really aren't even done with the first part yet (which as I've said many times I believe they may be and are waiting to release until the whole game is complete), then three years makes sense given how long we have already waited. I'd hope for nothing more than a year in between parts, though, but I understand that may be unrealistic.
 

ChipNoir

Pro Adventurer
My running theory is that there's only one "Game", the basic install.

I say this because I recall a long time ago I got the "Remake" of American Mcgee's Alice on PS3. Welp, stupid me didn't read the fineprint, because it actually isn't it's own game, but a version that runs on the same engine as it's sequel. You're supposed to buy it AFTER you buy Alice: Madness Returns, and run it from the same software.

So that's how I think VII-R is going to work: You pay for the initial digital download or CD (CD's these days seem to just be data dumps and you have to install content from online anyways), and every part after just shoves more data onto your hardrive to continue where you left off.

So it'll probably be impossible for anyone to play the remake's second part (and onward) without already having purchased and completed part 1.
 

Gary Caelum

Pro Adventurer
AKA
Gary Caelum
I'm betting it'll be more like the Mass Effect trilogy. Separate games but the saves carry across, or you can start a generic version if you don't have a save.
I think they'll try and make each part into more of a self-contained story, so they kinda work as games by themselves, but there'll just be the overarched narrative between them.
I mean after all, Empire Strikes Back ends half way through a story and it's still everyone's favourite Star Wars movie.
 

Kain424

Old Man in the Room
I wouldn't be surprised if the sequels blocked access unless you had the original, but there are tons of ways to incorporate a previous game's data over to a new game. But all that may be moot if they have a variant leveling system. If the enemies of the game are only as powerful as you are, it doesn't matter on that front. More difficult would be transferring items and materia... but even that isn't really an issue if you have to play the first game to begin the second.

Part of me still holds out a glimmer of hope that they'll just come out at one point and say, "Yeah we nixed the episode stuff, forget it, it's just one game." But I know that's an unrealistic hope :monster:

Not too unrealistic. They made those comments years ago. Who knows anymore?
 

Castiel Strife

Pro Adventurer
My running theory is that there's only one "Game", the basic install.

I say this because I recall a long time ago I got the "Remake" of American Mcgee's Alice on PS3. Welp, stupid me didn't read the fineprint, because it actually isn't it's own game, but a version that runs on the same engine as it's sequel. You're supposed to buy it AFTER you buy Alice: Madness Returns, and run it from the same software.

So that's how I think VII-R is going to work: You pay for the initial digital download or CD (CD's these days seem to just be data dumps and you have to install content from online anyways), and every part after just shoves more data onto your hardrive to continue where you left off.

So it'll probably be impossible for anyone to play the remake's second part (and onward) without already having purchased and completed part 1.

So sort of like the extra parts being DLC? Because that's a theory I've had. It might not work, but that would be an interesting way for them to release the game. You'd buy the main game and then DLC down the line for each remaining part. There could be benefits for that, because it'd probably tie in with my theory that they'll have the whole game complete before they even release the first part and that would mean we should be able to get the rest of the game fairly quickly after the initial release.

I wouldn't be surprised if the sequels blocked access unless you had the original, but there are tons of ways to incorporate a previous game's data over to a new game. But all that may be moot if they have a variant leveling system. If the enemies of the game are only as powerful as you are, it doesn't matter on that front. More difficult would be transferring items and materia... but even that isn't really an issue if you have to play the first game to begin the second.



Not too unrealistic. They made those comments years ago. Who knows anymore?

Yeah I don't think it would be difficult at all to move everything over. You'd just upload your save like any other game and continue where you left off. The questions would lie in what levels would you be max for each part? I wouldn't think they'd want to allow you to reach level 99 after the first part, because if they did we would all be level 99 by the time the second part finally released lol.

And exactly - we have virtually heard nothing on the FF7R front ever since the PlayStation Experience trailer. Who knows what they have planned now? Personally, though, I am on board with it being in multiple parts as long as we don't have to wait a freaking decade between each one.

One thing I would like to see, and I know this would probably be extremely difficult to implement, is an option to play it traditionally with turn-based battles or the new system. I know people that say they won't buy/play the game if it isn't turn-based. I also have friends who have never played the game strictly because it is turn-based. I know you can't please everyone, but if they found a way to allow the option for both then that would be as close as they'd get to pleasing everyone. I want this game to reach as many people as possible. There was a game (I believe at the Nintendo direct yesterday) that allowed you to play the entire game in it's old style or the game with it's new updated style. So I don't think it's impossible, just difficult and possibly not worth it in Square's eyes.
 

ChipNoir

Pro Adventurer
Levels are kind of meaningless in RPGs. All they are is the indicator of your strength versus the enemy's strength. There can always be bigger fish ie: Bigger stat numbers.

That also comes with the issue of diminishing returns of EXP. May not be possible to reach level 99 in part one, at least not without an insane amount of effort.
 

ChipNoir

Pro Adventurer
Surely RPGs are one of the only places they're NOT meaningless!

Nope. Literally all you have to do is just add higher numbers.

Not to mention Final Fantasy has a tendency to not even need full 99 levels or anywhere close to it to complete story content. Most grinding is at the player's discretion. It's entirely about how many numbers the developers feel like plugging into the system.
 

Kain424

Old Man in the Room
There are a ton of ways they could carry stuff over, but since we actually don't know if that's even what they're going to be doing for sure, it's a non-starter issue.

The ones who won't buy the game because it is action are non-factors.

True. And the idea of two or more different play-modes, while neat, isn't something you can expect from really any AAA title. They spend far too much time creating battle systems and the like for them to do that.

Now... someone eventually modding something like that on PC? Maybe. But also incredibly difficult. I wouldn't expect it.
 
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