Dragon Age: Inquisition

Hisako

消えないひさ&#
AKA
Satsu, BRIAN BLESSED, MIGHTY AND WISE Junpei Iori: Ace Detective, Maccaffrickstonson von Lichtenstafford Frabenschnaben, Polite Krogan, Robert Baratheon
I'm glad that they're trying to reconcile Inquisitions' gameplay with Origins and 2 like they tried with Mass Effect 3, though tried is the operative word. :monster: That said, I do want the combat to be snappy and responsive like 2 was (I felt Origins' combat was slow and boring as shit, not to mention the fucked-up progression early on in the game where there was a complete lack of a healer) - but at the same time I'd like them to return with some modicum of strategy other than "smack down your abilities and then run around waiting for cooldowns".

Also, more customisation, etc. I'm going to play devil's advocate and maintain that I actually quite enjoyed the unorthodox way 2's story played out. The plot for Inquisition at a first glance looks way more interesting than Origin's, though, so I'm not too fussed on that front.
In all honesty I think if EA just give Bioware the headspace and development time to do their shit properly without enforcing ridiculous deadlines, then I think Inquisition will turn out just fine.

Cassandra and Varric

The bessssssssssttt

no word yet on the LI part

CASSANDRA
 
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Hisako

消えないひさ&#
AKA
Satsu, BRIAN BLESSED, MIGHTY AND WISE Junpei Iori: Ace Detective, Maccaffrickstonson von Lichtenstafford Frabenschnaben, Polite Krogan, Robert Baratheon
GameInformer article on Morrigan, specifically:

http://www.gameinformer.com/b/featu...-inquisition-s-morrigan-past-and-present.aspx

Morrigan’s fate is being teased for Dragon Age: Inquisition, and the anticipation of her role is keeping fans on the edge of their seats. One role she won’t have has already been confirmed. “I think it is fair for people to understand that [Morrigan] will not be a party member,” says creative director Mike Laidlaw. “That’s going to disappoint some people, but I think it’s important for us to be upfront about that.” Although, she won’t be cast as one of the followers, her role is important. “It’s not a cameo. She plays a significant role,” Gaider teases.

WELP looks like I'll have to actually do a full playthrough of Origins
But seriously probably on Normal/Easy mode because fuck dat shiet :monster:
 

Carlie

CltrAltDelicious
AKA
Chloe Frazer
I'm glad she's not a party member, that wouldn't make any sense at all for the role she's playing in the story but oh yes thank so much Bioware from bringing her back in a bigger role.
 

Hisako

消えないひさ&#
AKA
Satsu, BRIAN BLESSED, MIGHTY AND WISE Junpei Iori: Ace Detective, Maccaffrickstonson von Lichtenstafford Frabenschnaben, Polite Krogan, Robert Baratheon


amaaaaaziiiiiiiiiiiiiiiing
 

Carlie

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AKA
Chloe Frazer
Am I the only one that giggles every time they say "choices that matter"? Cause no one knows what that's a reference to....

The game looks amazing now and it's still over a year away from coming out just imagine what it's going to be then.
 

Carlie

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Chloe Frazer
That's true but they been very specific about it since the ME3 fiasco last year.

Lex I see you made your way into this thread now go play DA already. :monster:
 

Lex

Administrator
Right now I don't have the time/ can't afford it, but I definitely will when the time comes :monster:
 

Carlie

CltrAltDelicious
AKA
Chloe Frazer
You better or expect that eventually two ladies will make their way to your doorstep to force you to play. :monster:

A demo was shown at Pax Prime:





Also interview with execute producer Mark Darrah:



edit: Also Qunari have been confirmed to be playable characters.
 
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Hisako

消えないひさ&#
AKA
Satsu, BRIAN BLESSED, MIGHTY AND WISE Junpei Iori: Ace Detective, Maccaffrickstonson von Lichtenstafford Frabenschnaben, Polite Krogan, Robert Baratheon


GET HYPE MOTHERFUCKERS



(earlier trailer)
 

Hisako

消えないひさ&#
AKA
Satsu, BRIAN BLESSED, MIGHTY AND WISE Junpei Iori: Ace Detective, Maccaffrickstonson von Lichtenstafford Frabenschnaben, Polite Krogan, Robert Baratheon
Honestly surprised no-one posted the A World Unveiled one, that shit's old
 

Carlie

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Chloe Frazer
Honestly I thought I had posted it here when it came out until you did.

