Alex Strife
Ex-SOLDIER
I'll once again insist that the system is stressful to me. It's exactly what I feared when it was announced the game would be built around the concept of time.
Other than that, it's pretty solid. It plays well and it's fun, honestly. And regardless of what some people say, I do not think it looks worse than the other two games. It's interesting because the three places I have been to feel pretty different. Luxerion has the city feeling, the Wildlands feel a bit like an MMORPG at times (particularly the forest, for some reason) and the Dead Dunes is a vast but empty scenario. Looking forward to Yusnaan, whenever I get there.
As far as the game progression goes, I've finished Day 2 and done everything I wanted to do!! It tool a lot of Cronostasis spamming (thank God I could actually recover enough points to keep spamming it almost endlessly), but I could do it.
Finished
and it was interesting. However, I feel like the different storylines are not that connected. I guess it's all related to how half of the stories can be done in any order, so they can't feel properly connected yet. I suppose on the latter days, things will look a bit more organic. I'm looking forward to that part, to be honest.
I just think the game has a lot of good points but they're not that well connected. Don't get me wrong, I am really enjoying it and if it wasn't for the time management stress (I like to take my time with RPG's), I'd be enjoying it even more because of everything it has to offer. But at the same time I feel it doesn't realise its full potential. Of course, I'm early on the game so things can change...
I would like to do one "in-game day" per day, as in a way it would be really cool*. But I suspect tomorrow I have too much work to do to be able to finish Day 3. But I'm sure going to try! And Saturday I'm away from home for the whole day... but oh well.
* Saving with a day unfinished also gives me this uneasy feeling. It may be my minor OCD tendencies or just the fact I feel I may not manage time well this way but...
Other than that, it's pretty solid. It plays well and it's fun, honestly. And regardless of what some people say, I do not think it looks worse than the other two games. It's interesting because the three places I have been to feel pretty different. Luxerion has the city feeling, the Wildlands feel a bit like an MMORPG at times (particularly the forest, for some reason) and the Dead Dunes is a vast but empty scenario. Looking forward to Yusnaan, whenever I get there.
As far as the game progression goes, I've finished Day 2 and done everything I wanted to do!! It tool a lot of Cronostasis spamming (thank God I could actually recover enough points to keep spamming it almost endlessly), but I could do it.
Finished
Noel's segment,
I just think the game has a lot of good points but they're not that well connected. Don't get me wrong, I am really enjoying it and if it wasn't for the time management stress (I like to take my time with RPG's), I'd be enjoying it even more because of everything it has to offer. But at the same time I feel it doesn't realise its full potential. Of course, I'm early on the game so things can change...
I would like to do one "in-game day" per day, as in a way it would be really cool*. But I suspect tomorrow I have too much work to do to be able to finish Day 3. But I'm sure going to try! And Saturday I'm away from home for the whole day... but oh well.
* Saving with a day unfinished also gives me this uneasy feeling. It may be my minor OCD tendencies or just the fact I feel I may not manage time well this way but...