ForceStealer
Double Growth
retconned Tidus' ending?
mako, seriously, let's be real here. They changed Yuna's character and even retconned Tidus' ending...it can't get much worse. The whole game was cringeworthy
"hellooooo booooooys!"
Is Yuna in FFX-2 trying (too hard) to be a different person, which is why it's such a change?
No, in that someone as lady like, would not suddenly turn into a whore ...
No, in that someone as lady like, would not suddenly turn into a whore
But it's clear that the music, just like the story and the gameplay, took a back seat to the graphics. Final Fantasy XIII is visuals, visuals, visuals, with nothing of substance to back up the pretty colors. So many cutscenes are thrown in just to show off the landscapes, and FMVs are regularly thrown in just to be a glorified tech demo for the White Engine.
It takes more than graphics to make a game, and Final Fantasy XIII offers very little else other than eye candy. Ultimately, this latest addition to the Final Fantasy series is a pompous and masturbatory affair, created seemingly to promote the developer's ego first, and the player's enjoyment second.
Every now and then its fights can approach satisfying, but mostly this is a dull, dreary affair that is too busy licking its own arse to look up and notice that everybody around it has fallen asleep.
Now I wouldn't say that about the music. The soundtrack is perfectly fine. It's more ambient than Uematsu, yes, but XII had the exact same thing.
Surely that's true, that would help their selling figures, right?
By the way, I hope to read lots of bashing about the next Final Fantasy games, because that helped me like this game! I mean, I started it thinking I would not like it, so the positive surprise was wonderful.
Tough break haters, apparently its the fastest-selling installment yet.
Tough break haters, apparently its the fastest-selling installment yet. .
I wouldn't mind killing Hope. I dislike him.
Here in Britain the Spice Girls used to be a million pound seller....
Oh keep dreaming palHigh quality graphics are very important to the creators. They see it as a way to please that huge and recently discovered group of ‘casual gamers’. “We hope they will be engaged by the graphics and the story. We realize this means some of our fans, who like the more traditional games, might be disappoined in some ways. But we hope they will take this journey with us