Btw:

 

Soakette

Donator
AKA
Jess
I think 40 endings is a tad to much. I hope there isn't a trophy to get ALL the endings! It will take over my life!
 

Joker

We have come to terms
AKA
Godot
NOT THE BEES

The OP in this link said:
Below are points that I hope you will find noteworthy and enjoy reading:

1. There will be 5 regions in Dragon Age: Inquisition: Fereldan, The Free Marches, Orlais, Nevarra and the Dales:
  • 2 of the areas you can expect to visit are; a war-torn region in Orlais and an elven burial ground, known as the Emerald Graves.
  • The Emerald Graves, according to executive producer Mark Darrah, is where the Dalish Elves planted one tree for every soldier killed in the Exalted Marches.
  • According to the magazine, while enemy levels don't scale to your characters, you can affect environmental changes to drastically influence local settlements, establish trade routes, capture territory and disrupt the local ecosystem.
  • Wild flora and fauna, useful for crafting can be hunted to scarcity, allowing other species to proliferate.
  • Defeating intelligent enemies like bandits or dragons will have a significant effect on a given region.
2. Dragon Age Inquisition Companions:
  • There will be no DLC Companions: According to Creative Director Mike Laidlaw: "Because of how deeply enmeshed in the system companion characters are, we can't just add them on the fly; part of them has to be shipped on the disc...which was led to criticism that we're forcing people to pay for content they already own. It's not the case, but we've decided this time to not go that route. There will be no DLC party members."
  • Solas is an apostate and an expert on the Fade.
  • The Iron Bull is confirmed as a companion, who is described as "a one-eyed mercenary and outcast from the Qunari faith"
  • Sera is confirmed as a companion, and is described as "an elven archer. Little is known about them [referring to both Sera and the Iron Bull] at this point, particularly Sera, who turned up seemingly on accident during one of several combat demonstrations..."
3. The Dialogue Wheel:
  • "We have three wheels that we use in response to any given piece of dialogue" says Gaider. "One of those is what we call the 'tone wheel', which is mostly for role-playing choices. The other two are the 'choice wheel'- for taking an action or stating an opinion-and the 'reaction wheel,' for emotional moments"
4. The Inquisitor:
  • There will be 4 voices for the Inquisitor 2 for each gender, for all races
  • To address why the same voices apply to all races, Mike Laidlaw made the following statement: "It's a matter of file size...if we were to have eight voices, two for each race, we would be shipping on 14 discs or something. We figured that with four voices, that would give players enough options while staying within our size limitations"
  • Bioware is currently exploring options to differentiate the voices, like changing the pitch of the audio.
  • The Prologue Section (or the "Origin" section" will be the same for all players. The player's appearance, class and dialogue responses during the prologue section will fill in the details, presumably of the Inquisitor's background, and in particular inform how other characters respond to you throughout the story.
  • The Inquisitor is the sole survivor of a reality-shattering event which results in the Fade tearing opening throughout Thedas.
  • "Presumbly as a result [of the Fade tearing open throughout Thedas], you're also endowed with a singular ability: you can close these rifts wherever they appear throughout the continent."
5. Endings:
  • "Bioware is promising a staggering 40 possible endings for the game, dependent not only on choices made in character generation but by actions taken throughout the storyline. [Mark] Darrah stresses, however, that the endings will all be meaningfully different from one another. You won't find 40 endings with only slight degrees of variation between them."
6. Customization:
  • Armour weights are no longer class specific. Meaning a rogue can wear a mage's robes, and a mage can wear a warrior's armour. The magazine speculates the penalties will be similar to the fatigue penalties used in DA: Origins
7. Other information:
  • There will be a jar of bees, which can be used as a combat item which according to Bioware: "You throw it, the jar breaks open, and little bees fly around stinging your opponents."
 

Carlie

CltrAltDelicious
AKA
Chloe Frazer
I think 40 endings is a tad to much. I hope there isn't a trophy to get ALL the endings! It will take over my life!

You gotta remember that the endings will not only be determined by the choices you made in Inquisition but also by the ones you made in Origins, Awakening and DA2, hence the 40 endings.
 
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