KindOfBlue
Pro Adventurer
- AKA
- Blue
If she does still die, wouldn’t that be the place to end part 2 of 3 on?
That or after completing the Temple of the Ancients or the Weapons waking up/Cloud falling into the Lifestream. Those are the three most likely ending spots for Part 2 (under the presumption the OG plot general outline is still going be to followed, which I assume it will).If she does still die, wouldn’t that be the place to end part 2 of 3 on?
Weapons waking up/Cloud falling into the Lifestream..
I think that could also work (if not work better) as a great cold opening scene for Part 3. Like a brief muddled flashback of the chaos of the Weapons waking up l, then fading in to Tifa waking up and being greeted by Barret and him revealing Meteor in the sky (which could even fade/match-cut to the Amano logo and title).Barret opening the blinds to reveal the Meteor in the sky would be the best ending card in that scenerio.
The reason I don’t buy into this is because whatever “impact” they’re going for…they already did. I’d argue the biggest thing that softens the impact of her death in this case is the fact that most of the fanbase is already expecting it, hence why they’re playing around so much with expectations. I think some people vastly overestimate how much impact the remake’s version of the scene would have if the game just copied the OG straight. That said, I’d prefer ending at the Northern Crater but I’m skeptical about how much story they’re going to have to pack into Rebirth to get that far.Only if they want to ruin the entire narrative impact of the event. That it was to directly counter the typical Hollywood dramatic death (represented by Cait Sith's at the Temple). That it happened suddenly, and you had to immediately move on and feel her loss in the gameplay. To give it the significance of the ending of a game would be to renege on all of that and make it THE typical Hollywood overdramatic death.
I’d argue the surprise is part of the OG narrative construction in Aerith’s case given that there was no prior knowledge of her death like there was with Zack’s by the time CC came out, so I wouldn’t equate the two. I doubt the devs anticipated Aerith’s death becoming “that spoiler that everybody knows” but it’s where we are now and it’s impossible to recreate the exact conditions the OG existed in. I wouldn’t say the remake’s version of Aerith’s death would be less impactful by regurgitating the OG though, really more of an extension of the OG. But alas, it seems that’s not enough for the devs. For that, they might as well just tell people to play the OG (which they have).The surprise isn't the impact. Narrative construction is. The Remake has already done the heavy lifting of making Aerith and all the characters so much more fleshed-out and likable that the loss would feel greater than the OG, not less.
A significant percentage of players knew how Crisis Core was going to end. That did not diminish its impact. If anything, it heightened it.Of course, now CCR will end with him living so *jerkoff motion*
The problem is we can’t completely divorce the shock element from that moment because whether or not we believe it to be a significant factor in the long run, the fact remains that it was there. The game makes you think Aerith will be a long-lasting party member and potentially a romantic partner for Cloud only to pull the rug out from underneath.Sure, it was an element. But as you say, it became the biggest open secret in gaming, so the scores of people who played and became a fan of the game subsequently clearly still found narrative value in it. I played the game in '98 and I knew it was going to happen and it became my favorite game anyway. To suggest that "shock" is the only the narrative tool worth pursuing is shortsighted, imo. [insert old-man rant about lazy modern writing in shows and movies that pursues shock over all other considerations]
The option available to remake would be to make you feel the loss more than the original ever could. Both of the character herself, and seeing the rest of the characters react and deal with it in a way the original never even attempted.
I'm not saying this is evidence that they will stick to the story, I'm using it as evidence of why they should have Because the argument that "it won't be a shock, so they can't do it" is no argument at all if we have any faith in their writing ability.
The problem is we can’t completely divorce the shock element from that moment because whether or not we believe it to be a significant factor in the long run, the fact remains that it was there
"Why is it that they focus on healing?"
I would not be surprised if Aerith and Zack live in the end and Cloud ends up forgiving Sephiroth. Which Sephiroth? The "human" part he cut off and tossed into the Lifestream that got absorbed back in Lifestream: Black. It would make sense that parts of what they're doing is telling the overall FF7 story to fans, not just separate projects with little to no relation to each other. CC gives us some insights, Ever Crisis is giving us more about Sephiroth before Jenova. We're a long ways from having anything like this confirmed. Sephiroth (or any facet) hasn't started on that redemption path at all, but we have time.See the fifth post in this thread, by Cold.
The reason I don’t buy into this is because whatever “impact” they’re going for…they already did.
This talk about Aerith's future and her death... this is why I addressed what I did in Part II prediction/what I would do if I was directing. Right now, they really have no reason to kill Aerith. Every effect will be gone from the original:The surprise isn't the impact. Narrative construction is.
It wasn’t a shock for me either, but we’re speaking long after the fact. The reason we’re where we are now is because of what came before us. Because of how much of an impact her death was for those who were there to witness it without expecting it, so much so that the devs had fans requesting them to somehow let her live.Not for me it wasn't. And likely not even for a majority of the people that have played FF7 over the years.
- A party who knows what Jenova is already and has had some visions of things to come (or not anymore?), like meteor.
Aerith knows Jenova is important/significant but she doesn’t really comprehend the nitty-gritty details of it yet. And Aerith having heard like stories about the Cetra and Jenova (but not necessarily connecting it with her present situation immediately) is an entirely feasible scenario but it doesn’t change much in the way of character and plot dynamics.I'm mostly referring to how Aerith seems to know quite a bit about her already, calling her "the beginning of everything" or something like that.
Oh I don’t deny that Aerith in the Remake has future knowledge/memories, the way the devs describe it is that Aerith basically acts like a receptor for memories from the future/Lifestream, and can even allow other people to pseudo-access them. (though I wonder if she still can access them after the defeat the of Whisper Harbinger?)The Aerith of the OG didn't make such grand statements about things as Remake Aerith did in that scene. I don't think it's up for debate at all that she knows a lot more about what's going on than she has let on, far more than she did in the original, and that's mostly what I'm getting at here. She could know about Jenova through her mom, but that's not why she knows about Jenova. She remembers from the first go around, much like Sephiroth. That's why they have that little cryptic dialogue sparring match before the whisper harbinger fight. Aerith has her own agenda in all this as well. "the future, even if it has been written, can be changed" is a very loaded line lol.
Really, "An Aerith who knows what's going on more than she originally did" should be on the list.
It's said in the remake's ultimania that she actually lose some of her future memories when the whispers touch her, which is what she talks about at the beginning of chapter 17. I don't think that she has a live connection to the future as much as she was implanted with that knowledge at some unspecified point. I assume it will be revealed how and why she knows what she does in Rebirth given Nomura's comment there. I don't think destroying the whispers would impede her knowledge. probably the opposite given what we know.Oh I don’t deny that Aerith in the Remake has future knowledge/memories, they way devs describe it is that Aerith basically acts like a receptor for memories from the future/Lifestream, and can even allow other people to pseudo-access them. (though I wonder if she still can access them after the defeat the of Whisper Harbinger?)