Dur, I’ve seen that thread before but forgot about it!
Anyway, surely this changes the complexion of the discussion re: Red’s voice in 7R? Ought it necessarily be deep, gruff, guttural and beast-like if based on the OG Japanese?
Red XIII's true character is immature in both translations. Japanese just has other means of getting that point across. His voicequality itself shouldn't reflect that, anymore then his appearance does. He should be capable of scaring Aerith with his growl when he first meets the crew.
Aye that’s precisely what I meant, there should be that variance which will be difficult and interesting to get right. The surprise occurs as soon as he starts speaking, though, so his default ought to be ‘posh’ I think.After the initial shock that the "beast" in the Shinra building can speak, it does seem clear (in both English and Japanese) that part of what throws the party off in dealing with Red XIII is that he has this very mannered, proper--honestly, the British expression you guys have been using, "posh", is the best way to sum it up--way of speaking. As mentioned in the "Found in Translation" series, this is partially meant to reflect his attempts to consciously seem more mature, but either way, the "beastly creature with manicured speech patterns" is a part of his character.
Aye that’s precisely what I meant, there should be that variance which will be difficult and interesting to get right. The surprise occurs as soon as he starts speaking, though, so his default ought to be ‘posh’ I think.
Maybe that’s what you guys were already saying and I misinterpreted. If so apologies
Definitely - and as has been pointed out on another thread here and elsewhere, it’s something that will be inexorably lost in 7R, but what you can you do?!I find the whole conundrum/crisis/debates over specifically the vocalization (as opposed to the characterization/physical depiction, etc) of characters that have been with us for 20 years + fascinating. One, bc it's a reminder of how much has changed, and how much that period was the end of an era for gaming. And two, which I suppose is more an extension of the first, the fact that the purely text-based nature of the original is what enables this wonderful, messy, crazy situation to occur in the first place--we've all played the same game, but our individual imaginations filled in the gaps with things like voices in potentially radically different ways. So cool
interesting video on what i was asking a few weeks ago
i usually like this channel but this guy gets it almost all wrong. he doesn't even care if the buster sword is scrapped?!? come on man...
XV's
well that's because almost everything is totally ignorable except for that lol. i mean in the post i shared people immediately were worried about CC, i don't think anyone cares much for the worst received games and wouldn't mind if S/E silently scrapped them.
and as much as people hate genesis, he is not anything like ariane. he simply looks like and is voiced by gackt. that's it.
we're at the age when you don't need to play games to know about it or enjoy it, so i doubt if someone hasn't played CC (any game for that matter) that doesn't mean they don't know or care about it.
of course the compilation doesn't mean one game, i'm just saying CC has a much more staple presence in it than the others, which is why it almost completely took up the video's content.
we're at the age when you don't need to play games to know about it or enjoy it, so i doubt if someone hasn't played CC (any game for that matter) that doesn't mean they don't know or care about it.
of course the compilation doesn't mean one game, i'm just saying CC has a much more staple presence in it than the others, which is why it almost completely took up the video's content.
I actually have faith in SE's ability to completely ignore their own material.
This might sound weird, but I actually have faith in SE's ability to completely ignore their own material. I agree in principle with what you're saying Ite, but I don't think the people working on this remake are actively thinking about the compilation purely because the people working on the compilation clearly didn't give a shit about the original game. Square Enix is utterly incapable of maintaining consistency, even in direct sequels (look at X's or XIII's). You could easily supplant the mask of VII on the compilation games with something else and nobody would notice it was even supposed to be related. I think the same will hold true for the remake (re: the compilation, not the OG).
\Even if they wanted to, they kind of neatly clipped all of the compilation stuff into being hidden from anyone during VII's time. All of the new characters are either dead or deep in hiding during the events of the main game. ShinRa keeps all secrets highly classified too. So there's very little room to reference anything besides maybe some obscure memory of Genesis, and anything where Zack and Cloud were in the same scene. Cloud's time in ShinRa during BC is largely irrelevant, and would be obscured by his memory issues.
So really, Square doesn't 'have' to acknowledge the compilation, since you're meant to play all those games AFTER you have the metaknowledge of the OG.
Fully agreed hian.
And you too Chip, I've also said before. Even if it was sloppily done at times the point was that no one in VII's time would know about compilation things. So even if none of it appears...that's what technically SHOULD happen, according to the compilations intent.
That's fine, Remake shouldn't be beyond subject to change later on either but people that see no problem with the Compilation retconning FFVII left and right, no problem with the Compilation retconning itself left and right, no problem with the prospect of the Remake retconning the original but when Remake intends to not abide by the Compilation go "Whoa, let's not get crazy! Maybe the characters just aren't hearing, seeing and remembering things right but it still totally happened." are incredibly baised and unreasonable.You can say that all you want. But I would not be the least bit surprised to see it completely absent from the remake only to show up in something else.
So what do you do if BOTH versions of the Nibelheim scene are in the remake? Sans Genesis in the Kalm flashback, but then the one with him in some optional postgame Modeoheim dungeon, presented as an aspect that Cloud wasn't aware of?
I'm not being unreasonable. I'm saying that making declarative statements about what canon says or doesn't say RE the compilation and the remake is setting yourself up for failure.