I would bet 100 million dollars that we'll get a redo of the classic "Sephiroth in flames of Nibelheim flashback" scene.
UUuugh, noooooo!
I would bet 100 million dollars that we'll get a redo of the classic "Sephiroth in flames of Nibelheim flashback" scene.
With E3 2017 just around the corner, all of our hopes rest with Square Enix to finally bring us something new to drool over, in particular for the highly anticipated Final Fantasy VII Remake.
The last time we got a glimpse of how the Remake was shaping up was back in Feb at MAGIC 2017, when we got those 2 screenshots to accompany information on the combat system from director Tetsuya Nomura. And, as there hasn’t been a new trailer since all the way back in 2015, at Playstation Experience, it seems pretty likely that we can expect a trailer during Sony’s E3 conference, and then a gameplay demonstration at SE’s own event. Nomura also said that he had wanted to show footage of how the battle system was shaping up at the MAGIC conference, but wasn’t allowed, so fingers crossed they’re keeping that for this much larger event.
The last trailer we got, showed off footage from the Bombing Mission – the segment that opened the original game – so it would make sense for SE to show us some of the other characters who turn up early in the game – like Tifa and Aerith. The only party members whose designs we’ve seen so far are Cloud and Barret, and their Remake Play Arts Kai figures are both available now, which makes this the perfect time to introduce the Remake designs for some more fan favourites.
During the celebrations for the 30th anniversary of Final Fantasy earlier this year, some FFVII:R art of Cloud and Sephiroth was unveiled, marking it the very first look at how FFVII’s infamous antagonist might appear in the remake. His voice actor, George Newborn, tweeted to confirm that he would be returning to voice Sephiroth, and back at the beginning of May, Steve Burton, Cloud’s voice actor, tweeted that he was flying to LA to do a little voiceover work for Cloud, both of which make it incredibly likely that something involving these two is currently in the works to be shown at E3.
A trailer including Tifa, Aerith and a little shot of Sephiroth would be an ideal way to showcase the work being done on the FFVII Remake at E3, and to reassure fans that development on the game is progressing smoothly. It would be very easy for the trailer to pick up where the last one left off, showing more of the gameplay and a closer look at the combat system pictured in the MAGIC screenshots, before introducing Tifa in Seventh Heaven. The trailer could then end either by giving us our first look at Aerith, or, to get fans really excited, Cloud in a dress. This would fit very well with the format previously established for FFVII:R trailers and would fit within the timeline of what will most likely make up first ‘part’ of the multi-part Remake, while still revealing enough elements to create hype and give new information.
It would be amazing if they put together a more abstract trailer, a little like the Omen one that was produced for FFXV, made up of a jumbled mess of Cloud’s memories, and then ending with him waking up in the church and Aerith coming into focus. That would certainly kick up a stir.
It’s also about time we got to hear some music that has been composed specifically for the Remake. So far, the trailers have all recycled music from Advent Children and Distant Worlds, but a big event like E3 is a great time to unveil some updated versions of iconic tracks like Opening - Bombing Mission, and of course to reveal whether The Prelude will be included and how this legendary piece will sound in the Remake.
We’re also way overdue getting some new information about the Remake, so E3 provides the perfect opportunity to include a demonstration of some gameplay during the Bombing Mission and to give us a proper look at the combat system that we were first shown in those stills back at MAGIC 2017, for example they could show off how switching between characters during combat will work in the Remake and what function the ATB bar shown in those screenshots has.
At present, it’s looking like a fiscal year 2018 release for the first segment of the Remake is most likely, which we can tell from a document that was released showing SE’s plan for the next 3 years, and this would be a great announcement for them to make during the conference, along with how the multi-parts of the game are going to be handled, seeing as we’ve had very little information concerning that, at the very least, we could be told how long SE are planning to have between releases of segments or what the first segment would actually consist of.
This year, E3 is introducing its new COLISEUM, which will be giving fans a look behind the scenes at some of E3’s biggest announcements, a chance to listen to panels discussing games and first looks at upcoming games, so it would make a lot of sense for FFVII:R to make an appearance at COLISEUM, especially because of the huge cultural impact the original game had, which is one of the key things COLISEUM is focusing on.
During the course of E3, it seems likely that we will get announcements and information on some of SE’s other upcoming releases. The event takes place almost exactly a month before FFXII’s remaster, The Zodiac Age, comes out (on July 11th), so we should at least see a trailer or demonstration for it. So far, the release date for the Episode Prompto dlc for FFXV has not been announced – other than that it is due in June – which might mean SE is waiting for E3 to update us on this. As FFXIV’s Stormblood expansion is due soon after E3 (on June 20th) we can expect to see it being shown off at the conference, possibly with playable demos available at SE’s own event. And fans of the Kingdom Hearts series will be desperately hoping for an update on KH3. Information on the highly anticipated sequel has been just as sparse as FFVII:R, but SE have now stated their intent to release it within 3 years – the same timeline set for FFVII:R’s release – so if SE announce the year they intend to launch the first segment of FFVII:R, we should hear about KH3 as well.
E3 runs from the 13th to 15th of June.
Please be excited!
What's Square Enix's event? Pretty sure they only do their regular livestream this year.
Feel free to go ahead. I was largely disappointed with XV but it's not something I talk too much about on TLS, for the reason you mention.I could write a book on all the design and directorial issues I have with XV but given how wel recieved the game seems in general on this site I don't want to make a habit of harping on it.
Okay then - to stay on topic I'll add to my predictions that I think we'll get some decent developer interviews on the back of E3.
hian said:- The entire premise of the fall of Insomnia is dumb, especially given the game's focus on realism. Given that the city is surrounded by hostile territory the city should have no means with which to feed its citizens, which means that the empire could just have starved everyone out. Going through political and military contrivances was completely unnecessary and dumb.
This is easily one of the best things about the game.hian said:- buggy