Theozilla
Kaiju Member
See! See!Also, once again
See! See!Also, once again
Hamaguchi, meanwhile, says that he's happy with how the first part made players feel like they're "experiencing a movie through the gameplay," but that the second part will have unique challenges. "As for improvement, or should I say "change," moving forward — because the next installment will involve Cloud and company to leave Midgar and explore the world map, our next challenge will be to create gameplay that leverages the vastness of the world, unlike what we did in this current title."
That’s what I thought but since it matched my observation that they could not reach even Aerith’s death with how they were doing the Remake, it didn’t surprise me lol and barely made a beep on my radar ?I wonder if the comment about it being a while until Wutai is showcased in earnest is indicative of the next part not reaching Wutai story-wise, i.e. more evidence that Part 2 will end around Nibelheim and/or Rocket Town?
Toriyama-san stresses that they aren’t making a “completely different game,” and when it comes to major characters and plot revelations the team will “draw the line” to ensure core elements and iconic moments are accurately recreated.
Presentation may be different, but the essential elements that make FF7 what it is will be there. Hmm.Toriyama-san stresses that they aren’t making a “completely different game,” and when it comes to major characters and plot revelations the team will “draw the line” to ensure core elements and iconic moments are accurately recreated. That being said, you can probably expect a healthy amount of surprises given how the first chapter goes down.
Yeah I figure Zack’s plot gonna end up like one of those Booster Gold stories, where the method/point of resolving his plot line will end up resulting in him being sent back to his original fate for the sake of the plot and likely no one will know that he had to do so.Zack can live well beyond his intended fate, exist, and eventually leave an unexpected mark on the story and then go right back to the Lifestream.
A "drastic" and unexpected change that still manages to follow the general course of the original. Already Zack has gone from an unknown dead man in reference to the plot to something akin to an interdimensional phantom hanging over the story. The Remake is differentiated by it's telling but can be familiar in it's end result.
This, for as crazy as a change the Whispers are, it really is just a device to expand the scope of new stories that can be told…I’m still betting on plot points from AC and DoC potentially not happening as they did previously and instead being retooled to fit into the remake, but the main points of the OG story itself? Yeah…I don’t think Aerith’s surviving this one lolZack can live well beyond his intended fate, exist, and eventually leave an unexpected mark on the story and then go right back to the Lifestream.
A "drastic" and unexpected change that still manages to follow the general course of the original. Already Zack has gone from an unknown dead man in reference to the plot to something akin to an interdimensional phantom hanging over the story. The Remake is differentiated by it's telling but can be familiar in it's end result.
Well, by definition, they did remake the gameI feel the developers will always think they've delivered a remake of the original game. Whether that's true depends on the individual holding the controller. Just look at the reaction to part 1.
The thing is they could have made whatever changes they wanted while following the main story WITHOUT the Destiny Incarnate fight. Tons of things happened differently in Part 1 that didn't involve the Whispers and they were by and large great. So I don't know why they would need all that to "justify" any deviations down the road.
They couldn't just have Zack appear in a flashback to Crisis Core and show him surviving the final battle meant to kill him, could they?
Well, they could devise other ways to deviate from the original story, like implying Jenova can also manipulate time because she's a freaking eldritch nightmare.IMHO the Whispers and the big fight at the end are the justification for the Zack AU. If they are not here, they cannot justify the creation of this separate world where Zack survives. They are also needed to keep Aerith down, because they’re the ones who prevent her from understanding everything. Now that they have defeated destiny, Aerith can become closer to her Cetra ancestry, and maybe even hear what flowers have to tell her.