Yes, tons more gorgeous stuff to explore, crazy mobility stuff, intriguing obscure story through item descriptions, and cutscenes are only for dramatic effect and such, and fun as all hell & rewarding in the Souls sort of way.
The potential downsides he mentioned are:
• You lose half rather than everything on a first death, so it might feel more devastating dying in an odd way, even though there's a regen mechanic.
• Some parts of the attacks might be even harder than other Souls games, although some of that may be mitigated by the ability to weaken bosses with things in the level itself.
• The Sub-Bosses can be tough to get to, and makes dashing straight past things on repeated grinding or speed running rather annoying.
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