APB Reloaded.
Free to play came out on Steam in the past week or so. It's been marketed as some co-op-slash-versus GTA MMO, and it's not far from the truth. So, my thoughts. Uh.
Most of the people who got hyped up by the marketing the first time around a few years back remember how the game picked up about a hundred thousand players on release and then bombed out in three weeks. It's got a stronger draw as a free-to-play, and I have to say I'm pretty drawn into the feel of the game.
One of the main issues it had (and to a lesser extent, still has) was that there was extremely poor management between all the mechanics it was trying to juggle. Driving and shooting is something they've tried to marry together and while it's a sound concept there's just such poor management of resources that when the servers start to lag the entire experience turns from fun to clusterfuck. For a game that lets you sit outside a car window and shoot an assault rifle accurately with one hand, the cars are surprisingly less arcadey than you would think.
Getting orientated into the game is also more difficult than it should be. Granted, there's a complete tutorial server for every region, but besides the obligatory "go here and do X action" the game doesn't really tell you much. The interfaces are a little more than jumbled and for a long time I had to google more than a few How-tos and forum links in order to understand how to what goes where. All vendors in the servers sell the same stuff; they're only there for A) the convenience of being able to purchase your things wherever you need them to be, and B) to unlock a more specific variety of items themed to that faction/character, ie. "pledging allegience". For a long time I had no fucking idea what pledging allegience even did.
Nonetheless, a lot of the core concepts are just too fun to ignore and once I got a feel for the game I found myself having more and more fun the longer I levelled. The shooting is solid for a third-person MMO, the co-operative driving-shooting business is great when the servers are lag-free, and the fundamental idea of what I think is an unlimited sprint gives the game a much faster pace, even as an open-world MMO. Getting from A to B can be a chore, of course, but not as much of a chore as other MMOs can be since cars are everywhere and you're entitled to your own right at the start.
The most immense thing about APB Reloaded is the customisation. It's probably
the most indepth character creation and customisation system I've seen yet. Everything is sliders, from skin tone to all the obligatory body shape, fitness/girth, facial structure, etc. A really neat thing is they've added sliders for hair
length as well as style. Clothing and personal car customisation is also crazy deep, letting you create custom decals from a set of shapes and symbols, as well as letting you choose
wherever you want the decals mapped on your character model. It's just... it's fucking amazing. Go youtube it