I'm not too lazy to do it. I just haven't had time. I fully intend to review every issue I read.
I'm so behind right now it's disgusting, but I've got another batch ready --
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Secret Wars Journal #3 ("Who Killed Tony Stark?" by Frank Tieri and Richard Isanove; "The Smashing Cure" by Scott Aukerman and R.B. Silva): The first story here, based in the Marvel Noir setting, is a detective story featuring the Marvel Noir version of Logan trying to find the murderer of this universe's Tony Stark. The Marvel Noir version of The Punisher also makes an appearance (he wasn't the killer just so you know I didn't spoil anything).
The story has an interesting enough twist that makes use of the unique opportunities presented by the larger Battleworld setting, but this type of story really would have benefitted from having a full-length issue to work in. It just feels like there was more the writer would have liked to have done here.
Speaking of the Battleworld setting, it's somewhat annoying that it's left unclear where this story is taking place. Again, it's obviously the Marvel Noir setting, but which domain of Battleworld the story occupies is left unclear. One can infer where it may be close to by the end of the story, but that's all.
Overall, a decent revisit of Marvel Noir that would have benefitted greatly from more room to flex its narrative.
The second story, featuring Doc Samson as a counselor for the Greenland domain's Hulks -- including this reality's Peter Parker -- is actually the much stronger of this issue's offerings. It works well within its limited space and feels like it achieves more of what it set out to.
That achievement comes in large part from the fact that it manages to tell what feels like a complete story while making excellent use of its setting and -- most importantly -- telling a story that feels like it says something about the featured characters' mainstream counterparts.
This is easily the best story that has been told in "Secret Wars Journal," and one I recommend even if you have no interest in the rest of the series.
Where Monsters Dwell #3 (by Garth Ennis and Russell Braun): Well, that took an unexpected turn. Maybe it shouldn't be entirely unexpected, though, given that this is Ennis we're dealing with and this story was already evoking his "Preacher Special: The Good Old Boys" one-shot from 1997.
In any case, as the first issue of this book to have a parental advisory, the tone has certainly changed. Even if the first two issues didn't strike your fancy, it may be worth sticking around to give this one a try since we're so far off the reservation at this point. I don't have a clue where it could be going next.
This issue also addresses my slight complaint from last time that we aren't really getting to know Clemmie. We definitely get a more full picture this time.
Oh, and the art continues to be lovely, as it has been since the beginning.
Silver Surfer #13 (by Dan Slott, Michael Allred and Laura Allred): This book finally catches up to "Secret Wars," and it pulls no punches with what all that entails. We get to see the Surfer and Dawn retrace the path of their many adventures and revisit the friends they met along the way -- right before they witness those friends, the Earth, the Queen of Never and Eternity promptly be wiped from existence.
It's a somber issue, and serves to create a memorable juxtaposition next to the vibrant, playful art. Both the Surfer and Dawn's emotions are believably conveyed in dialogue and illustration, capturing the mix of disbelief, anger and heartbreak.
Oh, and we get to see Eternity with Dr. Doom's face (i.e. his mask) here, so that's a fun bonus.
The surreal ending to this issue promises interesting things to come, as well as promises to make use of some under-utilized pieces of Marvel's crumbling cosmology. I really wish we didn't have to wait however many weeks to the next issue for those developments.
Age of Apocalypse #1 (by Fabian Nicieza and Gerardo Sandoval): Despite technically being a different reality from the original, this definitely feels like the Age of Apocalypse, as is to be expected with Fabian Nicieza -- one of the original writers -- involved. The bleak tone is right, the hellish setting is familiar and the oddly somewhat cozy feel to it all is just as I remember.
That said, it quickly becomes clear the present story being told here is very different from the original. Plot maguffins differ, we get to see AoA versions of several characters we didn't get to see the first time around, and a number of characters who played more significant roles in the original story make their exit from this one much more quickly.
In fact, a shocking number of characters die in this first issue. Not that the original "Age of Apocalypse" didn't have its share of characters -- some you wouldn't expect -- bite the big one, but they didn't come anywhere near so hard and fast as this outside of "X-Men: Omega," the finale to the original event.
Speaking of characters dying, the X-Men's objective here to end Apocalypse's reign by releasing a virus that would kill mutants leads one to wonder if, in this reality, the Inhumans' Terrigen Mist is or will become lethal to mutants. With
Tom Brevoort's promise that every "Secret Wars" tie-in will contribute something to the landscape going forward, as well as the
leaked report (
which Marvel has all but confirmed) that this fall's All-New, All-Different Marvel will see Marvel's merry mutants having fatal reactions to the Terrigen Mists, it seems likely.
Given that we've never seen the Mists prove inherently harmful to mutants before (they even re-empowered some after the M-Day incident from "House of M" left most depowered), we can probably expect to see an explanation somewhere soon. It looks like the new "Age of Apocalypse" is probably it.
Renew Your Vows #2 (by Dan Slott and Adam Kubert): More great work here with Spidey, MJ and their family life that includes daughter Annie. The reverent and believable way Slott writes their dynamic really drives home what a shame it is that Joe Quesada saw fit to ruin the Spidey franchise for so many years with 2007's "One More Day" storyline right before Slott began writing the book.
