Isn't the point of the soul that it's not physical though? So really, he shouldn't be able to see the physical soul at all. (are we really having a discussion about the word opaque XD)
What was so cryptic about 13's plot?Destruction of Cocoon as a possible focus comes up early on.Bart wants the Maker back and wants lots of destruction to do it. That's not in the datalogs, Cid straight up tells you.
Now I have an issue with Bhuni and the soul business
The translation I posted claims he's unable to see souls however this translation says otherwise
http://hikamitz.tumblr.com/post/111425210884/correcting-the-biggest-translation-error-in-the
translation error on the first translator's part?
Huh. I thought they did talk about what was going on, but just had no conclusions because they don't know, had no trustworthy information, and were too busy being hunted down by the army to dwell on it much. I preferred it to the plot of the sequels, on the whole. What did you want to know that you had to go datalog diving for?
It's entirely realistic that these people who know most of this shit (because they have lived in this world) aren't discussing it under such circumstances, sure, but it's not helpful to an outside observer, which should have been the priority in design.When I think about XIII's plot, and the way the characters all behaved, it does seem pretty realistic though. They become l'Cie pretty early on and are forced together as a group though most of them don't know each other, and they're suddenly being hunted down so they just gotta run, and though some of them (or all) are freaked out, they still want to live, so they keep running.
You're constantly being chased by Cocoon forces until... you reach Pulse, right? It's hard to come up with a plan on what the heck to do when that's all going down, especially when you get separated from each other. Lighting comes up with one fairly early on, but it seems like she's just grasping at straws, and just needs something to go after.
Gameplay was best in the XIII series, story was garbage (and did nothing to resolve unnecessary inconsistencies and opacities in the mythos, such as this crap). I did like the bits with Snow and Noel; one scene with Fang and Vanille; and some of the stuff with Hope toward the end.Clement Rage said:Was it the whole game you hated, or just the ending, TTM?
Gameplay was best in the XIII series, story was garbage (and did nothing to resolve unnecessary inconsistencies and opacities in the mythos, such as this crap). I did like the bits with Snow and Noel; one scene with Fang and Vanille; and some of the stuff with Hope toward the end.Clement Rage said:Was it the whole game you hated, or just the ending, TTM?
Bhunivelze's look and (Japanese) voice were cool too.
Talking about Bhuni's Japanese quotes, during the fight with him and Lightning, I wish they would've translated those more accurately. From what I heard, his quotes sounded eerily suggestive during the battle in the Japanese version. I think it was explained because he had parts of Hope in him (or whatever, something like that); anyway, I thought it would've fit. It gives a bit different feeling to the situation.