Meanwhile, Kubert's finesse at drawing a Spider-Man comic -- from expressing the raw energy in the more kinetic scenes to constructing a full picture for even the more subdued -- is in top form here and makes you question whether anyone else is equally suited to the task. Kubert may be
the Spidey artist.
As for the story developments here, Slott maintains a sufficiently interesting angle to be explored in the circumstances engineered by The Regent even if the villain himself isn't particularly more than a one-note tyrant. He's still creating interesting situations and obstacles, which is all the story being told here needs.
Among the interesting results to follow from these circumstances is witnessing Peter Parker reach a different view of what Uncle Ben's mantra entails for the sake of protecting his family. "With great power comes great responsibility" now means staying out of the public eye and not letting anyone know you have powers -- an understandable lesson to be passing on to his daughter given The Regent's desire to kill or control all super-powered entities in his domain and in light of Annie being born with powers similar to Peter's.
Annie will obviously decide to adopt a different interpretation of what "With great power comes great responsibility" means, as foreshadowed this issue by her conscience compelling her to protect innocents with her powers during a crisis. This conviction from his daughter will just as undoubtedly compel Pete to take the fight to The Regent by story's end -- but for now, it looks like the villain overlord will be sending his own version of the Sinister Six (Vulture, Hobgoblin, Dr. Octopus, Kraven the Hunter, Shocker and Mysterio) to hunt down Spidey, which should provide for an entertaining couple of issues to come.
Siege #1 (by Kieron Gillen, Filipe Andrade, James Stokoe and Jorge Coelho): Here, Gillen has somehow managed to write something more bleak than what's going on in Fabian Nicieza's and Gerardo Sandoval's "Age of Apocalypse." Perhaps because, unlike there, absolutely nothing stands to be gained from these hopeless circumstances.
Somewhat oddly, perhaps even misguidedly, Gillen lets us know from the outset that the book rests on a pointless premise: Those in Battleworld who gain God Emperor Doom's displeasure, break the laws of their respective domains or are just unlucky enough get sentenced to defend The Shield (a large wall pretty much lifted out of the "Game of Thrones" setting) from the invading robot, insect and undead hordes of Ultron, Annihilus, and the Marvel Zombies. Millions would perish should the wall fall, as it did once before -- only for Doom, with a wave of his hand, to push the invaders back and fix the wall.
Yes, that's what we're told: That The Shield fell to invaders one time, millions died, and Doom fixed it all without expending much effort.
Now, granted, this could be misdirection since we're told that happened thirty years ago while the main "Secret Wars" series has made it clear that Battleworld has actually only been around for eight years with the memories of its inhabitants altered by Doom and Dr. Strange to get them to believe Battleworld is all that ever existed. If there's an angle to be followed up with there, great. That seems doubtful, though, since the mystery set up here and drama we're left expecting to see unfold deals with a warning that impending doom will arrive at the wall in 20 days, for which we only have three more issues to explore.
What should have set up a sense of urgency and anxiety, by the way, fails to provide either thanks, again, to the reader already being given the impression that the hordes trying to get over The Shield are only as much of a threat to the domains of Battleworld as Doom allows them to be. Which may make him come across as more fucked up than the emotionally unstable, self-doubting Doom with overall good intentions that Jonathan Hickman has been trying to present us in the main "Secret Wars" title and the issues of "New Avengers" that lead into it.
To its credit, though, the book does set up an intriguing question as to which version of Thanos will be responsible for The Shield's destruction (delayed spoiler alert!). Marvel's solicitations for issue #6 of "Secret Wars" show Earth-616's Thanos battling Marvel Zombies while the current volume of "The Infinity Gauntlet" finds some version of Thanos already in the territory south of The Shield.
In addition to the plotting and delivery missteps, the illustrations don't really work well for this title either. For a book that needs to rely so much on atmosphere, the first issue offers very little with its overly angular character designs and empty scenery. Hazy coloring and a lack of detail in the characters' surroundings too often gives the impression that characters are just talking in a void.
None of which is helped by the startling juxtaposition imposed by the issue's three heavily detailed and action-packed splash pages, two of them provided by guest artists. It almost feels as though all the effort on the illustrative front went into these.
Overall, what should have been among the strongest titles to come out of the "Secret Wars" event -- depicting a story of people who persevere for the sake of those who can't protect themselves when despair is all around them -- instead comes off as an underdeveloped waste of time and missed opportunity with its premise.
Perhaps it will yet surprise me, but I can't recommend it based on this first issue alone.
Runaways #2 (by Noelle Stevenson and Sanford Greene): Speaking of plot points that make Doom come off looking fucked up, if he's aware of what's going on at the Victor Von Doom Institute for Gifted Youths, then he's got a lot of explaining to do.
I expect that there's a twist coming, but for now, both he and the school's headmaster, Valeria Von Doom, are coming off looking not so good -- what with the students of the institute being tricked into fighting one another to the death without realizing it for each year's final exam. Our new team of Runaways discovers this accidentally, of course, and now find themselves in quite the conundrum about what to do.
This second issue is a lot heavier than was the first -- it would be jarring if you didn't know something like this was coming -- but it's effective for precisely that reason. The first issue is light enough to make you comfortable and give you time to like these characters. The second then capitalizes on that to t-bone like you like an 18-wheeler in an intersection.
This is a well-constructed, engaging title so far, and I'm eager to see where it goes from here.